Kolja Strohm 225a611a68 add tree seablings 2 rokov pred
..
AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
AddEntityUpdate.cpp 5737635a11 player movement is now client sided 2 rokov pred
AddEntityUpdate.h 4c3a4b212d remove unneeded information from client 2 rokov pred
Area.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
Area.h 4c3a4b212d remove unneeded information from client 2 rokov pred
BasicBlock.cpp 225a611a68 add tree seablings 2 rokov pred
BasicBlocks.h 225a611a68 add tree seablings 2 rokov pred
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 rokov pred
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 rokov pred
BasicItems.cpp bb7b5010d5 add torches and improved light sytsem 2 rokov pred
BasicItems.h bb7b5010d5 add torches and improved light sytsem 2 rokov pred
BiomGenerator.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
BiomGenerator.h 677429fe6f add some basic caves 2 rokov pred
Block.cpp 225a611a68 add tree seablings 2 rokov pred
Block.h 225a611a68 add tree seablings 2 rokov pred
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
BlockType.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
BlockType.h 106ad437b5 save and load multiblock structures 2 rokov pred
CaveGenerator.cpp 677429fe6f add some basic caves 2 rokov pred
CaveGenerator.h 677429fe6f add some basic caves 2 rokov pred
Chunk.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
Chunk.h dec141550b introduce Multiblock structures (WIP) 2 rokov pred
Constants.h bc47a43da6 add structure template system to world generator 2 rokov pred
CraftingStorage.cpp b3ad4aca8c add tree seblings 2 rokov pred
CraftingStorage.h acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
Dimension.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
Dimension.h 106ad437b5 save and load multiblock structures 2 rokov pred
DimensionGenerator.cpp 225a611a68 add tree seablings 2 rokov pred
DimensionGenerator.h 225a611a68 add tree seablings 2 rokov pred
DoLaterHandler.cpp a212c2aa0d fixed lagging while chunk generation 2 rokov pred
DoLaterHandler.h a212c2aa0d fixed lagging while chunk generation 2 rokov pred
Effect.h 4c3a4b212d remove unneeded information from client 2 rokov pred
EffectFactory.h 4c3a4b212d remove unneeded information from client 2 rokov pred
Entity.cpp dec141550b introduce Multiblock structures (WIP) 2 rokov pred
Entity.h dec141550b introduce Multiblock structures (WIP) 2 rokov pred
EntityRemovedUpdate.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
EntityRemovedUpdate.h 4c3a4b212d remove unneeded information from client 2 rokov pred
EntityType.cpp 74c4ba2226 player data will now be saved an loaded from save folder 2 rokov pred
EntityType.h 4c3a4b212d remove unneeded information from client 2 rokov pred
Event.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
EventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
FactoryCraft.vcxproj 225a611a68 add tree seablings 2 rokov pred
FactoryCraft.vcxproj.filters 225a611a68 add tree seablings 2 rokov pred
FastNoiseLite.h 4c3a4b212d remove unneeded information from client 2 rokov pred
FastNoiseWrapper.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
FastNoiseWrapper.h 4c3a4b212d remove unneeded information from client 2 rokov pred
Game.cpp 225a611a68 add tree seablings 2 rokov pred
Game.h 225a611a68 add tree seablings 2 rokov pred
GeneratedStructure.cpp dec141550b introduce Multiblock structures (WIP) 2 rokov pred
GeneratedStructure.h dec141550b introduce Multiblock structures (WIP) 2 rokov pred
GenerationTemplate.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
GenerationTemplate.h dec141550b introduce Multiblock structures (WIP) 2 rokov pred
GrasslandBiom.cpp b3ad4aca8c add tree seblings 2 rokov pred
GrasslandBiom.h 677429fe6f add some basic caves 2 rokov pred
Inventory.cpp de23ca92ba add inventory tooltips 2 rokov pred
Inventory.h b3ad4aca8c add tree seblings 2 rokov pred
Item.cpp de23ca92ba add inventory tooltips 2 rokov pred
Item.h de23ca92ba add inventory tooltips 2 rokov pred
ItemEntity.cpp dec141550b introduce Multiblock structures (WIP) 2 rokov pred
ItemEntity.h 5737635a11 player movement is now client sided 2 rokov pred
ItemFilter.cpp 667b3bbc39 fix not executed recipie modifiers due to wrong filtering in locl inventory transactions 2 rokov pred
ItemFilter.h 667b3bbc39 fix not executed recipie modifiers due to wrong filtering in locl inventory transactions 2 rokov pred
ItemModifier.cpp acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
