Ein c++ Framework für grafische Benutzeroberflächen, 2D Grafiken, Animationen und simple 3D Objekte

Kolja Strohm 72356fc694 add mode where user inputs are handled by the ticking thread to reduce input delays due to waiting for lock aquiering over multiple frames 2 rokov pred
Framework Tests 3fb7ab6f48 fix that warteAufThread immediatly returns without waiting the specified amound of time on linux systems 2 rokov pred
.gitattributes 5d987a3661 Erster commit 9 rokov pred
.gitignore 1bae562ab4 fix 7 rokov pred
AlphaFeld.cpp a532168d2f apply new code formatter 2 rokov pred
AlphaFeld.h a532168d2f apply new code formatter 2 rokov pred
Animation.cpp a532168d2f apply new code formatter 2 rokov pred
Animation.h a532168d2f apply new code formatter 2 rokov pred
Animation3D.cpp a532168d2f apply new code formatter 2 rokov pred
Animation3D.h a532168d2f apply new code formatter 2 rokov pred
Array.h a532168d2f apply new code formatter 2 rokov pred
AsynchronCall.cpp a532168d2f apply new code formatter 2 rokov pred
AsynchronCall.h a532168d2f apply new code formatter 2 rokov pred
AuswahlBox.cpp a532168d2f apply new code formatter 2 rokov pred
AuswahlBox.h a532168d2f apply new code formatter 2 rokov pred
Base64.cpp a532168d2f apply new code formatter 2 rokov pred
Base64.h a532168d2f apply new code formatter 2 rokov pred
Betriebssystem.h a532168d2f apply new code formatter 2 rokov pred
Bild.cpp 41378d2a32 fix gdiplus include order 2 rokov pred
Bild.h a532168d2f apply new code formatter 2 rokov pred
Bildschirm.cpp 72356fc694 add mode where user inputs are handled by the ticking thread to reduce input delays due to waiting for lock aquiering over multiple frames 2 rokov pred
Bildschirm.h 72356fc694 add mode where user inputs are handled by the ticking thread to reduce input delays due to waiting for lock aquiering over multiple frames 2 rokov pred
Cache.h a532168d2f apply new code formatter 2 rokov pred
CharMap.h a532168d2f apply new code formatter 2 rokov pred
ClassDiagram.cd 0e10ee7f87 DirectX12 API weiterentwickelt 6 rokov pred
Critical.cpp a532168d2f apply new code formatter 2 rokov pred
Critical.h a532168d2f apply new code formatter 2 rokov pred
Cube.cpp a532168d2f apply new code formatter 2 rokov pred
Cube.h a532168d2f apply new code formatter 2 rokov pred
DLLRegister.cpp a532168d2f apply new code formatter 2 rokov pred
DLLRegister.h a532168d2f apply new code formatter 2 rokov pred
DOCUMENTATION f972e6cb25 Bessere Dokumentation zu Array.h 5 rokov pred
DX11GraphicsApi.cpp a532168d2f apply new code formatter 2 rokov pred
DX11PixelShader.hlsl 5a831d4868 tooltips are now remove automatically from the screen if they are no longer referenced by any other object 2 rokov pred
DX11VertexShader.hlsl ffb0758631 fix vertex indices in vertex shader 2 rokov pred
DX12Buffer.cpp a532168d2f apply new code formatter 2 rokov pred
DX12Buffer.h a532168d2f apply new code formatter 2 rokov pred
DX12CommandQueue.cpp a532168d2f apply new code formatter 2 rokov pred
DX12CommandQueue.h a532168d2f apply new code formatter 2 rokov pred
DX12GraphicsApi.cpp a532168d2f apply new code formatter 2 rokov pred
DX12PixelShader.h a532168d2f apply new code formatter 2 rokov pred
DX12PixelShader.hlsl e85a856518 Update 6 rokov pred
DX12Shader.cpp a532168d2f apply new code formatter 2 rokov pred
DX12Shader.h a532168d2f apply new code formatter 2 rokov pred
DX12Textur.cpp a532168d2f apply new code formatter 2 rokov pred
DX12Textur.h a532168d2f apply new code formatter 2 rokov pred
DX12VertexShader.h a532168d2f apply new code formatter 2 rokov pred
