.. |
AbstractEventListener.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
AddEntityUpdate.cpp
|
5737635a11
player movement is now client sided
|
2 éve |
AddEntityUpdate.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Area.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Area.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
BasicBlock.cpp
|
225a611a68
add tree seablings
|
2 éve |
BasicBlocks.h
|
225a611a68
add tree seablings
|
2 éve |
BasicInterpolator.cpp
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
3 éve |
BasicInterpolator.h
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
3 éve |
BasicItems.cpp
|
bb7b5010d5
add torches and improved light sytsem
|
2 éve |
BasicItems.h
|
bb7b5010d5
add torches and improved light sytsem
|
2 éve |
BiomGenerator.cpp
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4c3a4b212d
remove unneeded information from client
|
2 éve |
BiomGenerator.h
|
677429fe6f
add some basic caves
|
2 éve |
Block.cpp
|
225a611a68
add tree seablings
|
2 éve |
Block.h
|
225a611a68
add tree seablings
|
2 éve |
BlockDestroyedEvent.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
BlockPlacedEvent.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
BlockType.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
BlockType.h
|
106ad437b5
save and load multiblock structures
|
2 éve |
CaveGenerator.cpp
|
677429fe6f
add some basic caves
|
2 éve |
CaveGenerator.h
|
677429fe6f
add some basic caves
|
2 éve |
Chunk.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
Chunk.h
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
Constants.h
|
bc47a43da6
add structure template system to world generator
|
2 éve |
CraftingStorage.cpp
|
b3ad4aca8c
add tree seblings
|
2 éve |
CraftingStorage.h
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acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
DefaultEventListener.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
Dimension.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
Dimension.h
|
106ad437b5
save and load multiblock structures
|
2 éve |
DimensionGenerator.cpp
|
225a611a68
add tree seablings
|
2 éve |
DimensionGenerator.h
|
225a611a68
add tree seablings
|
2 éve |
DoLaterHandler.cpp
|
a212c2aa0d
fixed lagging while chunk generation
|
2 éve |
DoLaterHandler.h
|
a212c2aa0d
fixed lagging while chunk generation
|
2 éve |
Effect.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
EffectFactory.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Entity.cpp
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
Entity.h
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
EntityRemovedUpdate.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
EntityRemovedUpdate.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
EntityType.cpp
|
74c4ba2226
player data will now be saved an loaded from save folder
|
2 éve |
EntityType.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Event.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
EventListener.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
EventThrower.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
FactoryCraft.vcxproj
|
225a611a68
add tree seablings
|
2 éve |
FactoryCraft.vcxproj.filters
|
225a611a68
add tree seablings
|
2 éve |
FastNoiseLite.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
FastNoiseWrapper.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
FastNoiseWrapper.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Game.cpp
|
225a611a68
add tree seablings
|
2 éve |
Game.h
|
225a611a68
add tree seablings
|
2 éve |
GeneratedStructure.cpp
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
GeneratedStructure.h
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
GenerationTemplate.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
GenerationTemplate.h
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
GrasslandBiom.cpp
|
b3ad4aca8c
add tree seblings
|
2 éve |
GrasslandBiom.h
|
677429fe6f
add some basic caves
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2 éve |
Inventory.cpp
|
de23ca92ba
add inventory tooltips
|
2 éve |
Inventory.h
|
b3ad4aca8c
add tree seblings
|
2 éve |
Item.cpp
|
de23ca92ba
add inventory tooltips
|
2 éve |
Item.h
|
de23ca92ba
add inventory tooltips
|
2 éve |
ItemEntity.cpp
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
ItemEntity.h
|
5737635a11
player movement is now client sided
|
2 éve |
ItemFilter.cpp
|
667b3bbc39
fix not executed recipie modifiers due to wrong filtering in locl inventory transactions
|
2 éve |
ItemFilter.h
|
667b3bbc39
fix not executed recipie modifiers due to wrong filtering in locl inventory transactions
|
2 éve |
ItemModifier.cpp
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
ItemModifier.h
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
ItemSkill.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
ItemSkill.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
ItemSlot.cpp
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
ItemSlot.h
|
07fcb7293f
add uiml based gui system
|
2 éve |
ItemStack.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
ItemStack.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
ItemType.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
ItemType.h
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
LightSources.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
LightSources.h
|
106ad437b5
save and load multiblock structures
|
2 éve |
LocationChangedEvent.h
|
a1cfecfcfb
Projektdateien hinzufügen.
|
3 éve |
ModelInfo.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
ModelInfo.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
MultiblockStructure.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
MultiblockStructure.h
|
106ad437b5
save and load multiblock structures
|
2 éve |
MultiblockTree.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
MultiblockTree.h
|
106ad437b5
save and load multiblock structures
|
2 éve |
NetworkMessage.cpp
|
bb7b5010d5
add torches and improved light sytsem
|
2 éve |
NetworkMessage.h
|
bb7b5010d5
add torches and improved light sytsem
|
2 éve |
NoBlock.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
NoBlock.h
|
106ad437b5
save and load multiblock structures
|
2 éve |
Noise.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Noise.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
NoiseInterpolator.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
NoiseInterpolator.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
OverworldDimension.cpp
|
677429fe6f
add some basic caves
|
2 éve |
OverworldDimension.h
|
677429fe6f
add some basic caves
|
2 éve |
Player.cpp
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
Player.h
|
5737635a11
player movement is now client sided
|
2 éve |
PlayerHand.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
PlayerHand.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
RandNoise.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
RandNoise.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Recipie.cpp
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
Recipie.h
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
RecipieList.h
|
ab403e6da4
players can now craft items using a basic shaped crafter
|
2 éve |
RecipieLoader.cpp
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
RecipieLoader.h
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
Server.cpp
|
225a611a68
add tree seablings
|
2 éve |
Server.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
Start.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
StaticInitializerOrder.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
StaticRegistry.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
StoneTool.cpp
|
acbc9e424e
add item modifiers to shaped recipies to allow recipies that do not consume an item completly
|
2 éve |
StoneTool.h
|
90beff9325
add stone tool and crafting recipie loader
|
2 éve |
TickOrganizer.cpp
|
225a611a68
add tree seablings
|
2 éve |
TickOrganizer.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
TickQueue.cpp
|
225a611a68
add tree seablings
|
2 éve |
TickQueue.h
|
225a611a68
add tree seablings
|
2 éve |
TickWorker.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
TickWorker.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
TreeSeblingBlock.cpp
|
225a611a68
add tree seablings
|
2 éve |
TreeSeblingBlock.h
|
225a611a68
add tree seablings
|
2 éve |
TreeTemplate.cpp
|
225a611a68
add tree seablings
|
2 éve |
TreeTemplate.h
|
225a611a68
add tree seablings
|
2 éve |
WorldGenerator.cpp
|
225a611a68
add tree seablings
|
2 éve |
WorldGenerator.h
|
225a611a68
add tree seablings
|
2 éve |
WorldLoader.cpp
|
106ad437b5
save and load multiblock structures
|
2 éve |
WorldLoader.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
WorldUpdate.cpp
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
WorldUpdate.h
|
4c3a4b212d
remove unneeded information from client
|
2 éve |
WormCaveGenerator.cpp
|
dec141550b
introduce Multiblock structures (WIP)
|
2 éve |
WormCaveGenerator.h
|
677429fe6f
add some basic caves
|
2 éve |