ItemModifier.h acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
ItemSkill.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
ItemSkill.h 4c3a4b212d remove unneeded information from client 2 rokov pred
ItemSlot.cpp dec141550b introduce Multiblock structures (WIP) 2 rokov pred
ItemSlot.h 07fcb7293f add uiml based gui system 2 rokov pred
ItemStack.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
ItemStack.h 4c3a4b212d remove unneeded information from client 2 rokov pred
ItemType.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
ItemType.h acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
LightSources.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
LightSources.h 106ad437b5 save and load multiblock structures 2 rokov pred
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 rokov pred
ModelInfo.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
ModelInfo.h 4c3a4b212d remove unneeded information from client 2 rokov pred
MultiblockStructure.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
MultiblockStructure.h 106ad437b5 save and load multiblock structures 2 rokov pred
MultiblockTree.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
MultiblockTree.h 106ad437b5 save and load multiblock structures 2 rokov pred
NetworkMessage.cpp bb7b5010d5 add torches and improved light sytsem 2 rokov pred
NetworkMessage.h bb7b5010d5 add torches and improved light sytsem 2 rokov pred
NoBlock.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
NoBlock.h 106ad437b5 save and load multiblock structures 2 rokov pred
Noise.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
Noise.h 4c3a4b212d remove unneeded information from client 2 rokov pred
NoiseInterpolator.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
NoiseInterpolator.h 4c3a4b212d remove unneeded information from client 2 rokov pred
OverworldDimension.cpp 677429fe6f add some basic caves 2 rokov pred
OverworldDimension.h 677429fe6f add some basic caves 2 rokov pred
Player.cpp acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
Player.h 5737635a11 player movement is now client sided 2 rokov pred
PlayerHand.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
PlayerHand.h 4c3a4b212d remove unneeded information from client 2 rokov pred
RandNoise.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
RandNoise.h 4c3a4b212d remove unneeded information from client 2 rokov pred
Recipie.cpp acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
Recipie.h acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
RecipieList.h ab403e6da4 players can now craft items using a basic shaped crafter 2 rokov pred
RecipieLoader.cpp acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
RecipieLoader.h acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
Server.cpp 225a611a68 add tree seablings 2 rokov pred
Server.h 4c3a4b212d remove unneeded information from client 2 rokov pred
Start.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
StaticInitializerOrder.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
StaticRegistry.h 4c3a4b212d remove unneeded information from client 2 rokov pred
StoneTool.cpp acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 rokov pred
StoneTool.h 90beff9325 add stone tool and crafting recipie loader 2 rokov pred
TickOrganizer.cpp 225a611a68 add tree seablings 2 rokov pred
TickOrganizer.h 4c3a4b212d remove unneeded information from client 2 rokov pred
TickQueue.cpp 225a611a68 add tree seablings 2 rokov pred
TickQueue.h 225a611a68 add tree seablings 2 rokov pred
TickWorker.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
TickWorker.h 4c3a4b212d remove unneeded information from client 2 rokov pred
TreeSeblingBlock.cpp 225a611a68 add tree seablings 2 rokov pred
TreeSeblingBlock.h 225a611a68 add tree seablings 2 rokov pred
TreeTemplate.cpp 225a611a68 add tree seablings 2 rokov pred
TreeTemplate.h 225a611a68 add tree seablings 2 rokov pred
WorldGenerator.cpp 225a611a68 add tree seablings 2 rokov pred
WorldGenerator.h 225a611a68 add tree seablings 2 rokov pred
WorldLoader.cpp 106ad437b5 save and load multiblock structures 2 rokov pred
WorldLoader.h 4c3a4b212d remove unneeded information from client 2 rokov pred
WorldUpdate.cpp 4c3a4b212d remove unneeded information from client 2 rokov pred
WorldUpdate.h 4c3a4b212d remove unneeded information from client 2 rokov pred
WormCaveGenerator.cpp dec141550b introduce Multiblock structures (WIP) 2 rokov pred
WormCaveGenerator.h 677429fe6f add some basic caves 2 rokov pred