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@@ -10,437 +10,437 @@
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// Inhalt der Map Klasse aus Map.h
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// Inhalt der Map Klasse aus Map.h
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// Konstruktor
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// Konstruktor
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-Map::Map( KSGClient::MinigameServerClient *klient )
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- : ReferenceCounter()
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+Map::Map(KSGClient::MinigameServerClient* klient)
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+ : ReferenceCounter()
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{
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{
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- this->klient = klient;
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- schlange = new Array< Pos >();
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- ziele = new Array< Pos >();
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- feld = new LRahmen();
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- feld->setFarbe( 0xFFFFFFFF );
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- kam = new LRahmen();
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- kam->setFarbe( 0xFF777777 );
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- map = new LRahmen();
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- map->setFarbe( 0xFFFFFFFF );
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- map->setPosition( 10, 10 );
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- map->setSize( 200, 200 );
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- beendet = 1;
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- gameTime = 0;
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- rGen = 0;
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- move = 1;
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- sr = 1;
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- rend = 0;
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+ this->klient = klient;
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+ schlange = new Array< Pos >();
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+ ziele = new Array< Pos >();
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+ feld = new LRahmen();
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+ feld->setFarbe(0xFFFFFFFF);
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+ kam = new LRahmen();
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+ kam->setFarbe(0xFF777777);
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+ map = new LRahmen();
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+ map->setFarbe(0xFFFFFFFF);
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+ map->setPosition(10, 10);
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+ map->setSize(200, 200);
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+ beendet = 1;
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+ gameTime = 0;
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+ rGen = 0;
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+ move = 1;
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+ sr = 1;
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+ rend = 0;
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}
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}
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// Destruktor
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// Destruktor
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Map::~Map()
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Map::~Map()
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{
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{
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- speichern();
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- schlange->release();
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- ziele->release();
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- feld->release();
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- kam->release();
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- map->release();
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- if( rGen )
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- rGen->release();
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- if( klient )
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- klient->release();
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+ speichern();
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+ schlange->release();
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+ ziele->release();
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+ feld->release();
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+ kam->release();
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+ map->release();
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+ if (rGen)
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+ rGen->release();
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+ if (klient)
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+ klient->release();
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}
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}
