.. |
data_release
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f3c1421494
improved keybort input delay and added textures and models for hoe and farmland
|
il y a 2 ans |
AddEntityUpdate.cpp
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563dae9468
apply new code formatter
|
il y a 2 ans |
AddEntityUpdate.h
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563dae9468
apply new code formatter
|
il y a 2 ans |
AddServerMenu.cpp
|
563dae9468
apply new code formatter
|
il y a 2 ans |
AddServerMenu.h
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563dae9468
apply new code formatter
|
il y a 2 ans |
Area.cpp
|
563dae9468
apply new code formatter
|
il y a 2 ans |
Area.h
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563dae9468
apply new code formatter
|
il y a 2 ans |
Block.cpp
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818da07114
fix light changes were not applied to ground model
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il y a 8 mois |
Block.h
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818da07114
fix light changes were not applied to ground model
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il y a 8 mois |
BlockAnimation.cpp
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e34b571470
support block animations and dialog close notifications
|
il y a 1 an |
BlockAnimation.h
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e34b571470
support block animations and dialog close notifications
|
il y a 1 an |
BlockType.cpp
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3137d8db92
rotate entities to look at their target
|
il y a 1 an |
BlockType.h
|
3137d8db92
rotate entities to look at their target
|
il y a 1 an |
Chat.cpp
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1bbb1878ff
implement basic quest dialog
|
il y a 1 an |
Chat.h
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a45903ce8f
improved ui buttons
|
il y a 1 an |
ChatHistory.cpp
|
f0a81be569
add ingame chat
|
il y a 1 an |
ChatHistory.h
|
f0a81be569
add ingame chat
|
il y a 1 an |
ChatMessage.cpp
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72ac999482
improve performance by not ticking blocks anymore since they do never change
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il y a 1 an |
ChatMessage.h
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72ac999482
improve performance by not ticking blocks anymore since they do never change
|
il y a 1 an |
ChatOptions.cpp
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1bbb1878ff
implement basic quest dialog
|
il y a 1 an |
ChatOptions.h
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fc03969777
add chat options to igore channels and players
|
il y a 1 an |
Chunk.cpp
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818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |
Chunk.h
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48fd128bc1
improve chunk model builder architecture
|
il y a 1 an |
ChunkFluidModel.cpp
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286349936b
improve fluid model builder
|
il y a 1 an |
ChunkFluidModel.h
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48fd128bc1
improve chunk model builder architecture
|
il y a 1 an |
ChunkGroundModel.cpp
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48fd128bc1
improve chunk model builder architecture
|
il y a 1 an |
ChunkGroundModel.h
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48fd128bc1
improve chunk model builder architecture
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il y a 1 an |
ChunkMap.cpp
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4f63f51ede
improve map loading speed and added options window
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il y a 1 an |
ChunkMap.h
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4f63f51ede
improve map loading speed and added options window
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il y a 1 an |
ChunkModelBuilder.cpp
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d7a8195b58
WIP: refactoring of chunk model generation
|
il y a 1 an |
ChunkModelBuilder.h
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48fd128bc1
improve chunk model builder architecture
|
il y a 1 an |
Constants.h
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818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |
CraftingGrid.cpp
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a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
CraftingGrid.h
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a7b106afe0
support dynamic uiml dialogs
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il y a 1 an |
CraftingRecipies.cpp
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a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
CraftingRecipies.h
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a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
CustomDX11API.cpp
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168fa833ad
improve grass rendering
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il y a 1 an |
CustomDX11API.h
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168fa833ad
improve grass rendering
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il y a 1 an |
CustomUIDX11PixelShader.h
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818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |
CustomUIDX11VertexShader.h
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818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |
DX11CustomPixelShader.hlsl
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388462baeb
improve grass rendering
|
il y a 1 an |
DX11CustomVertexShader.hlsl
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1bbb1878ff
implement basic quest dialog
|
il y a 1 an |
Dialog.cpp
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e41913cb4a
add ItemStack UIML view
|
il y a 1 an |
Dialog.h
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a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
Dimension.cpp
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818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |
Dimension.h
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7e00791eb5
add gravity
|
il y a 11 mois |
DimensionMap.cpp
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63f619320a
changes for c++20
|
il y a 9 mois |
DimensionMap.h
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07239e7cc3
adjust to framework changes
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il y a 1 an |
DragController.h
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63f619320a
changes for c++20
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il y a 9 mois |
DragElement.cpp
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b282a3912a
items in inventory views can now moved to different slots
|
il y a 2 ans |
DragElement.h
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563dae9468
apply new code formatter
|
il y a 2 ans |
Entity.cpp
|
