Kolja Strohm
|
d33417ba91
fix moving to the right
|
2 jaren geleden |
Kolja Strohm
|
81fe9f3f21
fix some issues with the action target calculation
|
2 jaren geleden |
Kolja Strohm
|
d703f6bfdf
Implemented Item usage ans Skill system
|
2 jaren geleden |
Kolja Strohm
|
248594818b
fix world generation
|
2 jaren geleden |
Kolja Strohm
|
028be923b5
add collision detection and gravity
|
2 jaren geleden |
Kolja Strohm
|
b4ccd85d6b
remove unneeded chunks from memory
|
3 jaren geleden |
Kolja Strohm
|
e2ae7bea5e
fix some bugs
|
3 jaren geleden |
Kolja Strohm
|
3d0a6628fc
removed tick lags when world updates are transmitted to clients
|
3 jaren geleden |
Kolja Strohm
|
d3ccc4551a
fix missing chunks
|
3 jaren geleden |
Kolja Strohm
|
a3d41f9ca7
send port of unencrypted server to clients
|
3 jaren geleden |
Kolja Strohm
|
cd68cd0641
send auth key to client
|
3 jaren geleden |
Kolja Strohm
|
755205ca8b
logout and disconnect clients
|
3 jaren geleden |
Kolja Strohm
|
5aaf1718bb
add foreground and background connection for each client
|
3 jaren geleden |
Kolja Strohm
|
d07bd95435
fix some issues with lazy block instantiation
|
3 jaren geleden |
Kolja Strohm
|
1145b8c9dc
improved algorithm for clearung unneeded generated blocks
|
3 jaren geleden |
Kolja Strohm
|
a57b9f9611
blocks are now lazy instantiated to save memory
|
3 jaren geleden |
Kolja Strohm
|
3a0adc87e1
fix negative block address calculation
|
3 jaren geleden |
Kolja Strohm
|
d72792ecf8
fix chunk trie adresses
|
3 jaren geleden |
Kolja Strohm
|
b8d735ceaf
fix chunk naighbour indizes
|
3 jaren geleden |
Kolja Strohm
|
0e957111a0
fix compiler issues
|
3 jaren geleden |
Kolja Strohm
|
ee51723fd7
fix some issues
|
3 jaren geleden |
Kolja Strohm
|
5ece5d5ea1
fixed some bugs
|
3 jaren geleden |
Kolja Strohm
|
0587311ef1
corrected block neighbour system
|
3 jaren geleden |
Kolja Strohm
|
9028f508a2
fix some inventory memory leaks
|
3 jaren geleden |
Kolja Strohm
|
2b0d9a16a5
add a routine to save the game when the server stopps
|
3 jaren geleden |
Kolja Strohm
|
5390ccb98d
fixed a bug when calculating the world generator seed
|
3 jaren geleden |
Kolja Strohm
|
99aeb1fa2e
fixed a bug in the world loader if the world does not exists
|
3 jaren geleden |
Kolja Strohm
|
1c827c2f83
removed old includes
|
3 jaren geleden |
Kolja Strohm
|
172f61f656
implement basic network api design
|
3 jaren geleden |
Kolja Strohm
|
ddd5c63ba0
Entities will now be saved and loaded
|
3 jaren geleden |