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// nicht constant
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// nicht constant
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-void Map::reset( Text *zOptionen )
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+void Map::reset(Text* zOptionen)
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{
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{
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- gameTime = 0;
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- if( rGen )
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- rGen = (RandomGenerator *)rGen->release();
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- next = 0;
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- beendet = 0;
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- richtung = 0;
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- addAnzahl = 0;
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- score = 0;
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- scoreCheck = score * 11197;
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- schlange->leeren();
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- ziele->leeren();
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- Text *tmp = zOptionen->getTeilText( zOptionen->positionVon( '=' ) + 1, zOptionen->positionVon( ',' ) );
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- breite = *tmp;
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- tmp->release();
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- tmp = zOptionen->getTeilText( zOptionen->positionVon( '=', 1 ) + 1, zOptionen->positionVon( ',', 1 ) );
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- höhe = *tmp;
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- tmp->release();
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- tmp = zOptionen->getTeilText( zOptionen->positionVon( '=', 2 ) + 1, zOptionen->positionVon( ',', 2 ) );
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- zAnzahl = *tmp;
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- tmp->release();
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- tmp = zOptionen->getTeilText( zOptionen->positionVon( '=', 3 ) + 1, zOptionen->positionVon( ',', 3 ) );
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- neuAnzahl = *tmp;
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- tmp->release();
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- tmp = zOptionen->getTeilText( zOptionen->positionVon( '=', 4 ) + 1, zOptionen->positionVon( ',', 4 ) );
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- geschwindigkeit = *tmp;
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- tmp->release();
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- tmp = zOptionen->getTeilText( zOptionen->positionVon( '=', 5 ) + 1, zOptionen->positionVon( ',', 5 ) );
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- bool fortsetzen = (int)*tmp != 0;
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- tmp->release();
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- kamPos.x = 0;
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- kamPos.y = 0;
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- if( breite > 80 )
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- kamPos.x = breite / 2 - 40;
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- if( höhe > 50 )
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- kamPos.y = höhe / 2 - 25;
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- if( fortsetzen && DateiExistiert( "data/Minigames/Snake/data/game.save" ) && klient )
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- {
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- if( capture.istOffen() )
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- capture.close();
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- capture.setDatei( "data/Minigames/Snake/data/game.mgc" );
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- capture.open( Datei::Style::schreiben | Datei::Style::ende | Datei::Style::lesen );
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- Datei *save = new Datei();
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- save->setDatei( "data/Minigames/Snake/data/game.save" );
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- save->open( Datei::Style::lesen );
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- int br = 0;
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- int hö = 0;
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- __int64 seed;
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- save->lese( (char *)&seed, 8 );
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- rGen = new RandomGenerator();
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- rGen->setSeed( seed );
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- save->lese( (char *)&gameTime, 8 );
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- save->lese( (char *)&br, 4 );
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- save->lese( (char *)&hö, 4 );
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- if( br == breite && hö == höhe )
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- {
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- save->lese( (char *)&score, 4 );
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- scoreCheck = score * 11197;
