Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
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data_release f3c1421494 improved keybort input delay and added textures and models for hoe and farmland %!s(int64=2) %!d(string=hai) anos
AddEntityUpdate.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
AddEntityUpdate.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
AddServerMenu.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
AddServerMenu.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Area.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Area.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Block.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
Block.h b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
BlockAnimation.cpp e34b571470 support block animations and dialog close notifications %!s(int64=2) %!d(string=hai) anos
BlockAnimation.h e34b571470 support block animations and dialog close notifications %!s(int64=2) %!d(string=hai) anos
BlockType.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
BlockType.h b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
Chat.cpp a45903ce8f improved ui buttons %!s(int64=2) %!d(string=hai) anos
Chat.h a45903ce8f improved ui buttons %!s(int64=2) %!d(string=hai) anos
ChatHistory.cpp f0a81be569 add ingame chat %!s(int64=2) %!d(string=hai) anos
ChatHistory.h f0a81be569 add ingame chat %!s(int64=2) %!d(string=hai) anos
ChatMessage.cpp 72ac999482 improve performance by not ticking blocks anymore since they do never change %!s(int64=2) %!d(string=hai) anos
ChatMessage.h 72ac999482 improve performance by not ticking blocks anymore since they do never change %!s(int64=2) %!d(string=hai) anos
ChatOptions.cpp a45903ce8f improved ui buttons %!s(int64=2) %!d(string=hai) anos
ChatOptions.h fc03969777 add chat options to igore channels and players %!s(int64=2) %!d(string=hai) anos
Chunk.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
Chunk.h b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
ChunkFluidModel.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
ChunkFluidModel.h b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
ChunkGroundModel.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
ChunkGroundModel.h b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
ChunkMap.cpp 4f63f51ede improve map loading speed and added options window %!s(int64=2) %!d(string=hai) anos
ChunkMap.h 4f63f51ede improve map loading speed and added options window %!s(int64=2) %!d(string=hai) anos
ChunkModelBuilder.cpp d7a8195b58 WIP: refactoring of chunk model generation %!s(int64=2) %!d(string=hai) anos
ChunkModelBuilder.h d7a8195b58 WIP: refactoring of chunk model generation %!s(int64=2) %!d(string=hai) anos
Constants.h 168fa833ad improve grass rendering %!s(int64=2) %!d(string=hai) anos
CraftingGrid.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
CraftingGrid.h 6bc09bae6d add inventoty search filter %!s(int64=2) %!d(string=hai) anos
CraftingRecipies.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
CraftingRecipies.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
CustomDX11API.cpp 168fa833ad improve grass rendering %!s(int64=2) %!d(string=hai) anos
CustomDX11API.h 168fa833ad improve grass rendering %!s(int64=2) %!d(string=hai) anos
CustomUIDX11PixelShader.h b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
CustomUIDX11VertexShader.h b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
DX11CustomPixelShader.hlsl b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
DX11CustomVertexShader.hlsl d19971ddbc fix light sources were affected by sun position %!s(int64=2) %!d(string=hai) anos
Dialog.cpp 3405d50d6d fix dialog close notification were not send if the dialog was closed via escape key %!s(int64=2) %!d(string=hai) anos
Dialog.h 3405d50d6d fix dialog close notification were not send if the dialog was closed via escape key %!s(int64=2) %!d(string=hai) anos
Dimension.cpp a67c878d63 add grass to ground models to improve rendering performance %!s(int64=2) %!d(string=hai) anos
Dimension.h a67c878d63 add grass to ground models to improve rendering performance %!s(int64=2) %!d(string=hai) anos
DimensionMap.cpp d19971ddbc fix light sources were affected by sun position %!s(int64=2) %!d(string=hai) anos
DimensionMap.h 07239e7cc3 adjust to framework changes %!s(int64=2) %!d(string=hai) anos
DragController.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
DragElement.cpp b282a3912a items in inventory views can now moved to different slots %!s(int64=2) %!d(string=hai) anos
DragElement.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Entity.cpp 6059e124f5 improve rendering performance by combining block models to chunk models %!s(int64=2) %!d(string=hai) anos
Entity.h 6059e124f5 improve rendering performance by combining block models to chunk models %!s(int64=2) %!d(string=hai) anos
EntityRemovedUpdate.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
EntityRemovedUpdate.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
EntityType.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
EntityType.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Equipment.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Equipment.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
FactoryClient.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
