Kolja Strohm 028be923b5 add collision detection and gravity há 3 anos atrás
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
AddChunkUpdate.cpp b4ccd85d6b remove unneeded chunks from memory há 3 anos atrás
AddChunkUpdate.h 5aaf1718bb add foreground and background connection for each client há 3 anos atrás
Area.cpp b4ccd85d6b remove unneeded chunks from memory há 3 anos atrás
Area.h b4ccd85d6b remove unneeded chunks from memory há 3 anos atrás
BasicBlock.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
BasicBlocks.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
BiomGenerator.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
BiomGenerator.h 028be923b5 add collision detection and gravity há 3 anos atrás
BiomInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
Block.cpp d07bd95435 fix some issues with lazy block instantiation há 3 anos atrás
Block.h d07bd95435 fix some issues with lazy block instantiation há 3 anos atrás
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
BlockType.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
BlockType.h 028be923b5 add collision detection and gravity há 3 anos atrás
Chunk.cpp b4ccd85d6b remove unneeded chunks from memory há 3 anos atrás
Chunk.h b4ccd85d6b remove unneeded chunks from memory há 3 anos atrás
Constants.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
Dimension.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
Dimension.h 028be923b5 add collision detection and gravity há 3 anos atrás
DimensionGenerator.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
DimensionGenerator.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
Entity.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
Entity.h 028be923b5 add collision detection and gravity há 3 anos atrás
EntityType.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
EntityType.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
Event.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
EventListener.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
FactoryCraft.vcxproj 028be923b5 add collision detection and gravity há 3 anos atrás
FactoryCraft.vcxproj.filters 028be923b5 add collision detection and gravity há 3 anos atrás
Game.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
Game.h 3d0a6628fc removed tick lags when world updates are transmitted to clients há 3 anos atrás
GrasslandBiom.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
GrasslandBiom.h 028be923b5 add collision detection and gravity há 3 anos atrás
Inventory.cpp b4ccd85d6b remove unneeded chunks from memory há 3 anos atrás
Inventory.h 3d0a6628fc removed tick lags when world updates are transmitted to clients há 3 anos atrás
Item.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
Item.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemSkill.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemSkill.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemSlot.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemSlot.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemType.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
ItemType.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. há 3 anos atrás
NetworkResponse.cpp b4ccd85d6b remove unneeded chunks from memory há 3 anos atrás
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client há 3 anos atrás
NoBlock.cpp d07bd95435 fix some issues with lazy block instantiation há 3 anos atrás
NoBlock.h d07bd95435 fix some issues with lazy block instantiation há 3 anos atrás
Noise.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
Noise.h 028be923b5 add collision detection and gravity há 3 anos atrás
NoiseInterpolator.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
NoiseInterpolator.h 028be923b5 add collision detection and gravity há 3 anos atrás
OverworldDimension.cpp 40a9ac8c27 add tick and world update system há 3 anos atrás
OverworldDimension.h 40a9ac8c27 add tick and world update system há 3 anos atrás
PerlinNoise.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
PerlinNoise.h 028be923b5 add collision detection and gravity há 3 anos atrás
Player.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
Player.h 028be923b5 add collision detection and gravity há 3 anos atrás
Server.cpp d3ccc4551a fix missing chunks há 3 anos atrás
Server.h a3d41f9ca7 send port of unencrypted server to clients há 3 anos atrás
Start.cpp 5aaf1718bb add foreground and background connection for each client há 3 anos atrás
StaticInitializerOrder.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
StaticRegistry.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory há 3 anos atrás
WorldGenerator.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
WorldGenerator.h 3d0a6628fc removed tick lags when world updates are transmitted to clients há 3 anos atrás
WorldLoader.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients há 3 anos atrás
WorldLoader.h 3d0a6628fc removed tick lags when world updates are transmitted to clients há 3 anos atrás
WorldUpdate.cpp 028be923b5 add collision detection and gravity há 3 anos atrás
WorldUpdate.h d3ccc4551a fix missing chunks há 3 anos atrás