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- save->lese( (char *)&richtung, 4 );
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- int anz = 0;
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- save->lese( (char *)&anz, 4 );
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- for( int i = 0; i < anz; i++ )
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- {
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- Pos p;
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- save->lese( (char *)&p.x, 2 );
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- save->lese( (char *)&p.y, 2 );
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- schlange->add( p );
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- }
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- save->lese( (char *)&anz, 4 );
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- for( int i = 0; i < anz; i++ )
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- {
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- Pos p;
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- save->lese( (char *)&p.x, 2 );
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- save->lese( (char *)&p.y, 2 );
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- ziele->add( p );
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- }
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- next = 1.0 / geschwindigkeit;
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- }
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- save->close();
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- save->release();
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- }
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- else
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- {
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- rGen = new RandomGenerator();
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- if( klient )
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- {
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- if( capture.istOffen() )
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- capture.close();
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- DateiRemove( "data/Minigames/Snake/data/game.mgc" );
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- capture.setDatei( "data/Minigames/Snake/data/game.mgc" );
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- capture.erstellen();
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- capture.open( Datei::Style::schreiben );
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- __int64 seed = rGen->getSeed();
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- capture.schreibe( (char *)&seed, 8 );
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- }
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- else
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- {
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- tmp = zOptionen->getTeilText( zOptionen->positionVon( '=', 6 ) + 1 );
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- rGen->setSeed( (__int64)*tmp );
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- tmp->release();
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- }
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- }
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- if( !schlange->getEintragAnzahl() )
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- schlange->add( Pos{ (short)( breite / 2 ), (short)( höhe / 2 ) } );
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+ gameTime = 0;
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+ if (rGen)
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+ rGen = (RandomGenerator*)rGen->release();
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+ next = 0;
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+ beendet = 0;
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+ richtung = 0;
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+ addAnzahl = 0;
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+ score = 0;
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+ scoreCheck = score * 11197;
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+ schlange->leeren();
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+ ziele->leeren();
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+ Text* tmp = zOptionen->getTeilText(zOptionen->positionVon('=') + 1, zOptionen->positionVon(','));
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+ breite = (int)*tmp;
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+ tmp->release();
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+ tmp = zOptionen->getTeilText(zOptionen->positionVon('=', 1) + 1, zOptionen->positionVon(',', 1));
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+ höhe = (int)*tmp;
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+ tmp->release();
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+ tmp = zOptionen->getTeilText(zOptionen->positionVon('=', 2) + 1, zOptionen->positionVon(',', 2));
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+ zAnzahl = (int)*tmp;
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+ tmp->release();
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+ tmp = zOptionen->getTeilText(zOptionen->positionVon('=', 3) + 1, zOptionen->positionVon(',', 3));
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+ neuAnzahl = (int)*tmp;
