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- #pragma once
- #include "OptionsWindow.h"
- #include <Knopf.h>
- class MapOptions : public Framework::Fenster
- {
- private:
- Framework::KontrollKnopf* underground;
- Framework::KontrollKnopf* followPlayer;
- Framework::KontrollKnopf* showPlayers;
- Framework::KontrollKnopf* showChunkBorders;
-
- public:
- MapOptions();
- bool isUnderground();
- bool isFollowPlayer();
- bool isShowPlayers();
- bool isShowChunkBorders();
- };
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