Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 16b5e467c5 receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture hai 6 meses
  Kolja Strohm 63f619320a changes for c++20 hai 9 meses
  Kolja Strohm 3137d8db92 rotate entities to look at their target hai 1 ano
  Kolja Strohm e41913cb4a add ItemStack UIML view hai 1 ano
  Kolja Strohm 1bbb1878ff implement basic quest dialog hai 1 ano
  Kolja Strohm 388462baeb improve grass rendering hai 1 ano
  Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types hai 1 ano
  Kolja Strohm d7a8195b58 WIP: refactoring of chunk model generation hai 1 ano
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models hai 1 ano
  Kolja Strohm e34b571470 support block animations and dialog close notifications hai 1 ano
  Kolja Strohm a45903ce8f improved ui buttons hai 1 ano
  Kolja Strohm 87fdd92608 add shadows to map hai 1 ano
  Kolja Strohm 713146c71a add a map of the landscape hai 1 ano
  Kolja Strohm fc03969777 add chat options to igore channels and players hai 1 ano
  Kolja Strohm f0a81be569 add ingame chat hai 1 ano
  Kolja Strohm 422eeed94a implement recipie lookup menue hai 1 ano
  Kolja Strohm b0aa400ab2 add gui element for player status bars %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 6dd41e132a add server selection menu and do not require login anymore %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 7d1d400d57 add inventory uiml tooltips %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm c080d86c55 add custom shaders for block lightning %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ac10f9b8d6 player movement is now client sided %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 3e8a23cce5 clients does now decide on wich chunks they subscribe for changes %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm b282a3912a items in inventory views can now moved to different slots %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 2039e907ce add ingame gui and synchronize target via api %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 857c1ff152 remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 78fd0fd567 add uiml based gui system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 6d9671f97f process EntityRemovedUpdate world updates %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 2c6f503ecc entities are now synchronized %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 201195c511 add entity system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm e361f6ce8a blocks can now be destroyed by the player %!s(int64=2) %!d(string=hai) anos