FactoryClient.h e34b571470 support block animations and dialog close notifications %!s(int64=2) %!d(string=hai) anos
FactoryCraft.exe 2c7f34cca6 adjust system for lazy block instantiation %!s(int64=3) %!d(string=hai) anos
FactoryCraft.vcxproj b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
FactoryCraft.vcxproj.filters b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
FactoryCraftModel.cpp 6059e124f5 improve rendering performance by combining block models to chunk models %!s(int64=2) %!d(string=hai) anos
FactoryCraftModel.h 6059e124f5 improve rendering performance by combining block models to chunk models %!s(int64=2) %!d(string=hai) anos
Game.cpp a67c878d63 add grass to ground models to improve rendering performance %!s(int64=2) %!d(string=hai) anos
Game.h a67c878d63 add grass to ground models to improve rendering performance %!s(int64=2) %!d(string=hai) anos
Globals.cpp 713146c71a add a map of the landscape %!s(int64=2) %!d(string=hai) anos
Globals.h 9ae57c43e8 fix wrong item icons are used %!s(int64=2) %!d(string=hai) anos
Initialisierung.cpp fc03969777 add chat options to igore channels and players %!s(int64=2) %!d(string=hai) anos
Initialisierung.h fc03969777 add chat options to igore channels and players %!s(int64=2) %!d(string=hai) anos
InventoryView.cpp d19971ddbc fix light sources were affected by sun position %!s(int64=2) %!d(string=hai) anos
InventoryView.h 6bc09bae6d add inventoty search filter %!s(int64=2) %!d(string=hai) anos
ItemBar.cpp 07239e7cc3 adjust to framework changes %!s(int64=2) %!d(string=hai) anos
ItemBar.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
ItemList.cpp a45903ce8f improved ui buttons %!s(int64=2) %!d(string=hai) anos
ItemList.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
ItemType.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
ItemType.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
Load.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
Load.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Main.cpp 168fa833ad improve grass rendering %!s(int64=2) %!d(string=hai) anos
MapOptions.cpp 4f63f51ede improve map loading speed and added options window %!s(int64=2) %!d(string=hai) anos
MapOptions.h 4f63f51ede improve map loading speed and added options window %!s(int64=2) %!d(string=hai) anos
MapWindow.cpp e34b571470 support block animations and dialog close notifications %!s(int64=2) %!d(string=hai) anos
MapWindow.h 76be6c4d33 The map will now be updates automatically and player positions are visible %!s(int64=2) %!d(string=hai) anos
Menu.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
Menu.h b265526132 add day-night cycle %!s(int64=2) %!d(string=hai) anos
Menü.h 3620864d4a initial commit %!s(int64=3) %!d(string=hai) anos
ModelInfo.cpp 6059e124f5 improve rendering performance by combining block models to chunk models %!s(int64=2) %!d(string=hai) anos
ModelInfo.h d7a8195b58 WIP: refactoring of chunk model generation %!s(int64=2) %!d(string=hai) anos
NetworkAPIProcessor.h 78fd0fd567 add uiml based gui system %!s(int64=2) %!d(string=hai) anos
OptionsWindow.cpp a45903ce8f improved ui buttons %!s(int64=2) %!d(string=hai) anos
OptionsWindow.h a45903ce8f improved ui buttons %!s(int64=2) %!d(string=hai) anos
PlayerKam.cpp 017b5cc046 fix chunk data loading order issue %!s(int64=2) %!d(string=hai) anos
PlayerKam.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
RecipieGroup.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
RecipieGroup.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
RecipieIngredient.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
RecipieIngredient.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
RecipieOutput.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
RecipieOutput.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
Registries.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
ServerSelection.cpp 07239e7cc3 adjust to framework changes %!s(int64=2) %!d(string=hai) anos
ServerSelection.h 76be6c4d33 The map will now be updates automatically and player positions are visible %!s(int64=2) %!d(string=hai) anos
ShapedRecipie.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
ShapedRecipie.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
StaticInitializerOrder.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
StaticInitializerOrder.h 5cb4c24f10 fixed some errors %!s(int64=3) %!d(string=hai) anos
StaticRegistry.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
StatusBars.cpp b0aa400ab2 add gui element for player status bars %!s(int64=2) %!d(string=hai) anos
StatusBars.h b0aa400ab2 add gui element for player status bars %!s(int64=2) %!d(string=hai) anos
UIMLToolTip.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
UIMLToolTip.h 7d1d400d57 add inventory uiml tooltips %!s(int64=2) %!d(string=hai) anos
UnshapedRecipie.cpp 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
UnshapedRecipie.h 422eeed94a implement recipie lookup menue %!s(int64=2) %!d(string=hai) anos
World.cpp b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
World.h a67c878d63 add grass to ground models to improve rendering performance %!s(int64=2) %!d(string=hai) anos
WorldUpdate.cpp 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
WorldUpdate.h 563dae9468 apply new code formatter %!s(int64=2) %!d(string=hai) anos
error_core_memory_dump.dmp 168fa833ad improve grass rendering %!s(int64=2) %!d(string=hai) anos