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@@ -162,7 +162,7 @@ Game::Game( Framework::Text name, Framework::Text worldsDir )
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}
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int seed = 0;
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int index = 0;
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- for( char *n = name; n; n++ )
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+ for( char *n = name; *n; n++ )
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seed += (int)pow( (float)*n * 31, ( float )++index );
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generator = new WorldGenerator( seed, this );
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loader = new WorldLoader( this );
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