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+ tmp->release();
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+ tmp = zOptionen->getTeilText(zOptionen->positionVon('=', 4) + 1, zOptionen->positionVon(',', 4));
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+ geschwindigkeit = (int)*tmp;
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+ tmp->release();
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+ tmp = zOptionen->getTeilText(zOptionen->positionVon('=', 5) + 1, zOptionen->positionVon(',', 5));
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+ bool fortsetzen = (int)*tmp != 0;
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+ tmp->release();
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+ kamPos.x = 0;
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+ kamPos.y = 0;
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+ if (breite > 80)
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+ kamPos.x = breite / 2 - 40;
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+ if (höhe > 50)
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+ kamPos.y = höhe / 2 - 25;
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+ if (fortsetzen && DateiExistiert("data/Minigames/Snake/data/game.save") && klient)
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+ {
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+ if (capture.istOffen())
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+ capture.close();
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+ capture.setDatei("data/Minigames/Snake/data/game.mgc");
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+ capture.open(Datei::Style::schreiben | Datei::Style::ende | Datei::Style::lesen);
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+ Datei* save = new Datei();
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+ save->setDatei("data/Minigames/Snake/data/game.save");
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+ save->open(Datei::Style::lesen);
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+ int br = 0;
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+ int hö = 0;
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+ __int64 seed;
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+ save->lese((char*)&seed, 8);
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+ rGen = new RandomGenerator();
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+ rGen->setSeed(seed);
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+ save->lese((char*)&gameTime, 8);
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+ save->lese((char*)&br, 4);
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+ save->lese((char*)&hö, 4);
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+ if (br == breite && hö == höhe)
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+ {
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+ save->lese((char*)&score, 4);
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+ scoreCheck = score * 11197;
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+ save->lese((char*)&richtung, 4);
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+ int anz = 0;
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+ save->lese((char*)&anz, 4);
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+ for (int i = 0; i < anz; i++)
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+ {
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+ Pos p;
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+ save->lese((char*)&p.x, 2);
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+ save->lese((char*)&p.y, 2);
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+ schlange->add(p);
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+ }
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+ save->lese((char*)&anz, 4);
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+ for (int i = 0; i < anz; i++)
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+ {
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+ Pos p;
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+ save->lese((char*)&p.x, 2);
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+ save->lese((char*)&p.y, 2);
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+ ziele->add(p);
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+ }
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+ next = 1.0 / geschwindigkeit;
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+ }
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+ save->close();
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+ save->release();
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+ }
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+ else
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+ {
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+ rGen = new RandomGenerator();
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+ if (klient)
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+ {
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+ if (capture.istOffen())
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+ capture.close();
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+ DateiRemove("data/Minigames/Snake/data/game.mgc");
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+ capture.setDatei("data/Minigames/Snake/data/game.mgc");
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+ capture.erstellen();
