Kolja Strohm 587d0bb449 fix missing chunks il y a 3 ans
..
AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
AddChunkUpdate.cpp 26f32aec01 big speedup of chunk network transmission il y a 3 ans
AddChunkUpdate.h 5aaf1718bb add foreground and background connection for each client il y a 3 ans
Area.cpp b4ccd85d6b remove unneeded chunks from memory il y a 3 ans
Area.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
BasicBlock.cpp 81fe9f3f21 fix some issues with the action target calculation il y a 3 ans
BasicBlocks.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BiomGenerator.cpp 248594818b fix world generation il y a 3 ans
BiomGenerator.h 248594818b fix world generation il y a 3 ans
Block.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
Block.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockType.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
BlockType.h 81fe9f3f21 fix some issues with the action target calculation il y a 3 ans
Chunk.cpp 587d0bb449 fix missing chunks il y a 3 ans
Chunk.h 587d0bb449 fix missing chunks il y a 3 ans
Constants.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
Dimension.cpp 26f32aec01 big speedup of chunk network transmission il y a 3 ans
Dimension.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
DimensionGenerator.cpp 248594818b fix world generation il y a 3 ans
DimensionGenerator.h 248594818b fix world generation il y a 3 ans
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Entity.cpp 81fe9f3f21 fix some issues with the action target calculation il y a 3 ans
Entity.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
EntityType.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
EntityType.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Event.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
FactoryCraft.vcxproj d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
FactoryCraft.vcxproj.filters d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
FastNoiseLite.h 248594818b fix world generation il y a 3 ans
FastNoiseWrapper.cpp 248594818b fix world generation il y a 3 ans
FastNoiseWrapper.h 248594818b fix world generation il y a 3 ans
Game.cpp 587d0bb449 fix missing chunks il y a 3 ans
Game.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
GrasslandBiom.cpp 248594818b fix world generation il y a 3 ans
GrasslandBiom.h 248594818b fix world generation il y a 3 ans
Inventory.cpp 81fe9f3f21 fix some issues with the action target calculation il y a 3 ans
Inventory.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
Item.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
Item.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemSkill.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemSkill.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemSlot.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemSlot.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemType.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
ItemType.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
NetworkResponse.cpp b4ccd85d6b remove unneeded chunks from memory il y a 3 ans
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client il y a 3 ans
NoBlock.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
NoBlock.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
Noise.cpp 028be923b5 add collision detection and gravity il y a 3 ans
Noise.h 028be923b5 add collision detection and gravity il y a 3 ans
NoiseInterpolator.cpp 248594818b fix world generation il y a 3 ans
NoiseInterpolator.h 028be923b5 add collision detection and gravity il y a 3 ans
OverworldDimension.cpp 248594818b fix world generation il y a 3 ans
OverworldDimension.h 248594818b fix world generation il y a 3 ans
PlaceBlockUpdate.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
PlaceBlockUpdate.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
Player.cpp d33417ba91 fix moving to the right il y a 3 ans
Player.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
PlayerHand.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
PlayerHand.h d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
Server.cpp d3ccc4551a fix missing chunks il y a 3 ans
Server.h a3d41f9ca7 send port of unencrypted server to clients il y a 3 ans
Start.cpp 5aaf1718bb add foreground and background connection for each client il y a 3 ans
StaticInitializerOrder.cpp d703f6bfdf Implemented Item usage ans Skill system il y a 3 ans
StaticRegistry.h 26f32aec01 big speedup of chunk network transmission il y a 3 ans
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
WorldGenerator.cpp 248594818b fix world generation il y a 3 ans
WorldGenerator.h 248594818b fix world generation il y a 3 ans
WorldLoader.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
WorldLoader.h 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
WorldUpdate.cpp 587d0bb449 fix missing chunks il y a 3 ans
WorldUpdate.h d3ccc4551a fix missing chunks il y a 3 ans