Kolja Strohm bb7b5010d5 add torches and improved light sytsem 2 anni fa
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
AddEntityUpdate.cpp 5737635a11 player movement is now client sided 2 anni fa
AddEntityUpdate.h 4c3a4b212d remove unneeded information from client 2 anni fa
Area.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
Area.h 4c3a4b212d remove unneeded information from client 2 anni fa
BasicBlock.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
BasicBlocks.h bb7b5010d5 add torches and improved light sytsem 2 anni fa
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BasicItems.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
BasicItems.h bb7b5010d5 add torches and improved light sytsem 2 anni fa
BiomGenerator.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
BiomGenerator.h 4c3a4b212d remove unneeded information from client 2 anni fa
Block.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
Block.h dd2d41b6c5 calculate light levels for red, green and blue lights 2 anni fa
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
BlockType.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
BlockType.h dd2d41b6c5 calculate light levels for red, green and blue lights 2 anni fa
Chunk.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
Chunk.h bb7b5010d5 add torches and improved light sytsem 2 anni fa
Constants.h bc47a43da6 add structure template system to world generator 2 anni fa
CraftingStorage.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
CraftingStorage.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
Dimension.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
Dimension.h bb7b5010d5 add torches and improved light sytsem 2 anni fa
DimensionGenerator.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
DimensionGenerator.h 4c3a4b212d remove unneeded information from client 2 anni fa
DoLaterHandler.cpp a212c2aa0d fixed lagging while chunk generation 2 anni fa
DoLaterHandler.h a212c2aa0d fixed lagging while chunk generation 2 anni fa
Effect.h 4c3a4b212d remove unneeded information from client 2 anni fa
EffectFactory.h 4c3a4b212d remove unneeded information from client 2 anni fa
Entity.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
Entity.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
EntityRemovedUpdate.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
EntityRemovedUpdate.h 4c3a4b212d remove unneeded information from client 2 anni fa
EntityType.cpp 74c4ba2226 player data will now be saved an loaded from save folder 2 anni fa
EntityType.h 4c3a4b212d remove unneeded information from client 2 anni fa
Event.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
EventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
FactoryCraft.vcxproj bb7b5010d5 add torches and improved light sytsem 2 anni fa
FactoryCraft.vcxproj.filters bb7b5010d5 add torches and improved light sytsem 2 anni fa
FastNoiseLite.h 4c3a4b212d remove unneeded information from client 2 anni fa
FastNoiseWrapper.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
FastNoiseWrapper.h 4c3a4b212d remove unneeded information from client 2 anni fa
Game.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
Game.h bb7b5010d5 add torches and improved light sytsem 2 anni fa
GeneratedStructure.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
GeneratedStructure.h 4c3a4b212d remove unneeded information from client 2 anni fa
GenerationTemplate.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
GenerationTemplate.h 4c3a4b212d remove unneeded information from client 2 anni fa
GrasslandBiom.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
GrasslandBiom.h 4c3a4b212d remove unneeded information from client 2 anni fa
Inventory.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
Inventory.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
Item.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
Item.h 86296fb435 players con now move items from one inventory slot to another slot 2 anni fa
ItemEntity.cpp 5445ab04dd fix problem with item entity movement 2 anni fa
ItemEntity.h 5737635a11 player movement is now client sided 2 anni fa
ItemFilter.cpp 86296fb435 players con now move items from one inventory slot to another slot 2 anni fa
ItemFilter.h 86296fb435 players con now move items from one inventory slot to another slot 2 anni fa
ItemSkill.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
ItemSkill.h 4c3a4b212d remove unneeded information from client 2 anni fa
ItemSlot.cpp 07fcb7293f add uiml based gui system 2 anni fa
ItemSlot.h 07fcb7293f add uiml based gui system 2 anni fa
ItemStack.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
ItemStack.h 4c3a4b212d remove unneeded information from client 2 anni fa
ItemType.cpp ab403e6da4 players can now craft items using a basic shaped crafter 2 anni fa
ItemType.h ab403e6da4 players can now craft items using a basic shaped crafter 2 anni fa
LightSources.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
LightSources.h bb7b5010d5 add torches and improved light sytsem 2 anni fa
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
ModelInfo.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
ModelInfo.h 4c3a4b212d remove unneeded information from client 2 anni fa
NetworkMessage.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
NetworkMessage.h bb7b5010d5 add torches and improved light sytsem 2 anni fa
NoBlock.cpp dd2d41b6c5 calculate light levels for red, green and blue lights 2 anni fa
NoBlock.h dd2d41b6c5 calculate light levels for red, green and blue lights 2 anni fa
Noise.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
Noise.h 4c3a4b212d remove unneeded information from client 2 anni fa
NoiseInterpolator.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
NoiseInterpolator.h 4c3a4b212d remove unneeded information from client 2 anni fa
OverworldDimension.cpp 07fcb7293f add uiml based gui system 2 anni fa
OverworldDimension.h 4c3a4b212d remove unneeded information from client 2 anni fa
Player.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 anni fa
Player.h 5737635a11 player movement is now client sided 2 anni fa
PlayerHand.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
PlayerHand.h 4c3a4b212d remove unneeded information from client 2 anni fa
RandNoise.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
RandNoise.h 4c3a4b212d remove unneeded information from client 2 anni fa
Recipie.cpp ab403e6da4 players can now craft items using a basic shaped crafter 2 anni fa
Recipie.h ab403e6da4 players can now craft items using a basic shaped crafter 2 anni fa
RecipieList.h ab403e6da4 players can now craft items using a basic shaped crafter 2 anni fa
RecipieLoader.cpp ab403e6da4 players can now craft items using a basic shaped crafter 2 anni fa
RecipieLoader.h ab403e6da4 players can now craft items using a basic shaped crafter 2 anni fa
Server.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
Server.h 4c3a4b212d remove unneeded information from client 2 anni fa
Start.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
StaticInitializerOrder.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
StaticRegistry.h 4c3a4b212d remove unneeded information from client 2 anni fa
StoneTool.cpp 9f4682ed71 entity movements will now be executed 2 anni fa
StoneTool.h 90beff9325 add stone tool and crafting recipie loader 2 anni fa
TickOrganizer.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
TickOrganizer.h 4c3a4b212d remove unneeded information from client 2 anni fa
TickQueue.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
TickQueue.h 4c3a4b212d remove unneeded information from client 2 anni fa
TickWorker.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
TickWorker.h 4c3a4b212d remove unneeded information from client 2 anni fa
TreeTemplate.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
TreeTemplate.h 4c3a4b212d remove unneeded information from client 2 anni fa
WorldGenerator.cpp dd2d41b6c5 calculate light levels for red, green and blue lights 2 anni fa
WorldGenerator.h 4c3a4b212d remove unneeded information from client 2 anni fa
WorldLoader.cpp bb7b5010d5 add torches and improved light sytsem 2 anni fa
WorldLoader.h 4c3a4b212d remove unneeded information from client 2 anni fa
WorldUpdate.cpp 4c3a4b212d remove unneeded information from client 2 anni fa
WorldUpdate.h 4c3a4b212d remove unneeded information from client 2 anni fa