DX12VertexShader.hlsl ffb0758631 fix vertex indices in vertex shader 2 rokov pred
DX9GraphicsApi.cpp a532168d2f apply new code formatter 2 rokov pred
DXBuffer.cpp a532168d2f apply new code formatter 2 rokov pred
DXBuffer.h a532168d2f apply new code formatter 2 rokov pred
Datei.cpp a532168d2f apply new code formatter 2 rokov pred
Datei.h a532168d2f apply new code formatter 2 rokov pred
DateiDialog.cpp a532168d2f apply new code formatter 2 rokov pred
DateiDialog.h a532168d2f apply new code formatter 2 rokov pred
DateiSystem.cpp a532168d2f apply new code formatter 2 rokov pred
DateiSystem.h a532168d2f apply new code formatter 2 rokov pred
Diagramm.cpp a532168d2f apply new code formatter 2 rokov pred
Diagramm.h a532168d2f apply new code formatter 2 rokov pred
Dialog.cpp a532168d2f apply new code formatter 2 rokov pred
Dialog.h a532168d2f apply new code formatter 2 rokov pred
DreieckListe.h a532168d2f apply new code formatter 2 rokov pred
Ebene3D.h a532168d2f apply new code formatter 2 rokov pred
Either.h a532168d2f apply new code formatter 2 rokov pred
Errors.cpp a532168d2f apply new code formatter 2 rokov pred
Errors.h a532168d2f apply new code formatter 2 rokov pred
Feld.h a532168d2f apply new code formatter 2 rokov pred
Fenster.cpp 72356fc694 add mode where user inputs are handled by the ticking thread to reduce input delays due to waiting for lock aquiering over multiple frames 2 rokov pred
Fenster.h a532168d2f apply new code formatter 2 rokov pred
Fortschritt.cpp a532168d2f apply new code formatter 2 rokov pred
Fortschritt.h a532168d2f apply new code formatter 2 rokov pred
Framework Linux.vcxproj 3fb7ab6f48 fix that warteAufThread immediatly returns without waiting the specified amound of time on linux systems 2 rokov pred
Framework Linux.vcxproj.filters 53af426983 improved visual studio code filters for linux 2 rokov pred
Framework.sln 993493f4b5 fix some issues with array usages and add tests 3 rokov pred
Framework.vcxproj 72356fc694 add mode where user inputs are handled by the ticking thread to reduce input delays due to waiting for lock aquiering over multiple frames 2 rokov pred
Framework.vcxproj.filters f6465672a1 improved visual studio code filters 2 rokov pred
FrameworkMath.h a532168d2f apply new code formatter 2 rokov pred
Funktion.h a532168d2f apply new code formatter 2 rokov pred
Global.cpp 41378d2a32 fix gdiplus include order 2 rokov pred
Globals.h 3fb7ab6f48 fix that warteAufThread immediatly returns without waiting the specified amound of time on linux systems 2 rokov pred
GraphicsApi.cpp a532168d2f apply new code formatter 2 rokov pred
GraphicsApi.h a532168d2f apply new code formatter 2 rokov pred
HashMap.h a532168d2f apply new code formatter 2 rokov pred
ImmutablePair.h a532168d2f apply new code formatter 2 rokov pred
InMemoryBuffer.cpp a532168d2f apply new code formatter 2 rokov pred
InMemoryBuffer.h a532168d2f apply new code formatter 2 rokov pred
InitDatei.cpp a532168d2f apply new code formatter 2 rokov pred
InitDatei.h a532168d2f apply new code formatter 2 rokov pred
JSON.cpp a532168d2f apply new code formatter 2 rokov pred
JSON.h a532168d2f apply new code formatter 2 rokov pred
KSGTDatei.cpp a532168d2f apply new code formatter 2 rokov pred
KSGTDatei.h a532168d2f apply new code formatter 2 rokov pred
Kam3D.cpp a532168d2f apply new code formatter 2 rokov pred
Kam3D.h a532168d2f apply new code formatter 2 rokov pred
Kamera2D.cpp a532168d2f apply new code formatter 2 rokov pred
Kamera2D.h a532168d2f apply new code formatter 2 rokov pred
Key.cpp a532168d2f apply new code formatter 2 rokov pred
