Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
AddEntityUpdate.cpp 5737635a11 player movement is now client sided 2 years ago
AddEntityUpdate.h 4c3a4b212d remove unneeded information from client 2 years ago
Area.cpp 4c3a4b212d remove unneeded information from client 2 years ago
Area.h 4c3a4b212d remove unneeded information from client 2 years ago
BasicBlock.cpp dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
BasicBlocks.h 4c3a4b212d remove unneeded information from client 2 years ago
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
BiomGenerator.cpp 4c3a4b212d remove unneeded information from client 2 years ago
BiomGenerator.h 4c3a4b212d remove unneeded information from client 2 years ago
Block.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Block.h dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
BlockType.cpp dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
BlockType.h dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
Chunk.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Chunk.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Constants.h bc47a43da6 add structure template system to world generator 2 years ago
CraftingStorage.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
CraftingStorage.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
Dimension.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Dimension.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
DimensionGenerator.cpp 4c3a4b212d remove unneeded information from client 2 years ago
DimensionGenerator.h 4c3a4b212d remove unneeded information from client 2 years ago
DoLaterHandler.cpp a212c2aa0d fixed lagging while chunk generation 2 years ago
DoLaterHandler.h a212c2aa0d fixed lagging while chunk generation 2 years ago
Effect.h 4c3a4b212d remove unneeded information from client 2 years ago
EffectFactory.h 4c3a4b212d remove unneeded information from client 2 years ago
Entity.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Entity.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
EntityRemovedUpdate.cpp 4c3a4b212d remove unneeded information from client 2 years ago
EntityRemovedUpdate.h 4c3a4b212d remove unneeded information from client 2 years ago
EntityType.cpp 74c4ba2226 player data will now be saved an loaded from save folder 2 years ago
EntityType.h 4c3a4b212d remove unneeded information from client 2 years ago
Event.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
EventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
FactoryCraft.vcxproj a212c2aa0d fixed lagging while chunk generation 2 years ago
FactoryCraft.vcxproj.filters a212c2aa0d fixed lagging while chunk generation 2 years ago
FastNoiseLite.h 4c3a4b212d remove unneeded information from client 2 years ago
FastNoiseWrapper.cpp 4c3a4b212d remove unneeded information from client 2 years ago
FastNoiseWrapper.h 4c3a4b212d remove unneeded information from client 2 years ago
Game.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Game.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
GeneratedStructure.cpp 4c3a4b212d remove unneeded information from client 2 years ago
GeneratedStructure.h 4c3a4b212d remove unneeded information from client 2 years ago
GenerationTemplate.cpp 4c3a4b212d remove unneeded information from client 2 years ago
GenerationTemplate.h 4c3a4b212d remove unneeded information from client 2 years ago
GrasslandBiom.cpp ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
GrasslandBiom.h 4c3a4b212d remove unneeded information from client 2 years ago
Inventory.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Inventory.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Item.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Item.h 86296fb435 players con now move items from one inventory slot to another slot 2 years ago
ItemEntity.cpp 5445ab04dd fix problem with item entity movement 2 years ago
ItemEntity.h 5737635a11 player movement is now client sided 2 years ago
ItemFilter.cpp 86296fb435 players con now move items from one inventory slot to another slot 2 years ago
ItemFilter.h 86296fb435 players con now move items from one inventory slot to another slot 2 years ago
ItemSkill.cpp 4c3a4b212d remove unneeded information from client 2 years ago
ItemSkill.h 4c3a4b212d remove unneeded information from client 2 years ago
ItemSlot.cpp 07fcb7293f add uiml based gui system 2 years ago
ItemSlot.h 07fcb7293f add uiml based gui system 2 years ago
ItemStack.cpp 4c3a4b212d remove unneeded information from client 2 years ago
ItemStack.h 4c3a4b212d remove unneeded information from client 2 years ago
ItemType.cpp ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
ItemType.h ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 years ago
ModelInfo.cpp 4c3a4b212d remove unneeded information from client 2 years ago
ModelInfo.h 4c3a4b212d remove unneeded information from client 2 years ago
NetworkMessage.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
NetworkMessage.h a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
NoBlock.cpp dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
NoBlock.h dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
Noise.cpp 4c3a4b212d remove unneeded information from client 2 years ago
Noise.h 4c3a4b212d remove unneeded information from client 2 years ago
NoiseInterpolator.cpp 4c3a4b212d remove unneeded information from client 2 years ago
NoiseInterpolator.h 4c3a4b212d remove unneeded information from client 2 years ago
OverworldDimension.cpp 07fcb7293f add uiml based gui system 2 years ago
OverworldDimension.h 4c3a4b212d remove unneeded information from client 2 years ago
Player.cpp a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 years ago
Player.h 5737635a11 player movement is now client sided 2 years ago
PlayerHand.cpp 4c3a4b212d remove unneeded information from client 2 years ago
PlayerHand.h 4c3a4b212d remove unneeded information from client 2 years ago
RandNoise.cpp 4c3a4b212d remove unneeded information from client 2 years ago
RandNoise.h 4c3a4b212d remove unneeded information from client 2 years ago
Recipie.cpp ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
Recipie.h ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
RecipieList.h ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
RecipieLoader.cpp ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
RecipieLoader.h ab403e6da4 players can now craft items using a basic shaped crafter 2 years ago
Server.cpp 4c3a4b212d remove unneeded information from client 2 years ago
Server.h 4c3a4b212d remove unneeded information from client 2 years ago
Start.cpp 4c3a4b212d remove unneeded information from client 2 years ago
StaticInitializerOrder.cpp 5737635a11 player movement is now client sided 2 years ago
StaticRegistry.h 4c3a4b212d remove unneeded information from client 2 years ago
StoneTool.cpp 9f4682ed71 entity movements will now be executed 2 years ago
StoneTool.h 90beff9325 add stone tool and crafting recipie loader 2 years ago
TickOrganizer.cpp 4c3a4b212d remove unneeded information from client 2 years ago
TickOrganizer.h 4c3a4b212d remove unneeded information from client 2 years ago
TickQueue.cpp 4c3a4b212d remove unneeded information from client 2 years ago
TickQueue.h 4c3a4b212d remove unneeded information from client 2 years ago
TickWorker.cpp 4c3a4b212d remove unneeded information from client 2 years ago
TickWorker.h 4c3a4b212d remove unneeded information from client 2 years ago
TreeTemplate.cpp 4c3a4b212d remove unneeded information from client 2 years ago
TreeTemplate.h 4c3a4b212d remove unneeded information from client 2 years ago
WorldGenerator.cpp dd2d41b6c5 calculate light levels for red, green and blue lights 2 years ago
WorldGenerator.h 4c3a4b212d remove unneeded information from client 2 years ago
WorldLoader.cpp fe130366e6 clients can now subscribe to chunc changes 2 years ago
WorldLoader.h 4c3a4b212d remove unneeded information from client 2 years ago
WorldUpdate.cpp 4c3a4b212d remove unneeded information from client 2 years ago
WorldUpdate.h 4c3a4b212d remove unneeded information from client 2 years ago