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@@ -355,10 +355,10 @@ ret
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const BYTE CustomUIDX11PixelShader[] =
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{
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- 68, 88, 66, 67, 124, 85,
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- 223, 106, 137, 232, 14, 113,
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- 51, 130, 216, 121, 66, 193,
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- 227, 109, 1, 0, 0, 0,
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+ 68, 88, 66, 67, 171, 201,
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+ 199, 85, 115, 128, 158, 198,
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+ 123, 194, 73, 66, 69, 176,
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+ 71, 132, 1, 0, 0, 0,
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192, 137, 0, 0, 6, 0,
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0, 0, 56, 0, 0, 0,
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252, 4, 0, 0, 188, 5,
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@@ -1625,10 +1625,10 @@ const BYTE CustomUIDX11PixelShader[] =
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 148, 46, 49, 1,
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- 159, 65, 201, 100, 1, 0,
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- 0, 0, 6, 42, 177, 22,
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- 105, 168, 230, 71, 164, 200,
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- 8, 198, 63, 139, 208, 23,
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+ 192, 168, 216, 100, 1, 0,
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+ 0, 0, 45, 148, 49, 15,
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+ 55, 88, 40, 79, 151, 58,
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+ 76, 100, 250, 142, 212, 168,
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0, 0, 0, 0, 0, 0,
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0, 0, 1, 0, 0, 0,
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1, 0, 0, 0, 0, 0,
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@@ -1801,10 +1801,10 @@ const BYTE CustomUIDX11PixelShader[] =
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3, 0, 28, 19, 2, 0,
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65, 36, 1, 0, 236, 179,
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1, 0, 125, 226, 0, 0,
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- 21, 230, 0, 0, 147, 37,
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- 3, 0, 73, 20, 1, 0,
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- 153, 189, 3, 0, 197, 77,
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- 3, 0, 209, 10, 2, 0,
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+ 21, 230, 0, 0, 133, 128,
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+ 0, 0, 73, 20, 1, 0,
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+ 153, 189, 3, 0, 19, 140,
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+ 1, 0, 209, 10, 2, 0,
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53, 174, 3, 0, 146, 230,
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3, 0, 98, 163, 2, 0,
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118, 19, 1, 0, 140, 144,
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@@ -3076,8 +3076,8 @@ const BYTE CustomUIDX11PixelShader[] =
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32, 32, 32, 32, 32, 32,
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32, 32, 32, 32, 32, 32,
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27, 226, 48, 1, 128, 0,
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- 0, 0, 152, 95, 3, 29,
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- 158, 196, 217, 1, 1, 0,
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+ 0, 0, 73, 125, 221, 102,
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+ 204, 205, 217, 1, 1, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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@@ -4330,13 +4330,13 @@ const BYTE CustomUIDX11PixelShader[] =
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8, 16, 0, 0, 1, 0,
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0, 2, 14, 0, 23, 21,
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0, 16, 0, 0, 3, 2,
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- 80, 66, 0, 0, 242, 241,
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+ 16, 47, 0, 0, 242, 241,
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10, 0, 24, 21, 10, 16,
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0, 0, 1, 0, 1, 0,
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10, 0, 24, 21, 11, 16,
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0, 0, 1, 0, 0, 2,
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14, 0, 23, 21, 0, 0,
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- 0, 0, 10, 2, 80, 66,
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+ 0, 0, 10, 2, 16, 47,
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0, 0, 242, 241, 10, 0,
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24, 21, 13, 16, 0, 0,
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1, 0, 1, 0, 10, 0,
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@@ -5806,11 +5806,11 @@ const BYTE CustomUIDX11PixelShader[] =
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 148, 46,
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- 49, 1, 159, 65, 201, 100,
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- 1, 0, 0, 0, 6, 42,
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- 177, 22, 105, 168, 230, 71,
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- 164, 200, 8, 198, 63, 139,
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- 208, 23, 174, 0, 0, 0,
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+ 49, 1, 192, 168, 216, 100,
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+ 1, 0, 0, 0, 45, 148,
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+ 49, 15, 55, 88, 40, 79,
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+ 151, 58, 76, 100, 250, 142,
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+ 212, 168, 174, 0, 0, 0,
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47, 76, 105, 110, 107, 73,
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110, 102, 111, 0, 47, 110,
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97, 109, 101, 115, 0, 47,
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@@ -5910,7 +5910,7 @@ const BYTE CustomUIDX11PixelShader[] =
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2, 0, 9, 0, 88, 9,
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0, 0, 0, 0, 0, 0,
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156, 13, 0, 0, 1, 0,
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- 105, 154, 0, 0, 0, 0,
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+ 163, 143, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0,
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0, 0, 84, 101, 120, 116,
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117, 114, 101, 80, 105, 120,
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