Cronologia Commit

Autore SHA1 Messaggio Data
  Kolja Strohm 818da07114 fix light changes were not applied to ground model 8 mesi fa
  Kolja Strohm 63f619320a changes for c++20 9 mesi fa
  Kolja Strohm 7e00791eb5 add gravity 10 mesi fa
  Kolja Strohm 3137d8db92 rotate entities to look at their target 1 anno fa
  Kolja Strohm 93b14b8be6 improve fluid system 1 anno fa
  Kolja Strohm e41913cb4a add ItemStack UIML view 1 anno fa
  Kolja Strohm 1bbb1878ff implement basic quest dialog 1 anno fa
  Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types 1 anno fa
  Kolja Strohm d19971ddbc fix light sources were affected by sun position 1 anno fa
  Kolja Strohm 168fa833ad improve grass rendering 1 anno fa
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models 1 anno fa
  Kolja Strohm 72ac999482 improve performance by not ticking blocks anymore since they do never change 1 anno fa
  Kolja Strohm 76be6c4d33 The map will now be updates automatically and player positions are visible 1 anno fa
  Kolja Strohm 87fdd92608 add shadows to map 1 anno fa
  Kolja Strohm 713146c71a add a map of the landscape 1 anno fa
  Kolja Strohm 422eeed94a implement recipie lookup menue 1 anno fa
  Kolja Strohm 0e204830ac add fluids 1 anno fa
  Kolja Strohm 0a87646e7d improved item icon rendering 2 anni fa
  Kolja Strohm a3679b2f4e apply lightning also to non block shaped blocks 2 anni fa
  Kolja Strohm a776abf087 made chunk loading up to 100 times faster 2 anni fa
  Kolja Strohm 1d9ed048ff fix shader crashes 2 anni fa
  Kolja Strohm 6dd41e132a add server selection menu and do not require login anymore 2 anni fa
  Kolja Strohm 7d1d400d57 add inventory uiml tooltips 2 anni fa
  Kolja Strohm 3829493744 add debug output 2 anni fa
  Kolja Strohm 5c45e91e10 improved perfomance and fexed some bugs 2 anni fa
  Kolja Strohm c74e2f947f user block light data for rendering blocks 2 anni fa
  Kolja Strohm c080d86c55 add custom shaders for block lightning 2 anni fa