Kolja Strohm ff1a707a4b fix missing tree blocks il y a 3 ans
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
AddChunkUpdate.cpp 1d4450a75c improved safty of world updates il y a 3 ans
AddChunkUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans
AddEntityUpdate.cpp 1d4450a75c improved safty of world updates il y a 3 ans
AddEntityUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans
Area.cpp 9ed02e7d9e fix an inventory stacking bug il y a 3 ans
Area.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
BasicBlock.cpp b6af245371 fix a bug that made all blocks turn into dirt after harvest them il y a 3 ans
BasicBlocks.h b6af245371 fix a bug that made all blocks turn into dirt after harvest them il y a 3 ans
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BiomGenerator.cpp bc47a43da6 add structure template system to world generator il y a 3 ans
BiomGenerator.h bc47a43da6 add structure template system to world generator il y a 3 ans
Block.cpp 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
Block.h 7cc4a6ead4 placed blocks are now interactable il y a 3 ans
BlockChangedUpdate.cpp 6930e06281 fixed a bug that coused destroyed blocks to appear again il y a 3 ans
BlockChangedUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockRemovedUpdate.cpp 1d4450a75c improved safty of world updates il y a 3 ans
BlockRemovedUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans
BlockType.cpp 7cc4a6ead4 placed blocks are now interactable il y a 3 ans
BlockType.h fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
Chunk.cpp ac1988b8ec fix bug in place block il y a 3 ans
Chunk.h fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
Constants.h bc47a43da6 add structure template system to world generator il y a 3 ans
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
Dimension.cpp ac1988b8ec fix bug in place block il y a 3 ans
Dimension.h dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible il y a 3 ans
DimensionGenerator.cpp 9af2bf34d5 use bedder dandom noise to generate trees il y a 3 ans
DimensionGenerator.h bc47a43da6 add structure template system to world generator il y a 3 ans
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Entity.cpp 6930e06281 fixed a bug that coused destroyed blocks to appear again il y a 3 ans
Entity.h 6930e06281 fixed a bug that coused destroyed blocks to appear again il y a 3 ans
EntityChangedUpdate.cpp 1d4450a75c improved safty of world updates il y a 3 ans
EntityChangedUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans
EntityRemovedUpdate.cpp 1d4450a75c improved safty of world updates il y a 3 ans
EntityRemovedUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans
EntityType.cpp 6930e06281 fixed a bug that coused destroyed blocks to appear again il y a 3 ans
EntityType.h fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
Event.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
FactoryCraft.vcxproj 9af2bf34d5 use bedder dandom noise to generate trees il y a 3 ans
FactoryCraft.vcxproj.filters 9af2bf34d5 use bedder dandom noise to generate trees il y a 3 ans
FastNoiseLite.h 248594818b fix world generation il y a 3 ans
FastNoiseWrapper.cpp 971e48c9a9 add more basic block types il y a 3 ans
FastNoiseWrapper.h 971e48c9a9 add more basic block types il y a 3 ans
Game.cpp 1d4450a75c improved safty of world updates il y a 3 ans
Game.h dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible il y a 3 ans
GeneratedStructure.cpp ff1a707a4b fix missing tree blocks il y a 3 ans
GeneratedStructure.h bc47a43da6 add structure template system to world generator il y a 3 ans
GenerationTemplate.cpp bc47a43da6 add structure template system to world generator il y a 3 ans
GenerationTemplate.h bc47a43da6 add structure template system to world generator il y a 3 ans
GrasslandBiom.cpp 9af2bf34d5 use bedder dandom noise to generate trees il y a 3 ans
GrasslandBiom.h bc47a43da6 add structure template system to world generator il y a 3 ans
Inventory.cpp 0d6000c596 fix an inventory bug il y a 3 ans
Inventory.h 0d6000c596 fix an inventory bug il y a 3 ans
Item.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
Item.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemEntity.cpp 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
ItemEntity.h 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemSkill.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemSkill.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemSlot.cpp 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
ItemSlot.h dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible il y a 3 ans
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemType.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemType.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
NetworkResponse.cpp b4ccd85d6b remove unneeded chunks from memory il y a 3 ans
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client il y a 3 ans
NoBlock.cpp fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
NoBlock.h fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
Noise.cpp 028be923b5 add collision detection and gravity il y a 3 ans
Noise.h 028be923b5 add collision detection and gravity il y a 3 ans
NoiseInterpolator.cpp 248594818b fix world generation il y a 3 ans
NoiseInterpolator.h 028be923b5 add collision detection and gravity il y a 3 ans
OverworldDimension.cpp 9af2bf34d5 use bedder dandom noise to generate trees il y a 3 ans
OverworldDimension.h bc47a43da6 add structure template system to world generator il y a 3 ans
PlaceBlockUpdate.cpp 1d4450a75c improved safty of world updates il y a 3 ans
PlaceBlockUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans
Player.cpp 0d6000c596 fix an inventory bug il y a 3 ans
Player.h 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
PlayerHand.cpp fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
PlayerHand.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
RandNoise.cpp 9af2bf34d5 use bedder dandom noise to generate trees il y a 3 ans
RandNoise.h 9af2bf34d5 use bedder dandom noise to generate trees il y a 3 ans
Server.cpp 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
Server.h fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
Start.cpp 5aaf1718bb add foreground and background connection for each client il y a 3 ans
StaticInitializerOrder.cpp dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible il y a 3 ans
StaticRegistry.h 26f32aec01 big speedup of chunk network transmission il y a 3 ans
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TreeTemplate.cpp ff1a707a4b fix missing tree blocks il y a 3 ans
TreeTemplate.h bc47a43da6 add structure template system to world generator il y a 3 ans
WorldGenerator.cpp 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
WorldGenerator.h fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
WorldLoader.cpp 9ded5d0e8e improved synchronizsation of player entities il y a 3 ans
WorldLoader.h fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 3 ans
WorldUpdate.cpp 1d4450a75c improved safty of world updates il y a 3 ans
WorldUpdate.h 1d4450a75c improved safty of world updates il y a 3 ans