Key.h a532168d2f apply new code formatter 2 rokov pred
Klasse.h a532168d2f apply new code formatter 2 rokov pred
Knopf.cpp a532168d2f apply new code formatter 2 rokov pred
Knopf.h a532168d2f apply new code formatter 2 rokov pred
Liste.cpp a532168d2f apply new code formatter 2 rokov pred
Liste.h a532168d2f apply new code formatter 2 rokov pred
M2DVorschau.cpp a532168d2f apply new code formatter 2 rokov pred
M2DVorschau.h a532168d2f apply new code formatter 2 rokov pred
M2Datei.cpp a532168d2f apply new code formatter 2 rokov pred
M2Datei.h a532168d2f apply new code formatter 2 rokov pred
M3Datei.cpp a532168d2f apply new code formatter 2 rokov pred
M3Datei.h a532168d2f apply new code formatter 2 rokov pred
Mat3.h a532168d2f apply new code formatter 2 rokov pred
Mat4.h a532168d2f apply new code formatter 2 rokov pred
Maus.cpp a532168d2f apply new code formatter 2 rokov pred
Maus.h a532168d2f apply new code formatter 2 rokov pred
MausEreignis.cpp a532168d2f apply new code formatter 2 rokov pred
MausEreignis.h a532168d2f apply new code formatter 2 rokov pred
Maybe.h a532168d2f apply new code formatter 2 rokov pred
Model2D.cpp a532168d2f apply new code formatter 2 rokov pred
Model2D.h a532168d2f apply new code formatter 2 rokov pred
Model3D.cpp a532168d2f apply new code formatter 2 rokov pred
Model3D.h a532168d2f apply new code formatter 2 rokov pred
Model3DCollection.h a532168d2f apply new code formatter 2 rokov pred
Model3DList.cpp a532168d2f apply new code formatter 2 rokov pred
Model3DList.h a532168d2f apply new code formatter 2 rokov pred
ObjFile.cpp a532168d2f apply new code formatter 2 rokov pred
ObjFile.h a532168d2f apply new code formatter 2 rokov pred
Pair.h a532168d2f apply new code formatter 2 rokov pred
Prozess.cpp a532168d2f apply new code formatter 2 rokov pred
Prozess.h a532168d2f apply new code formatter 2 rokov pred
Punkt.cpp a532168d2f apply new code formatter 2 rokov pred
Punkt.h a532168d2f apply new code formatter 2 rokov pred
RCPointer.h a532168d2f apply new code formatter 2 rokov pred
Rahmen.cpp a532168d2f apply new code formatter 2 rokov pred
Rahmen.h a532168d2f apply new code formatter 2 rokov pred
Random.cpp a532168d2f apply new code formatter 2 rokov pred
Random.h a532168d2f apply new code formatter 2 rokov pred
Reader.cpp a532168d2f apply new code formatter 2 rokov pred
Reader.h a532168d2f apply new code formatter 2 rokov pred
Rect2.h a532168d2f apply new code formatter 2 rokov pred
ReferenceCounter.cpp a532168d2f apply new code formatter 2 rokov pred
ReferenceCounter.h a532168d2f apply new code formatter 2 rokov pred
Reflection.h a532168d2f apply new code formatter 2 rokov pred
ReflectionExample.h a532168d2f apply new code formatter 2 rokov pred
ReflectionStuff.cpp 8c1e86952d use more flexible implementation of reference counting 4 rokov pred
RenderThread.cpp 5a831d4868 tooltips are now remove automatically from the screen if they are no longer referenced by any other object 2 rokov pred
RenderThread.h a532168d2f apply new code formatter 2 rokov pred
Schrift.cpp a532168d2f apply new code formatter 2 rokov pred
Schrift.h a532168d2f apply new code formatter 2 rokov pred
Scroll.cpp a532168d2f apply new code formatter 2 rokov pred
Scroll.h a532168d2f apply new code formatter 2 rokov pred
Shader.cpp a532168d2f apply new code formatter 2 rokov pred
Shader.h a532168d2f apply new code formatter 2 rokov pred
Sichtbarkeit.h a532168d2f apply new code formatter 2 rokov pred
Slider.cpp a532168d2f apply new code formatter 2 rokov pred
Slider.h a532168d2f apply new code formatter 2 rokov pred
