.. |
data_release
|
f3c1421494
improved keybort input delay and added textures and models for hoe and farmland
|
2 years ago |
AddServerMenu.cpp
|
563dae9468
apply new code formatter
|
2 years ago |
AddServerMenu.h
|
563dae9468
apply new code formatter
|
2 years ago |
Area.cpp
|
563dae9468
apply new code formatter
|
2 years ago |
Area.h
|
563dae9468
apply new code formatter
|
2 years ago |
Block.cpp
|
818da07114
fix light changes were not applied to ground model
|
8 months ago |
Block.h
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
BlockAnimation.cpp
|
e34b571470
support block animations and dialog close notifications
|
1 year ago |
BlockAnimation.h
|
e34b571470
support block animations and dialog close notifications
|
1 year ago |
BlockType.cpp
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
BlockType.h
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
Chat.cpp
|
1bbb1878ff
implement basic quest dialog
|
1 year ago |
Chat.h
|
a45903ce8f
improved ui buttons
|
1 year ago |
ChatHistory.cpp
|
f0a81be569
add ingame chat
|
1 year ago |
ChatHistory.h
|
f0a81be569
add ingame chat
|
1 year ago |
ChatMessage.cpp
|
72ac999482
improve performance by not ticking blocks anymore since they do never change
|
1 year ago |
ChatMessage.h
|
72ac999482
improve performance by not ticking blocks anymore since they do never change
|
1 year ago |
ChatOptions.cpp
|
1bbb1878ff
implement basic quest dialog
|
1 year ago |
ChatOptions.h
|
fc03969777
add chat options to igore channels and players
|
1 year ago |
Chunk.cpp
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
Chunk.h
|
48fd128bc1
improve chunk model builder architecture
|
1 year ago |
ChunkFluidModel.cpp
|
286349936b
improve fluid model builder
|
1 year ago |
ChunkFluidModel.h
|
48fd128bc1
improve chunk model builder architecture
|
1 year ago |
ChunkGroundModel.cpp
|
48fd128bc1
improve chunk model builder architecture
|
1 year ago |
ChunkGroundModel.h
|
48fd128bc1
improve chunk model builder architecture
|
1 year ago |
ChunkMap.cpp
|
4f63f51ede
improve map loading speed and added options window
|
1 year ago |
ChunkMap.h
|
4f63f51ede
improve map loading speed and added options window
|
1 year ago |
ChunkModelBuilder.cpp
|
d7a8195b58
WIP: refactoring of chunk model generation
|
1 year ago |
ChunkModelBuilder.h
|
48fd128bc1
improve chunk model builder architecture
|
1 year ago |
Constants.h
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
CraftingGrid.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
CraftingGrid.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
CraftingRecipies.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
CraftingRecipies.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
CustomDX11API.cpp
|
168fa833ad
improve grass rendering
|
1 year ago |
CustomDX11API.h
|
168fa833ad
improve grass rendering
|
1 year ago |
CustomUIDX11PixelShader.h
|
818da07114
fix light changes were not applied to ground model
|
8 months ago |
CustomUIDX11VertexShader.h
|
818da07114
fix light changes were not applied to ground model
|
8 months ago |
DX11CustomPixelShader.hlsl
|
388462baeb
improve grass rendering
|
1 year ago |
DX11CustomVertexShader.hlsl
|
1bbb1878ff
implement basic quest dialog
|
1 year ago |
Dialog.cpp
|
e41913cb4a
add ItemStack UIML view
|
1 year ago |
Dialog.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
Dimension.cpp
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
Dimension.h
|
7e00791eb5
add gravity
|
11 months ago |
DimensionMap.cpp
|
63f619320a
changes for c++20
|
9 months ago |
DimensionMap.h
|
07239e7cc3
adjust to framework changes
|
1 year ago |
DragController.h
|
63f619320a
changes for c++20
|
9 months ago |
DragElement.cpp
|
b282a3912a
items in inventory views can now moved to different slots
|
2 years ago |
DragElement.h
|
563dae9468
apply new code formatter
|
2 years ago |
Entity.cpp
|
818da07114
fix light changes were not applied to ground model
|
8 months ago |
Entity.h
|
7e00791eb5
add gravity
|
11 months ago |
EntityType.cpp
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
EntityType.h
|
563dae9468
apply new code formatter
|
2 years ago |
Equipment.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
Equipment.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
FactoryClient.cpp
|
63f619320a
changes for c++20
|
9 months ago |
FactoryClient.h
|
63f619320a
changes for c++20
|
9 months ago |
FactoryCraft.exe
|
2c7f34cca6
adjust system for lazy block instantiation
|
3 years ago |
FactoryCraft.vcxproj
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
FactoryCraft.vcxproj.filters
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
FactoryCraftModel.cpp
|
