Kolja Strohm 028be923b5 add collision detection and gravity 3 jaren geleden
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
AddChunkUpdate.cpp b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
AddChunkUpdate.h 5aaf1718bb add foreground and background connection for each client 3 jaren geleden
Area.cpp b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
Area.h b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
BasicBlock.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
BasicBlocks.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
BiomGenerator.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
BiomGenerator.h 028be923b5 add collision detection and gravity 3 jaren geleden
BiomInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
Block.cpp d07bd95435 fix some issues with lazy block instantiation 3 jaren geleden
Block.h d07bd95435 fix some issues with lazy block instantiation 3 jaren geleden
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
BlockType.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
BlockType.h 028be923b5 add collision detection and gravity 3 jaren geleden
Chunk.cpp b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
Chunk.h b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
Constants.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
Dimension.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
Dimension.h 028be923b5 add collision detection and gravity 3 jaren geleden
DimensionGenerator.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
DimensionGenerator.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
Entity.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
Entity.h 028be923b5 add collision detection and gravity 3 jaren geleden
EntityType.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
EntityType.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
Event.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
EventListener.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
FactoryCraft.vcxproj 028be923b5 add collision detection and gravity 3 jaren geleden
FactoryCraft.vcxproj.filters 028be923b5 add collision detection and gravity 3 jaren geleden
Game.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
Game.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 jaren geleden
GrasslandBiom.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
GrasslandBiom.h 028be923b5 add collision detection and gravity 3 jaren geleden
Inventory.cpp b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
Inventory.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 jaren geleden
Item.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
Item.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemSkill.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemSkill.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemSlot.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemSlot.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemType.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
ItemType.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. 3 jaren geleden
NetworkResponse.cpp b4ccd85d6b remove unneeded chunks from memory 3 jaren geleden
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client 3 jaren geleden
NoBlock.cpp d07bd95435 fix some issues with lazy block instantiation 3 jaren geleden
NoBlock.h d07bd95435 fix some issues with lazy block instantiation 3 jaren geleden
Noise.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
Noise.h 028be923b5 add collision detection and gravity 3 jaren geleden
NoiseInterpolator.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
NoiseInterpolator.h 028be923b5 add collision detection and gravity 3 jaren geleden
OverworldDimension.cpp 40a9ac8c27 add tick and world update system 3 jaren geleden
OverworldDimension.h 40a9ac8c27 add tick and world update system 3 jaren geleden
PerlinNoise.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
PerlinNoise.h 028be923b5 add collision detection and gravity 3 jaren geleden
Player.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
Player.h 028be923b5 add collision detection and gravity 3 jaren geleden
Server.cpp d3ccc4551a fix missing chunks 3 jaren geleden
Server.h a3d41f9ca7 send port of unencrypted server to clients 3 jaren geleden
Start.cpp 5aaf1718bb add foreground and background connection for each client 3 jaren geleden
StaticInitializerOrder.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
StaticRegistry.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory 3 jaren geleden
WorldGenerator.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
WorldGenerator.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 jaren geleden
WorldLoader.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 jaren geleden
WorldLoader.h 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 jaren geleden
WorldUpdate.cpp 028be923b5 add collision detection and gravity 3 jaren geleden
WorldUpdate.h d3ccc4551a fix missing chunks 3 jaren geleden