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@@ -373,10 +373,10 @@ ret
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const BYTE CustomUIDX11PixelShader[] =
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{
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- 68, 88, 66, 67, 163, 34,
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- 211, 186, 80, 77, 115, 205,
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- 140, 245, 103, 55, 224, 90,
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- 206, 234, 1, 0, 0, 0,
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+ 68, 88, 66, 67, 106, 225,
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+ 185, 123, 45, 143, 202, 134,
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+ 48, 116, 50, 123, 61, 214,
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+ 0, 179, 1, 0, 0, 0,
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16, 135, 0, 0, 6, 0,
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0, 0, 56, 0, 0, 0,
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192, 6, 0, 0, 104, 7,
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@@ -1869,11 +1869,11 @@ const BYTE CustomUIDX11PixelShader[] =
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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- 148, 46, 49, 1, 151, 233,
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- 139, 98, 1, 0, 0, 0,
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- 206, 172, 162, 213, 219, 221,
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- 43, 76, 166, 114, 60, 97,
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- 59, 236, 194, 42, 0, 0,
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+ 148, 46, 49, 1, 76, 230,
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+ 173, 98, 1, 0, 0, 0,
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+ 101, 231, 8, 104, 190, 233,
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+ 161, 79, 170, 94, 31, 240,
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+ 101, 252, 195, 219, 0, 0,
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0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 1, 0,
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0, 0, 0, 0, 0, 0,
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@@ -2045,9 +2045,9 @@ const BYTE CustomUIDX11PixelShader[] =
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1, 0, 43, 236, 3, 0,
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28, 19, 2, 0, 65, 36,
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1, 0, 236, 179, 1, 0,
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- 102, 213, 0, 0, 125, 10,
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+ 130, 86, 0, 0, 125, 10,
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2, 0, 125, 181, 2, 0,
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- 232, 119, 1, 0, 193, 33,
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+ 8, 246, 1, 0, 193, 33,
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3, 0, 65, 185, 2, 0,
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9, 241, 2, 0, 146, 230,
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3, 0, 125, 218, 1, 0,
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@@ -2979,8 +2979,8 @@ const BYTE CustomUIDX11PixelShader[] =
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32, 32, 32, 32, 32, 32,
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32, 32, 32, 32, 32, 32,
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32, 32, 27, 226, 48, 1,
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- 128, 0, 0, 0, 154, 141,
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- 247, 199, 224, 110, 216, 1,
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+ 128, 0, 0, 0, 150, 50,
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+ 193, 206, 34, 131, 216, 1,
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1, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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@@ -4310,14 +4310,14 @@ const BYTE CustomUIDX11PixelShader[] =
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6, 16, 0, 0, 23, 0,
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1, 0, 5, 16, 0, 0,
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14, 0, 23, 21, 0, 16,
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- 0, 0, 3, 2, 160, 178,
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+ 0, 0, 3, 2, 0, 168,
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0, 0, 242, 241, 10, 0,
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24, 21, 8, 16, 0, 0,
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1, 0, 1, 0, 10, 0,
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24, 21, 9, 16, 0, 0,
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1, 0, 0, 2, 14, 0,
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23, 21, 0, 0, 0, 0,
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- 10, 2, 160, 178, 0, 0,
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+ 10, 2, 0, 168, 0, 0,
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242, 241, 10, 0, 24, 21,
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11, 16, 0, 0, 1, 0,
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1, 0, 10, 0, 24, 21,
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@@ -5539,10 +5539,10 @@ const BYTE CustomUIDX11PixelShader[] =
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 148, 46, 49, 1,
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- 151, 233, 139, 98, 1, 0,
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- 0, 0, 206, 172, 162, 213,
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- 219, 221, 43, 76, 166, 114,
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- 60, 97, 59, 236, 194, 42,
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+ 76, 230, 173, 98, 1, 0,
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+ 0, 0, 101, 231, 8, 104,
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+ 190, 233, 161, 79, 170, 94,
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+ 31, 240, 101, 252, 195, 219,
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174, 0, 0, 0, 47, 76,
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105, 110, 107, 73, 110, 102,
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111, 0, 47, 110, 97, 109,
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@@ -5642,7 +5642,7 @@ const BYTE CustomUIDX11PixelShader[] =
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0, 0, 0, 0, 2, 0,
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9, 0, 80, 9, 0, 0,
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0, 0, 0, 0, 124, 15,
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- 0, 0, 1, 0, 207, 250,
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+ 0, 0, 1, 0, 230, 162,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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84, 101, 120, 116, 117, 114,
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