.. |
AbstractEventListener.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
AddChunkUpdate.cpp
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26f32aec01
big speedup of chunk network transmission
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%!s(int64=3) %!d(string=hai) anos |
AddChunkUpdate.h
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5aaf1718bb
add foreground and background connection for each client
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%!s(int64=3) %!d(string=hai) anos |
Area.cpp
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b4ccd85d6b
remove unneeded chunks from memory
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%!s(int64=3) %!d(string=hai) anos |
Area.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
BasicBlock.cpp
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81fe9f3f21
fix some issues with the action target calculation
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%!s(int64=3) %!d(string=hai) anos |
BasicBlocks.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
BasicInterpolator.cpp
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
BasicInterpolator.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
BiomGenerator.cpp
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
BiomGenerator.h
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
Block.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
Block.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
BlockDestroyedEvent.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
BlockPlacedEvent.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
BlockType.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
BlockType.h
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81fe9f3f21
fix some issues with the action target calculation
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%!s(int64=3) %!d(string=hai) anos |
Chunk.cpp
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587d0bb449
fix missing chunks
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%!s(int64=3) %!d(string=hai) anos |
Chunk.h
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587d0bb449
fix missing chunks
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%!s(int64=3) %!d(string=hai) anos |
Constants.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
DefaultEventListener.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
Dimension.cpp
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26f32aec01
big speedup of chunk network transmission
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%!s(int64=3) %!d(string=hai) anos |
Dimension.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
DimensionGenerator.cpp
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
DimensionGenerator.h
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
Effect.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
EffectFactory.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
Entity.cpp
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81fe9f3f21
fix some issues with the action target calculation
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%!s(int64=3) %!d(string=hai) anos |
Entity.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
EntityType.cpp
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
EntityType.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
Event.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
EventListener.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
EventThrower.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
FactoryCraft.vcxproj
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
FactoryCraft.vcxproj.filters
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
FastNoiseLite.h
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
FastNoiseWrapper.cpp
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
FastNoiseWrapper.h
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
Game.cpp
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587d0bb449
fix missing chunks
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%!s(int64=3) %!d(string=hai) anos |
Game.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
GrasslandBiom.cpp
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
GrasslandBiom.h
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
Inventory.cpp
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81fe9f3f21
fix some issues with the action target calculation
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%!s(int64=3) %!d(string=hai) anos |
Inventory.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
Item.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
Item.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
ItemFilter.cpp
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
ItemFilter.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
ItemSkill.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
ItemSkill.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
ItemSlot.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
ItemSlot.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
ItemStack.cpp
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
ItemStack.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
ItemType.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
ItemType.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
LocationChangedEvent.h
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a1cfecfcfb
Projektdateien hinzufügen.
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%!s(int64=3) %!d(string=hai) anos |
NetworkResponse.cpp
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b4ccd85d6b
remove unneeded chunks from memory
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%!s(int64=3) %!d(string=hai) anos |
NetworkResponse.h
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5aaf1718bb
add foreground and background connection for each client
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%!s(int64=3) %!d(string=hai) anos |
NoBlock.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
NoBlock.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
Noise.cpp
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028be923b5
add collision detection and gravity
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%!s(int64=3) %!d(string=hai) anos |
Noise.h
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028be923b5
add collision detection and gravity
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%!s(int64=3) %!d(string=hai) anos |
NoiseInterpolator.cpp
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
NoiseInterpolator.h
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028be923b5
add collision detection and gravity
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%!s(int64=3) %!d(string=hai) anos |
OverworldDimension.cpp
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
OverworldDimension.h
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
PlaceBlockUpdate.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
PlaceBlockUpdate.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
Player.cpp
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d33417ba91
fix moving to the right
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%!s(int64=3) %!d(string=hai) anos |
Player.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
PlayerHand.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
PlayerHand.h
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
Server.cpp
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d3ccc4551a
fix missing chunks
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%!s(int64=3) %!d(string=hai) anos |
Server.h
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a3d41f9ca7
send port of unencrypted server to clients
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%!s(int64=3) %!d(string=hai) anos |
Start.cpp
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5aaf1718bb
add foreground and background connection for each client
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%!s(int64=3) %!d(string=hai) anos |
StaticInitializerOrder.cpp
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d703f6bfdf
Implemented Item usage ans Skill system
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%!s(int64=3) %!d(string=hai) anos |
StaticRegistry.h
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26f32aec01
big speedup of chunk network transmission
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%!s(int64=3) %!d(string=hai) anos |
TickOrganizer.cpp
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
TickOrganizer.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
TickQueue.cpp
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
TickQueue.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
TickWorker.cpp
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
TickWorker.h
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a57b9f9611
blocks are now lazy instantiated to save memory
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%!s(int64=3) %!d(string=hai) anos |
WorldGenerator.cpp
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
WorldGenerator.h
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248594818b
fix world generation
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%!s(int64=3) %!d(string=hai) anos |
WorldLoader.cpp
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3d0a6628fc
removed tick lags when world updates are transmitted to clients
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%!s(int64=3) %!d(string=hai) anos |
WorldLoader.h
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3d0a6628fc
removed tick lags when world updates are transmitted to clients
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%!s(int64=3) %!d(string=hai) anos |
WorldUpdate.cpp
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587d0bb449
fix missing chunks
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%!s(int64=3) %!d(string=hai) anos |
WorldUpdate.h
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d3ccc4551a
fix missing chunks
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%!s(int64=3) %!d(string=hai) anos |