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+ capture.open(Datei::Style::schreiben);
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+ __int64 seed = rGen->getSeed();
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+ capture.schreibe((char*)&seed, 8);
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+ }
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+ else
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+ {
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+ tmp = zOptionen->getTeilText(zOptionen->positionVon('=', 6) + 1);
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+ rGen->setSeed((__int64)*tmp);
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+ tmp->release();
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+ }
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+ }
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+ if (!schlange->getEintragAnzahl())
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+ schlange->add(Pos{ (short)(breite / 2), (short)(höhe / 2) });
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}
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}
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-void Map::doPublicMausEreignis( MausEreignis &me )
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+void Map::doPublicMausEreignis(MausEreignis& me)
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{
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{
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}
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}
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-void Map::doTastaturEreignis( TastaturEreignis &te )
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+void Map::doTastaturEreignis(TastaturEreignis& te)
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{
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{
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- if( !move )
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- return;
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- cs.lock();
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- if( !beendet )
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- {
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- bool save = 0;
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- if( te.taste == 'w' || te.taste == 'W' || te.taste == T_Oben )
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- {
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- if( te.id == TE_Press && richtung != 2 )
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- {
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- save = 1;
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- move = 0;
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- richtung = 0;
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- }
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- }
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- if( te.taste == 'd' || te.taste == 'D' || te.taste == T_Rechts )
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- {
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- if( te.id == TE_Press && richtung != 3 )
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- {
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- save = 1;
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- move = 0;
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- richtung = 1;
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- }
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- }
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- if( te.taste == 'a' || te.taste == 'A' || te.taste == T_Links )
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- {
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- if( te.id == TE_Press && richtung != 1 )
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- {
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- save = 1;
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- move = 0;
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- richtung = 3;
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- }
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- }
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- if( te.taste == 's' || te.taste == 'S' || te.taste == T_Unten )
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- {
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- if( te.id == TE_Press && richtung != 0 )
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- {
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- save = 1;
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- move = 0;
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- richtung = 2;
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- }
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- }
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- if( klient && save )
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- {
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- capture.schreibe( (char *)&gameTime, 8 );
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- capture.schreibe( (char *)&te.taste, 1 );
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- }
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- }
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- cs.unlock();
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+ if (!move)