9032331172
add edge rendering to quest graph
|
1 year ago |
FactoryCraftModel.h
|
6059e124f5
improve rendering performance by combining block models to chunk models
|
1 year ago |
Game.cpp
|
818da07114
fix light changes were not applied to ground model
|
8 months ago |
Game.h
|
1273e568ae
add search icon to inventory search filter
|
9 months ago |
Globals.cpp
|
3137d8db92
rotate entities to look at their target
|
1 year ago |
Globals.h
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
Initialisierung.cpp
|
63f619320a
changes for c++20
|
9 months ago |
Initialisierung.h
|
63f619320a
changes for c++20
|
9 months ago |
InventoryView.cpp
|
63f619320a
changes for c++20
|
9 months ago |
InventoryView.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
ItemBar.cpp
|
1273e568ae
add search icon to inventory search filter
|
9 months ago |
ItemBar.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
ItemList.cpp
|
1bbb1878ff
implement basic quest dialog
|
1 year ago |
ItemList.h
|
63f619320a
changes for c++20
|
9 months ago |
ItemStack.cpp
|
e41913cb4a
add ItemStack UIML view
|
1 year ago |
ItemStack.h
|
e41913cb4a
add ItemStack UIML view
|
1 year ago |
ItemType.cpp
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
ItemType.h
|
b7509d7871
add size attribute to model info
|
1 year ago |
ListView.cpp
|
c033b8a036
support custom onClick messages for all uiml parts
|
1 year ago |
ListView.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
Load.cpp
|
3137d8db92
rotate entities to look at their target
|
1 year ago |
Load.h
|
3137d8db92
rotate entities to look at their target
|
1 year ago |
Main.cpp
|
e41913cb4a
add ItemStack UIML view
|
1 year ago |
MapOptions.cpp
|
1bbb1878ff
implement basic quest dialog
|
1 year ago |
MapOptions.h
|
4f63f51ede
improve map loading speed and added options window
|
1 year ago |
MapWindow.cpp
|
e34b571470
support block animations and dialog close notifications
|
1 year ago |
MapWindow.h
|
76be6c4d33
The map will now be updates automatically and player positions are visible
|
1 year ago |
Menu.cpp
|
42dd8c98b2
fix memory error when connection to server is lost
|
1 year ago |
Menu.h
|
b265526132
add day-night cycle
|
1 year ago |
Menü.h
|
3620864d4a
initial commit
|
3 years ago |
ModelInfo.cpp
|
b7509d7871
add size attribute to model info
|
1 year ago |
ModelInfo.h
|
b7509d7871
add size attribute to model info
|
1 year ago |
NetworkAPIProcessor.h
|
78fd0fd567
add uiml based gui system
|
2 years ago |
OptionsWindow.cpp
|
1bbb1878ff
implement basic quest dialog
|
1 year ago |
OptionsWindow.h
|
a45903ce8f
improved ui buttons
|
1 year ago |
PlayerKam.cpp
|
3137d8db92
rotate entities to look at their target
|
1 year ago |
PlayerKam.h
|
563dae9468
apply new code formatter
|
2 years ago |
QuestGraph.cpp
|
f7540df1b5
fix checkbox state was not shown
|
1 year ago |
QuestGraph.h
|
f7540df1b5
fix checkbox state was not shown
|
1 year ago |
RecipieGroup.cpp
|
422eeed94a
implement recipie lookup menue
|
1 year ago |
RecipieGroup.h
|
422eeed94a
implement recipie lookup menue
|
1 year ago |
RecipieIngredient.cpp
|
1273e568ae
add search icon to inventory search filter
|
9 months ago |
RecipieIngredient.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
RecipieOutput.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
RecipieOutput.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
ServerSelection.cpp
|
1bbb1878ff
implement basic quest dialog
|
1 year ago |
ServerSelection.h
|
76be6c4d33
The map will now be updates automatically and player positions are visible
|
1 year ago |
ShapedRecipie.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
ShapedRecipie.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
StaticInitializerOrder.h
|
5cb4c24f10
fixed some errors
|
3 years ago |
StatusBars.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
StatusBars.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
TransparentChunkGroundModel.cpp
|
48fd128bc1
improve chunk model builder architecture
|
1 year ago |
TransparentChunkGroundModel.h
|
48fd128bc1
improve chunk model builder architecture
|
1 year ago |
UIMLToolTip.cpp
|
563dae9468
apply new code formatter
|
2 years ago |
UIMLToolTip.h
|
7d1d400d57
add inventory uiml tooltips
|
2 years ago |
UnshapedRecipie.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
UnshapedRecipie.h
|
a7b106afe0
support dynamic uiml dialogs
|
1 year ago |
World.cpp
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |
World.h
|
a67c878d63
add grass to ground models to improve rendering performance
|
1 year ago |
error_core_memory_dump.dmp
|
16b5e467c5
receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture
|
7 months ago |