Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
AddEntityUpdate.cpp 5737635a11 player movement is now client sided il y a 2 ans
AddEntityUpdate.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Area.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
Area.h 4c3a4b212d remove unneeded information from client il y a 2 ans
BasicBlock.cpp dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
BasicBlocks.h 4c3a4b212d remove unneeded information from client il y a 2 ans
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BiomGenerator.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
BiomGenerator.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Block.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Block.h dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockType.cpp dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
BlockType.h dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
Chunk.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Chunk.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Constants.h bc47a43da6 add structure template system to world generator il y a 2 ans
CraftingStorage.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
CraftingStorage.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
Dimension.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Dimension.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
DimensionGenerator.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
DimensionGenerator.h 4c3a4b212d remove unneeded information from client il y a 2 ans
DoLaterHandler.cpp a212c2aa0d fixed lagging while chunk generation il y a 2 ans
DoLaterHandler.h a212c2aa0d fixed lagging while chunk generation il y a 2 ans
Effect.h 4c3a4b212d remove unneeded information from client il y a 2 ans
EffectFactory.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Entity.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Entity.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
EntityRemovedUpdate.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
EntityRemovedUpdate.h 4c3a4b212d remove unneeded information from client il y a 2 ans
EntityType.cpp 74c4ba2226 player data will now be saved an loaded from save folder il y a 2 ans
EntityType.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Event.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
FactoryCraft.vcxproj a212c2aa0d fixed lagging while chunk generation il y a 2 ans
FactoryCraft.vcxproj.filters a212c2aa0d fixed lagging while chunk generation il y a 2 ans
FastNoiseLite.h 4c3a4b212d remove unneeded information from client il y a 2 ans
FastNoiseWrapper.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
FastNoiseWrapper.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Game.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Game.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
GeneratedStructure.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
GeneratedStructure.h 4c3a4b212d remove unneeded information from client il y a 2 ans
GenerationTemplate.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
GenerationTemplate.h 4c3a4b212d remove unneeded information from client il y a 2 ans
GrasslandBiom.cpp ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
GrasslandBiom.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Inventory.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Inventory.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Item.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Item.h 86296fb435 players con now move items from one inventory slot to another slot il y a 2 ans
ItemEntity.cpp 5445ab04dd fix problem with item entity movement il y a 2 ans
ItemEntity.h 5737635a11 player movement is now client sided il y a 2 ans
ItemFilter.cpp 86296fb435 players con now move items from one inventory slot to another slot il y a 2 ans
ItemFilter.h 86296fb435 players con now move items from one inventory slot to another slot il y a 2 ans
ItemSkill.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
ItemSkill.h 4c3a4b212d remove unneeded information from client il y a 2 ans
ItemSlot.cpp 07fcb7293f add uiml based gui system il y a 2 ans
ItemSlot.h 07fcb7293f add uiml based gui system il y a 2 ans
ItemStack.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
ItemStack.h 4c3a4b212d remove unneeded information from client il y a 2 ans
ItemType.cpp ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
ItemType.h ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
ModelInfo.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
ModelInfo.h 4c3a4b212d remove unneeded information from client il y a 2 ans
NetworkMessage.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
NetworkMessage.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
NoBlock.cpp dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
NoBlock.h dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
Noise.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
Noise.h 4c3a4b212d remove unneeded information from client il y a 2 ans
NoiseInterpolator.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
NoiseInterpolator.h 4c3a4b212d remove unneeded information from client il y a 2 ans
OverworldDimension.cpp 07fcb7293f add uiml based gui system il y a 2 ans
OverworldDimension.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Player.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks il y a 2 ans
Player.h 5737635a11 player movement is now client sided il y a 2 ans
PlayerHand.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
PlayerHand.h 4c3a4b212d remove unneeded information from client il y a 2 ans
RandNoise.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
RandNoise.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Recipie.cpp ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
Recipie.h ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
RecipieList.h ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
RecipieLoader.cpp ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
RecipieLoader.h ab403e6da4 players can now craft items using a basic shaped crafter il y a 2 ans
Server.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
Server.h 4c3a4b212d remove unneeded information from client il y a 2 ans
Start.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
StaticInitializerOrder.cpp 5737635a11 player movement is now client sided il y a 2 ans
StaticRegistry.h 4c3a4b212d remove unneeded information from client il y a 2 ans
StoneTool.cpp 9f4682ed71 entity movements will now be executed il y a 2 ans
StoneTool.h 90beff9325 add stone tool and crafting recipie loader il y a 2 ans
TickOrganizer.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
TickOrganizer.h 4c3a4b212d remove unneeded information from client il y a 2 ans
TickQueue.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
TickQueue.h 4c3a4b212d remove unneeded information from client il y a 2 ans
TickWorker.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
TickWorker.h 4c3a4b212d remove unneeded information from client il y a 2 ans
TreeTemplate.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
TreeTemplate.h 4c3a4b212d remove unneeded information from client il y a 2 ans
WorldGenerator.cpp dd2d41b6c5 calculate light levels for red, green and blue lights il y a 2 ans
WorldGenerator.h 4c3a4b212d remove unneeded information from client il y a 2 ans
WorldLoader.cpp fe130366e6 clients can now subscribe to chunc changes il y a 2 ans
WorldLoader.h 4c3a4b212d remove unneeded information from client il y a 2 ans
WorldUpdate.cpp 4c3a4b212d remove unneeded information from client il y a 2 ans
WorldUpdate.h 4c3a4b212d remove unneeded information from client il y a 2 ans