Kolja Strohm 028be923b5 add collision detection and gravity 3 anni fa
..
AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
AddChunkUpdate.cpp b4ccd85d6b remove unneeded chunks from memory 3 anni fa
AddChunkUpdate.h 5aaf1718bb add foreground and background connection for each client 3 anni fa
Area.cpp b4ccd85d6b remove unneeded chunks from memory 3 anni fa
Area.h b4ccd85d6b remove unneeded chunks from memory 3 anni fa
BasicBlock.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BasicBlocks.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
BiomGenerator.cpp 028be923b5 add collision detection and gravity 3 anni fa
BiomGenerator.h 028be923b5 add collision detection and gravity 3 anni fa
BiomInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
Block.cpp d07bd95435 fix some issues with lazy block instantiation 3 anni fa
Block.h d07bd95435 fix some issues with lazy block instantiation 3 anni fa
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
BlockType.cpp 028be923b5 add collision detection and gravity 3 anni fa
BlockType.h 028be923b5 add collision detection and gravity 3 anni fa
Chunk.cpp b4ccd85d6b remove unneeded chunks from memory 3 anni fa
Chunk.h b4ccd85d6b remove unneeded chunks from memory 3 anni fa
Constants.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
Dimension.cpp 028be923b5 add collision detection and gravity 3 anni fa
Dimension.h 028be923b5 add collision detection and gravity 3 anni fa
DimensionGenerator.cpp 028be923b5 add collision detection and gravity 3 anni fa
DimensionGenerator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
Entity.cpp 028be923b5 add collision detection and gravity 3 anni fa
Entity.h 028be923b5 add collision detection and gravity 3 anni fa
EntityType.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
EntityType.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
Event.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
EventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
FactoryCraft.vcxproj 028be923b5 add collision detection and gravity 3 anni fa
FactoryCraft.vcxproj.filters 028be923b5 add collision detection and gravity 3 anni fa
Game.cpp 028be923b5 add collision detection and gravity 3 anni fa
Game.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 anni fa
GrasslandBiom.cpp 028be923b5 add collision detection and gravity 3 anni fa
GrasslandBiom.h 028be923b5 add collision detection and gravity 3 anni fa
Inventory.cpp b4ccd85d6b remove unneeded chunks from memory 3 anni fa
Inventory.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 anni fa
Item.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
Item.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemSkill.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemSkill.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemSlot.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemSlot.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemType.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
ItemType.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 anni fa
NetworkResponse.cpp b4ccd85d6b remove unneeded chunks from memory 3 anni fa
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client 3 anni fa
NoBlock.cpp d07bd95435 fix some issues with lazy block instantiation 3 anni fa
NoBlock.h d07bd95435 fix some issues with lazy block instantiation 3 anni fa
Noise.cpp 028be923b5 add collision detection and gravity 3 anni fa
Noise.h 028be923b5 add collision detection and gravity 3 anni fa
NoiseInterpolator.cpp 028be923b5 add collision detection and gravity 3 anni fa
NoiseInterpolator.h 028be923b5 add collision detection and gravity 3 anni fa
OverworldDimension.cpp 40a9ac8c27 add tick and world update system 3 anni fa
OverworldDimension.h 40a9ac8c27 add tick and world update system 3 anni fa
PerlinNoise.cpp 028be923b5 add collision detection and gravity 3 anni fa
PerlinNoise.h 028be923b5 add collision detection and gravity 3 anni fa
Player.cpp 028be923b5 add collision detection and gravity 3 anni fa
Player.h 028be923b5 add collision detection and gravity 3 anni fa
Server.cpp d3ccc4551a fix missing chunks 3 anni fa
Server.h a3d41f9ca7 send port of unencrypted server to clients 3 anni fa
Start.cpp 5aaf1718bb add foreground and background connection for each client 3 anni fa
StaticInitializerOrder.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
StaticRegistry.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory 3 anni fa
WorldGenerator.cpp 028be923b5 add collision detection and gravity 3 anni fa
WorldGenerator.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 anni fa
WorldLoader.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 anni fa
WorldLoader.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 anni fa
WorldUpdate.cpp 028be923b5 add collision detection and gravity 3 anni fa
WorldUpdate.h d3ccc4551a fix missing chunks 3 anni fa