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+ return;
|
|
|
|
+ cs.lock();
|
|
|
|
+ if (!beendet)
|
|
|
|
+ {
|
|
|
|
+ bool save = 0;
|
|
|
|
+ if (te.taste == 'w' || te.taste == 'W' || te.taste == T_Oben)
|
|
|
|
+ {
|
|
|
|
+ if (te.id == TE_Press && richtung != 2)
|
|
|
|
+ {
|
|
|
|
+ save = 1;
|
|
|
|
+ move = 0;
|
|
|
|
+ richtung = 0;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ if (te.taste == 'd' || te.taste == 'D' || te.taste == T_Rechts)
|
|
|
|
+ {
|
|
|
|
+ if (te.id == TE_Press && richtung != 3)
|
|
|
|
+ {
|
|
|
|
+ save = 1;
|
|
|
|
+ move = 0;
|
|
|
|
+ richtung = 1;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ if (te.taste == 'a' || te.taste == 'A' || te.taste == T_Links)
|
|
|
|
+ {
|
|
|
|
+ if (te.id == TE_Press && richtung != 1)
|
|
|
|
+ {
|
|
|
|
+ save = 1;
|
|
|
|
+ move = 0;
|
|
|
|
+ richtung = 3;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ if (te.taste == 's' || te.taste == 'S' || te.taste == T_Unten)
|
|
|
|
+ {
|
|
|
|
+ if (te.id == TE_Press && richtung != 0)
|
|
|
|
+ {
|
|
|
|
+ save = 1;
|
|
|
|
+ move = 0;
|
|
|
|
+ richtung = 2;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ if (klient && save)
|
|
|
|
+ {
|
|
|
|
+ capture.schreibe((char*)&gameTime, 8);
|
|
|
|
+ capture.schreibe((char*)&te.taste, 1);
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ cs.unlock();
|
|
}
|
|
}
|
|
|
|
|
|
-bool Map::tick( double tickVal )
|
|
|
|
|
|
+bool Map::tick(double tickVal)
|
|
{
|
|
{
|
|
- if( beendet )
|
|
|
|
- return 0;
|
|
|
|
- bool ret = rend;
|
|
|
|
- cs.lock();
|
|
|
|
- gameTime += tickVal;
|
|
|
|
- rend = 0;
|
|
|
|
- next -= tickVal;
|
|
|
|
- while( next < 0 && !beendet )
|
|
|
|
- {
|
|
|
|
- move = 1;
|
|
|
|
- ret = 1;
|
|
|
|
- next += 1.0 / geschwindigkeit;
|
|
|
|
- int nx = schlange->get( 0 ).x;
|
|
|
|
- int ny = schlange->get( 0 ).y;
|
|
|
|
- if( richtung == 0 )
|
|
|
|
- ny--;
|
|
|
|
- if( richtung == 1 )
|
|
|
|
- nx++;
|
|
|
|
- if( richtung == 2 )
|
|
|
|
- ny++;
|
|
|
|
- if( richtung == 3 )
|
|
|
|
- nx--;
|
|
|
|
- if( breite > 80 )
|
|
|
|
- {
|
|
|
|
- kamPos.x = nx - 40;
|
|
|
|
- if( kamPos.x < 0 )
|
|
|
|
- kamPos.x = 0;
|
|
|
|
- if( kamPos.x + 80 > breite )
|
|
|
|
- kamPos.x = breite - 80;
|
|
|
|
- }
|
|
|
|
- if( höhe > 50 )
|
|
|
|
- {
|
|
|
|
- kamPos.y = ny - 25;
|
|
|
|
- if( kamPos.y < 0 )
|
|
|
|
- kamPos.y = 0;
|
|
|
|
- if( kamPos.y + 50 > höhe )
|
|
|
|
- kamPos.y = höhe - 50;
|
|
|
|
- }
|
|
|
|
- int sAnz = schlange->getEintragAnzahl();
|
|
|
|
- for( int i = 0; i < sAnz; i++ )
|
|
|
|
- beendet |= nx == schlange->get( i ).x && ny == schlange->get( i ).y;
|
|
|
|
- beendet |= nx < 0 || nx >= breite;
|
|
|
|
- beendet |= ny < 0 || ny >= höhe;
|
|
|
|
- int zAnz = ziele->getEintragAnzahl();
|
|
|
|
- bool neuZ = !zAnz;
|
|
|
|
- for( int i = 0; i < zAnz; i++ )
|
|
|
|
- neuZ |= nx == ziele->get( i ).x && ny == ziele->get( i ).y;
|
|
|
|
- if( neuZ )
|
|
|
|
- {
|
|
|
|
- addAnzahl += neuAnzahl;
|
|
|
|
- ziele->leeren();
|
|
|
|
- for( int i = 0; i < zAnzahl; i++ )
|
|
|
|
- ziele->add( Pos{ (short)( rGen->rand() * breite ), (short)( rGen->rand() * höhe ) } );
|
|
|
|
- if( zAnz )
|
|
|
|
- {
|
|
|
|
- score++;
|
|
|
|
- scoreCheck = score * 11197;
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- if( score * 11197 != scoreCheck )
|
|
|
|
- {
|
|
|
|
- beendet = 1;
|
|
|
|
- score = 0;
|
|
|
|
- scoreCheck = 0;
|
|
|
|
- }
|
|
|
|
- if( !beendet )
|
|
|
|
- {
|
|
|
|
- schlange->add( Pos{ (short)nx, (short)ny }, 0 );
|
|
|
|
- if( !addAnzahl )
|
|
|
|
- schlange->remove( sAnz );
|
|
|
|
- else
|
|
|
|
- addAnzahl--;
|
|
|
|
- }
|
|
|
|
- else if( klient )
|
|
|
|
- {
|
|
|
|
- capture.close();
|
|
|
|
- DateiRemove( "data/Minigames/Snake/data/upload.mgc" );
|
|
|
|
- DateiUmbenennen( "data/Minigames/Snake/data/game.mgc", "data/Minigames/Snake/data/upload.mgc" );
|
|
|
|
- int tmpScore = score;
|
|
|
|
- KSGClient::MinigameServerClient *tmpKlient = dynamic_cast<KSGClient::MinigameServerClient *>( klient->getThis() );
|
|
|
|
- new AsynchronCall( [tmpScore, tmpKlient]()
|
|
|
|
- {
|
|
|
|
- InitDatei *opd = new InitDatei( "data/Minigames/Snake/data/optionen.ini" );
|
|
|
|
- opd->laden();
|
|
|
|
- Text optionen = "Width=";
|
|
|
|
- optionen += opd->zWert( "Breite" )->getText();
|
|
|
|
- optionen += ",Height=";
|
|
|
|
- optionen += opd->zWert( "Höhe" )->getText();
|
|
|
|
- optionen += ",Ziele=";
|
|
|
|
- optionen += opd->zWert( "Ziele" )->getText();
|
|
|
|
- optionen += ",Anhang=";
|
|
|
|
- optionen += opd->zWert( "Anhängen" )->getText();
|
|
|
|
- optionen += ",Speed=";
|
|
|
|
- optionen += opd->zWert( "Geschwindigkeit" )->getText();
|
|
|
|
- opd->release();
|
|
|
|
- Datei d;
|
|
|
|
- d.setDatei( "data/Minigames/Snake/data/upload.mgc" );
|
|
|
|
- tmpKlient->reportEndOfGame( "Snake", optionen, tmpScore, &d );
|
|
|
|
- DateiRemove( "data/Minigames/Snake/data/upload.mgc" );
|
|
|
|
- tmpKlient->release();
|
|
|
|
- } );
|
|
|
|
- KSGTDatei *stb = new KSGTDatei( "data/Minigames/Snake/data/score.ksgt" );
|
|
|
|
- if( !stb->laden() )
|
|
|
|
- DateiPfadErstellen( "data/Minigames/Snake/data/score.ksgt" );
|
|
|
|
- RCArray< Text > *zeile = new RCArray< Text >();
|
|
|
|
- Zeit *zeit = getZeit();
|
|
|
|
- zeile->add( zeit->getZeit( "y-m-d h:i:s" ) );
|
|
|
|
- zeit->release();
|
|
|
|
- Text *scoreT = new Text();
|
|
|
|
- scoreT->append( score );
|
|
|
|
- zeile->add( scoreT );
|
|
|
|
- Text *breiteT = new Text();
|
|