Tabelle.cpp a532168d2f apply new code formatter 2 rokov pred
Tabelle.h a532168d2f apply new code formatter 2 rokov pred
TastaturEreignis.cpp a532168d2f apply new code formatter 2 rokov pred
TastaturEreignis.h a532168d2f apply new code formatter 2 rokov pred
Test.h a532168d2f apply new code formatter 2 rokov pred
TestShader.hlsl 5d987a3661 Erster commit 9 rokov pred
Text.cpp a532168d2f apply new code formatter 2 rokov pred
Text.h a532168d2f apply new code formatter 2 rokov pred
TextFeld.cpp a532168d2f apply new code formatter 2 rokov pred
TextFeld.h a532168d2f apply new code formatter 2 rokov pred
Textur.cpp a532168d2f apply new code formatter 2 rokov pred
Textur.h a532168d2f apply new code formatter 2 rokov pred
Textur2D.cpp a532168d2f apply new code formatter 2 rokov pred
Textur2D.h a532168d2f apply new code formatter 2 rokov pred
TexturList.cpp a532168d2f apply new code formatter 2 rokov pred
TexturList.h a532168d2f apply new code formatter 2 rokov pred
TexturModel.cpp a532168d2f apply new code formatter 2 rokov pred
TexturModel.h a532168d2f apply new code formatter 2 rokov pred
Thread.cpp 3fb7ab6f48 fix that warteAufThread immediatly returns without waiting the specified amound of time on linux systems 2 rokov pred
Thread.h a532168d2f apply new code formatter 2 rokov pred
ToolTip.cpp a532168d2f apply new code formatter 2 rokov pred
ToolTip.h a532168d2f apply new code formatter 2 rokov pred
Tree.h a532168d2f apply new code formatter 2 rokov pred
Trie.h a532168d2f apply new code formatter 2 rokov pred
Typ.h a532168d2f apply new code formatter 2 rokov pred
UIDialog.cpp a532168d2f apply new code formatter 2 rokov pred
UIDialog.h a532168d2f apply new code formatter 2 rokov pred
UIInitialization.cpp a532168d2f apply new code formatter 2 rokov pred
UIInitialization.h a532168d2f apply new code formatter 2 rokov pred
UIMLView.cpp a532168d2f apply new code formatter 2 rokov pred
UIMLView.h a532168d2f apply new code formatter 2 rokov pred
UIPixelShader.h a532168d2f apply new code formatter 2 rokov pred
UIVertexShader.h a532168d2f apply new code formatter 2 rokov pred
Vec2.h a532168d2f apply new code formatter 2 rokov pred
Vec3.h a532168d2f apply new code formatter 2 rokov pred
VecN.h a532168d2f apply new code formatter 2 rokov pred
Welt2D.cpp a532168d2f apply new code formatter 2 rokov pred
Welt2D.h a532168d2f apply new code formatter 2 rokov pred
Welt3D.cpp a532168d2f apply new code formatter 2 rokov pred
Welt3D.h a532168d2f apply new code formatter 2 rokov pred
Writer.cpp a532168d2f apply new code formatter 2 rokov pred
Writer.h a532168d2f apply new code formatter 2 rokov pred
XML.cpp a532168d2f apply new code formatter 2 rokov pred
XML.h a532168d2f apply new code formatter 2 rokov pred
Zeichnung.cpp 9adf0b11ba improved onNeedTooltip Event occurances 2 rokov pred
Zeichnung.h 9adf0b11ba improved onNeedTooltip Event occurances 2 rokov pred
Zeichnung3D.cpp a532168d2f apply new code formatter 2 rokov pred
Zeichnung3D.h a532168d2f apply new code formatter 2 rokov pred
Zeit.cpp a532168d2f apply new code formatter 2 rokov pred
Zeit.h a532168d2f apply new code formatter 2 rokov pred
build.bat 344f20f305 besseres build script 6 rokov pred
d3dx12.h a532168d2f apply new code formatter 2 rokov pred
libFramework.so d48d70ed91 Test des neuen Kommentar styles 5 rokov pred
libdbgFramework.so d48d70ed91 Test des neuen Kommentar styles 5 rokov pred
main.h a532168d2f apply new code formatter 2 rokov pred
readme.md 71746d4a0e add readme file 5 rokov pred
system.ltdb 6a5af1a9f9 UIML View hinzugefügt 6 rokov pred