818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |
Entity.h
|
7e00791eb5
add gravity
|
il y a 11 mois |
EntityRemovedUpdate.cpp
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563dae9468
apply new code formatter
|
il y a 2 ans |
EntityRemovedUpdate.h
|
563dae9468
apply new code formatter
|
il y a 2 ans |
EntityType.cpp
|
7e00791eb5
add gravity
|
il y a 11 mois |
EntityType.h
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563dae9468
apply new code formatter
|
il y a 2 ans |
Equipment.cpp
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a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
Equipment.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
FactoryClient.cpp
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63f619320a
changes for c++20
|
il y a 9 mois |
FactoryClient.h
|
63f619320a
changes for c++20
|
il y a 9 mois |
FactoryCraft.exe
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2c7f34cca6
adjust system for lazy block instantiation
|
il y a 3 ans |
FactoryCraft.vcxproj
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63f619320a
changes for c++20
|
il y a 9 mois |
FactoryCraft.vcxproj.filters
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e41913cb4a
add ItemStack UIML view
|
il y a 1 an |
FactoryCraftModel.cpp
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9032331172
add edge rendering to quest graph
|
il y a 1 an |
FactoryCraftModel.h
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6059e124f5
improve rendering performance by combining block models to chunk models
|
il y a 1 an |
Game.cpp
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818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |
Game.h
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1273e568ae
add search icon to inventory search filter
|
il y a 9 mois |
Globals.cpp
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3137d8db92
rotate entities to look at their target
|
il y a 1 an |
Globals.h
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9ae57c43e8
fix wrong item icons are used
|
il y a 2 ans |
Initialisierung.cpp
|
63f619320a
changes for c++20
|
il y a 9 mois |
Initialisierung.h
|
63f619320a
changes for c++20
|
il y a 9 mois |
InventoryView.cpp
|
63f619320a
changes for c++20
|
il y a 9 mois |
InventoryView.h
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a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
ItemBar.cpp
|
1273e568ae
add search icon to inventory search filter
|
il y a 9 mois |
ItemBar.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
ItemList.cpp
|
1bbb1878ff
implement basic quest dialog
|
il y a 1 an |
ItemList.h
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63f619320a
changes for c++20
|
il y a 9 mois |
ItemStack.cpp
|
e41913cb4a
add ItemStack UIML view
|
il y a 1 an |
ItemStack.h
|
e41913cb4a
add ItemStack UIML view
|
il y a 1 an |
ItemType.cpp
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b7509d7871
add size attribute to model info
|
il y a 1 an |
ItemType.h
|
b7509d7871
add size attribute to model info
|
il y a 1 an |
ListView.cpp
|
c033b8a036
support custom onClick messages for all uiml parts
|
il y a 1 an |
ListView.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
Load.cpp
|
3137d8db92
rotate entities to look at their target
|
il y a 1 an |
Load.h
|
3137d8db92
rotate entities to look at their target
|
il y a 1 an |
Main.cpp
|
e41913cb4a
add ItemStack UIML view
|
il y a 1 an |
MapOptions.cpp
|
1bbb1878ff
implement basic quest dialog
|
il y a 1 an |
MapOptions.h
|
4f63f51ede
improve map loading speed and added options window
|
il y a 1 an |
MapWindow.cpp
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e34b571470
support block animations and dialog close notifications
|
il y a 1 an |
MapWindow.h
|
76be6c4d33
The map will now be updates automatically and player positions are visible
|
il y a 1 an |
Menu.cpp
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42dd8c98b2
fix memory error when connection to server is lost
|
il y a 1 an |
Menu.h
|
b265526132
add day-night cycle
|
il y a 1 an |
Menü.h
|
3620864d4a
initial commit
|
il y a 3 ans |
ModelInfo.cpp
|
b7509d7871
add size attribute to model info
|
il y a 1 an |
ModelInfo.h
|
b7509d7871
add size attribute to model info
|
il y a 1 an |
NetworkAPIProcessor.h
|
78fd0fd567
add uiml based gui system
|
il y a 2 ans |
OptionsWindow.cpp
|
1bbb1878ff
implement basic quest dialog
|
il y a 1 an |
OptionsWindow.h
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a45903ce8f
improved ui buttons
|
il y a 1 an |
PlayerKam.cpp
|
3137d8db92
rotate entities to look at their target
|
il y a 1 an |
PlayerKam.h
|
563dae9468
apply new code formatter
|
il y a 2 ans |
QuestGraph.cpp
|
f7540df1b5
fix checkbox state was not shown
|
il y a 1 an |
QuestGraph.h
|
f7540df1b5
fix checkbox state was not shown
|
il y a 1 an |
RecipieGroup.cpp
|
422eeed94a
implement recipie lookup menue
|
il y a 1 an |
RecipieGroup.h
|
422eeed94a
implement recipie lookup menue
|
il y a 1 an |
RecipieIngredient.cpp
|
1273e568ae
add search icon to inventory search filter
|
il y a 9 mois |
RecipieIngredient.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
RecipieOutput.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
RecipieOutput.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
Registries.h
|
563dae9468
apply new code formatter
|
il y a 2 ans |
ServerSelection.cpp
|
1bbb1878ff
implement basic quest dialog
|
il y a 1 an |
ServerSelection.h
|
76be6c4d33
The map will now be updates automatically and player positions are visible
|
il y a 1 an |
ShapedRecipie.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
ShapedRecipie.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
StaticInitializerOrder.cpp
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563dae9468
apply new code formatter
|
il y a 2 ans |
StaticInitializerOrder.h
|
5cb4c24f10
fixed some errors
|
il y a 3 ans |
StaticRegistry.h
|
563dae9468
apply new code formatter
|
il y a 2 ans |
StatusBars.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
StatusBars.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
TransparentChunkGroundModel.cpp
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48fd128bc1
improve chunk model builder architecture
|
il y a 1 an |
TransparentChunkGroundModel.h
|
48fd128bc1
improve chunk model builder architecture
|
il y a 1 an |
UIMLToolTip.cpp
|
563dae9468
apply new code formatter
|
il y a 2 ans |
UIMLToolTip.h
|
7d1d400d57
add inventory uiml tooltips
|
il y a 2 ans |
UnshapedRecipie.cpp
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
UnshapedRecipie.h
|
a7b106afe0
support dynamic uiml dialogs
|
il y a 1 an |
World.cpp
|
7e00791eb5
add gravity
|
il y a 11 mois |
World.h
|
a67c878d63
add grass to ground models to improve rendering performance
|
il y a 1 an |
WorldUpdate.cpp
|
563dae9468
apply new code formatter
|
il y a 2 ans |
WorldUpdate.h
|
563dae9468
apply new code formatter
|
il y a 2 ans |
error_core_memory_dump.dmp
|
818da07114
fix light changes were not applied to ground model
|
il y a 8 mois |