|
|
- breiteT->append( breite );
|
|
|
|
- zeile->add( breiteT );
|
|
|
|
- Text *höheT = new Text();
|
|
|
|
- höheT->append( höhe );
|
|
|
|
- zeile->add( höheT );
|
|
|
|
- Text *geschwindigkeitT = new Text();
|
|
|
|
- geschwindigkeitT->append( geschwindigkeit );
|
|
|
|
- zeile->add( geschwindigkeitT );
|
|
|
|
- Text *zAnzahlT = new Text();
|
|
|
|
- zAnzahlT->append( zAnzahl );
|
|
|
|
- zeile->add( zAnzahlT );
|
|
|
|
- Text *nAnzahlT = new Text();
|
|
|
|
- nAnzahlT->append( neuAnzahl );
|
|
|
|
- zeile->add( nAnzahlT );
|
|
|
|
- stb->addZeile( 7, zeile );
|
|
|
|
- zeile->release();
|
|
|
|
- stb->speichern();
|
|
|
|
- stb->release();
|
|
|
|
- DateiRemove( "data/Minigames/Snake/data/game.save" );
|
|
|
|
- }
|
|
|
|
- }
|
|
|
|
- cs.unlock();
|
|
|
|
- return ret;
|
|
|
|
|
|
+ if (beendet)
|
|
|
|
+ return 0;
|
|
|
|
+ bool ret = rend;
|
|
|
|
+ cs.lock();
|
|
|
|
+ gameTime += tickVal;
|
|
|
|
+ rend = 0;
|
|
|
|
+ next -= tickVal;
|
|
|
|
+ while (next < 0 && !beendet)
|
|
|
|
+ {
|
|
|
|
+ move = 1;
|
|
|
|
+ ret = 1;
|
|
|
|
+ next += 1.0 / geschwindigkeit;
|
|
|
|
+ int nx = schlange->get(0).x;
|
|
|
|
+ int ny = schlange->get(0).y;
|
|
|
|
+ if (richtung == 0)
|
|
|
|
+ ny--;
|
|
|
|
+ if (richtung == 1)
|
|
|
|
+ nx++;
|
|
|
|
+ if (richtung == 2)
|
|
|
|
+ ny++;
|
|
|
|
+ if (richtung == 3)
|
|
|
|
+ nx--;
|
|
|
|
+ if (breite > 80)
|
|
|
|
+ {
|
|
|
|
+ kamPos.x = nx - 40;
|
|
|
|
+ if (kamPos.x < 0)
|
|
|
|
+ kamPos.x = 0;
|
|
|
|
+ if (kamPos.x + 80 > breite)
|
|
|
|
+ kamPos.x = breite - 80;
|
|
|
|
+ }
|
|
|
|
+ if (höhe > 50)
|
|
|
|
+ {
|
|
|
|
+ kamPos.y = ny - 25;
|
|
|
|
+ if (kamPos.y < 0)
|
|
|
|
+ kamPos.y = 0;
|
|
|
|
+ if (kamPos.y + 50 > höhe)
|
|
|
|
+ kamPos.y = höhe - 50;
|
|
|
|
+ }
|
|
|
|
+ int sAnz = schlange->getEintragAnzahl();
|
|
|
|
+ for (int i = 0; i < sAnz; i++)
|
|
|
|
+ beendet |= nx == schlange->get(i).x && ny == schlange->get(i).y;
|
|
|
|
+ beendet |= nx < 0 || nx >= breite;
|
|
|
|
+ beendet |= ny < 0 || ny >= höhe;
|
|
|
|
+ int zAnz = ziele->getEintragAnzahl();
|
|
|
|
+ bool neuZ = !zAnz;
|
|
|
|
+ for (int i = 0; i < zAnz; i++)
|
|
|
|
+ neuZ |= nx == ziele->get(i).x && ny == ziele->get(i).y;
|
|
|
|
+ if (neuZ)
|
|
|
|
+ {
|
|
|
|
+ addAnzahl += neuAnzahl;
|
|
|
|
+ ziele->leeren();
|
|
|
|
+ for (int i = 0; i < zAnzahl; i++)
|
|
|
|
+ ziele->add(Pos{ (short)(rGen->rand() * breite), (short)(rGen->rand() * höhe) });
|
|
|
|
+ if (zAnz)
|
|
|
|
+ {
|
|
|
|
+ score++;
|
|
|
|
+ scoreCheck = score * 11197;
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ if (score * 11197 != scoreCheck)
|
|
|
|
+ {
|
|
|
|
+ beendet = 1;
|
|
|
|
+ score = 0;
|
|
|
|
+ scoreCheck = 0;
|
|
|
|
+ }
|
|
|
|
+ if (!beendet)
|
|
|
|
+ {
|
|
|
|
+ schlange->add(Pos{ (short)nx, (short)ny }, 0);
|
|
|
|
+ if (!addAnzahl)
|
|
|
|
+ schlange->remove(sAnz);
|
|
|
|
+ else
|
|
|
|
+ addAnzahl--;
|
|
|
|
+ }
|
|
|
|
+ else if (klient)
|
|
|
|
+ {
|
|
|
|
+ capture.close();
|
|
|
|
+ DateiRemove("data/Minigames/Snake/data/upload.mgc");
|
|
|
|
+ DateiUmbenennen("data/Minigames/Snake/data/game.mgc", "data/Minigames/Snake/data/upload.mgc");
|
|
|
|
+ int tmpScore = score;
|
|
|
|
+ KSGClient::MinigameServerClient* tmpKlient = dynamic_cast<KSGClient::MinigameServerClient*>(klient->getThis());
|
|
|
|
+ new AsynchronCall([tmpScore, tmpKlient]()
|
|
|
|
+ {
|
|
|
|
+ InitDatei* opd = new InitDatei("data/Minigames/Snake/data/optionen.ini");
|
|
|
|
+ opd->laden();
|
|
|
|
+ Text optionen = "Width=";
|
|
|
|
+ optionen += opd->zWert("Breite")->getText();
|
|
|
|
+ optionen += ",Height=";
|
|
|
|
+ optionen += opd->zWert("Höhe")->getText();
|
|
|
|
+ optionen += ",Ziele=";
|
|
|
|
+ optionen += opd->zWert("Ziele")->getText();
|
|
|
|
+ optionen += ",Anhang=";
|
|
|
|
+ optionen += opd->zWert("Anhängen")->getText();
|
|
|
|
+ optionen += ",Speed=";
|
|
|
|
+ optionen += opd->zWert("Geschwindigkeit")->getText();
|
|
|
|
+ opd->release();
|
|
|
|
+ Datei d;
|
|
|
|
+ d.setDatei("data/Minigames/Snake/data/upload.mgc");
|
|
|
|
+ tmpKlient->reportEndOfGame("Snake", optionen, tmpScore, &d);
|
|
|
|
+ DateiRemove("data/Minigames/Snake/data/upload.mgc");
|
|
|
|
+ tmpKlient->release();
|
|
|
|
+ });
|
|
|
|
+ KSGTDatei* stb = new KSGTDatei("data/Minigames/Snake/data/score.ksgt");
|
|
|
|
+ if (!stb->laden())
|
|
|
|
+ DateiPfadErstellen("data/Minigames/Snake/data/score.ksgt");
|
|
|
|
+ RCArray< Text >* zeile = new RCArray< Text >();
|
|
|
|
+ Zeit* zeit = getZeit();
|
|
|
|
+ zeile->add(zeit->getZeit("y-m-d h:i:s"));
|
|
|
|
+ zeit->release();
|
|
|
|
+ Text* scoreT = new Text();
|
|
|
|
+ scoreT->append(score);
|
|
|
|
+ zeile->add(scoreT);
|
|
|
|
+ Text* breiteT = new Text();
|
|
|
|
+ breiteT->append(breite);
|
|
|
|
+ zeile->add(breiteT);
|
|
|
|
+ Text* höheT = new Text();
|
|
|
|
+ höheT->append(höhe);
|
|
|
|
+ zeile->add(höheT);
|
|
|
|
+ Text* geschwindigkeitT = new Text();
|
|
|
|
+ geschwindigkeitT->append(geschwindigkeit);
|
|
|
|
+ zeile->add(geschwindigkeitT);
|
|
|
|
+ Text* zAnzahlT = new Text();
|
|
|
|
+ zAnzahlT->append(zAnzahl);
|
|
|
|
+ zeile->add(zAnzahlT);
|
|
|
|
+ Text* nAnzahlT = new Text();
|
|
|
|
+ nAnzahlT->append(neuAnzahl);
|
|
|
|
+ zeile->add(nAnzahlT);
|
|
|
|
+ stb->addZeile(7, zeile);
|
|
|
|
+ zeile->release();
|
|
|
|
+ stb->speichern();
|
|
|
|
+ stb->release();
|
|
|
|
+ DateiRemove("data/Minigames/Snake/data/game.save");
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+ cs.unlock();
|
|
|
|
+ return ret;
|
|
}
|
|
}
|
|
|
|
|
|
-void Map::render( Bild &zRObj )
|
|
|
|
|
|
+void Map::render(Bild& zRObj)
|
|
{
|
|
{
|
|
- int xStart = 0;
|
|
|
|
- int yStart = 0;
|
|
|
|
- if( breite < 80 )
|
|
|
|
- xStart = 400 - breite * 5;
|
|
|
|
- else
|
|
|
|
- xStart -= kamPos.x * 10;
|
|
|
|
- if( höhe < 50 )
|
|
|
|
- yStart = 250 - höhe * 5;
|
|
|
|
- else
|
|
|
|
- yStart -= kamPos.y * 10;
|
|
|
|
- feld->setPosition( xStart, yStart );
|
|
|
|
- feld->setSize( breite * 10, höhe * 10 );
|
|
|
|
- feld->render( zRObj );
|
|
|
|
- bool rMap = breite > 80 || höhe > 50;
|
|
|
|
- int sLän = schlange->getEintragAnzahl();
|
|
|
|
- for( int i = 0; i < sLän; i++ )
|
|
|
|
- zRObj.fillRegion( xStart + schlange->get( i ).x * 10, yStart + schlange->get( i ).y * 10, 9, 9, 0xFFFFFFFF );
|
|
|
|
- int zAnz = ziele->getEintragAnzahl();
|
|
|
|
- for( int i = 0; i < zAnz; i++ )
|
|
|
|
- zRObj.fillRegion( xStart + ziele->get( i ).x * 10, yStart + ziele->get( i ).y * 10, 9, 9, 0xFF00FF00 );
|
|
|
|
- if( rMap )
|
|
|
|
- {
|
|
|
|
- const Punkt &dOff = zRObj.getDrawOff();
|
|
|
|
- map->render( zRObj );
|
|
|
|
- for( int i = 0; i < sLän; i++ )
|
|
|
|
- zRObj.setPixelDP( 10 + ( 200 * schlange->get( i ).x ) / breite + dOff.x, 10 + ( 200 * schlange->get( i ).y ) / höhe + dOff.y, 0xFFFFFFFF );
|
|
|
|
- for( int i = 0; i < zAnz; i++ )
|
|
|
|
- zRObj.setPixelDP( 10 + ( 200 * ziele->get( i ).x ) / breite + dOff.x, 10 + ( 200 * ziele->get( i ).y ) / höhe + dOff.y, 0xFF00FF00 );
|
|
|
|
- kam->setPosition( 10 + ( 200 * kamPos.x ) / breite, 10 + ( 200 * kamPos.y ) / höhe );
|
|
|
|
- kam->setSize( 16000 / breite, ( 10000 ) / höhe );
|
|
|
|
- if( kam->getBreite() > 200 )
|
|
|
|
- kam->setSize( 200, kam->getHeight() );
|
|
|
|
- if( kam->getHeight() > 200 )
|
|
|
|
- kam->setSize( kam->getBreite(), 200 );
|
|
|
|
- kam->render( zRObj );
|
|
|
|
- }
|
|
|
|
|
|
+ int xStart = 0;
|
|
|
|
+ int yStart = 0;
|
|
|
|
+ if (breite < 80)
|
|
|
|
+ xStart = 400 - breite * 5;
|
|
|
|
+ else
|
|
|
|
+ xStart -= kamPos.x * 10;
|
|
|
|
+ if (höhe < 50)
|
|
|
|
+ yStart = 250 - höhe * 5;
|
|
|
|
+ else
|
|
|
|
+ yStart -= kamPos.y * 10;
|
|
|
|
+ feld->setPosition(xStart, yStart);
|
|
|
|
+ feld->setSize(breite * 10, höhe * 10);
|
|
|
|
+ feld->render(zRObj);
|
|
|
|
+ bool rMap = breite > 80 || höhe > 50;
|
|
|
|
+ int sLän = schlange->getEintragAnzahl();
|
|
|
|
+ for (int i = 0; i < sLän; i++)
|
|
|
|
+ zRObj.fillRegion(xStart + schlange->get(i).x * 10, yStart + schlange->get(i).y * 10, 9, 9, 0xFFFFFFFF);
|
|
|
|
+ int zAnz = ziele->getEintragAnzahl();
|
|
|
|
+ for (int i = 0; i < zAnz; i++)
|
|
|
|
+ zRObj.fillRegion(xStart + ziele->get(i).x * 10, yStart + ziele->get(i).y * 10, 9, 9, 0xFF00FF00);
|
|
|
|
+ if (rMap)
|
|
|
|
+ {
|
|
|
|
+ const Punkt& dOff = zRObj.getDrawOff();
|
|
|
|
+ map->render(zRObj);
|
|
|
|
+ for (int i = 0; i < sLän; i++)
|
|
|
|
+ zRObj.setPixelDP(10 + (200 * schlange->get(i).x) / breite + dOff.x, 10 + (200 * schlange->get(i).y) / höhe + dOff.y, 0xFFFFFFFF);
|
|
|
|
+ for (int i = 0; i < zAnz; i++)
|
|
|
|
+ zRObj.setPixelDP(10 + (200 * ziele->get(i).x) / breite + dOff.x, 10 + (200 * ziele->get(i).y) / höhe + dOff.y, 0xFF00FF00);
|
|
|
|
+ kam->setPosition(10 + (200 * kamPos.x) / breite, 10 + (200 * kamPos.y) / höhe);
|
|
|
|
+ kam->setSize(16000 / breite, (10000) / höhe);
|
|
|
|
+ if (kam->getBreite() > 200)
|
|
|
|
+ kam->setSize(200, kam->getHeight());
|
|
|
|
+ if (kam->getHeight() > 200)
|
|
|
|
+ kam->setSize(kam->getBreite(), 200);
|
|
|
|
+ kam->render(zRObj);
|
|
|
|
+ }
|
|
}
|
|
}
|
|
|
|
|
|
void Map::speichern()
|
|
void Map::speichern()
|
|
{
|
|
{
|
|
- if( !beendet )
|
|
|
|
- {
|
|
|
|
- if( capture.istOffen() )
|
|
|
|
- capture.close();
|
|
|
|
- Datei *d = new Datei();
|
|
|
|
- d->setDatei( "data/Minigames/Snake/data/game.save" );
|
|
|
|
- d->erstellen();
|
|
|
|
- d->open( Datei::Style::schreiben );
|
|
|
|
- __int64 seed = rGen->getSeed();
|
|
|
|
- d->schreibe( (char *)&seed, 8 );
|
|
|
|
- d->schreibe( (char *)&gameTime, 8 );
|
|
|
|
- d->schreibe( (char *)&breite, 4 );
|
|
|
|
- d->schreibe( (char *)&höhe, 4 );
|
|
|
|
- d->schreibe( (char *)&score, 4 );
|
|
|
|
- d->schreibe( (char *)&richtung, 4 );
|
|
|
|
- int anz = schlange->getEintragAnzahl();
|
|
|
|
- d->schreibe( (char *)&anz, 4 );
|
|
|
|
- for( int i = 0; i < anz; i++ )
|
|
|
|
- {
|
|
|
|
- short p = schlange->get( i ).x;
|
|
|
|
- d->schreibe( (char *)&p, 2 );
|
|
|
|
- p = schlange->get( i ).y;
|
|
|
|
- d->schreibe( (char *)&p, 2 );
|
|
|
|
- }
|
|
|
|
- anz = ziele->getEintragAnzahl();
|
|
|
|
- d->schreibe( (char *)&anz, 4 );
|
|
|
|
- for( int i = 0; i < anz; i++ )
|
|
|
|
- {
|
|
|
|
- short p = ziele->get( i ).x;
|
|
|
|
- d->schreibe( (char *)&p, 2 );
|
|
|
|
- p = ziele->get( i ).y;
|
|
|
|
- d->schreibe( (char *)&p, 2 );
|
|
|
|
- }
|
|
|
|
- d->close();
|
|
|
|
- d->release();
|
|
|
|
- }
|
|
|
|
- else if( klient )
|
|
|
|
- DateiRemove( "data/Minigames/Snake/data/game.save" );
|
|
|
|
|
|
+ if (!beendet)
|
|
|
|
+ {
|
|
|
|
+ if (capture.istOffen())
|
|
|
|
+ capture.close();
|
|
|
|
+ Datei* d = new Datei();
|
|
|
|
+ d->setDatei("data/Minigames/Snake/data/game.save");
|
|
|
|
+ d->erstellen();
|
|
|
|
+ d->open(Datei::Style::schreiben);
|
|
|
|
+ __int64 seed = rGen->getSeed();
|
|
|
|
+ d->schreibe((char*)&seed, 8);
|
|
|
|
+ d->schreibe((char*)&gameTime, 8);
|
|
|
|
+ d->schreibe((char*)&breite, 4);
|
|
|
|
+ d->schreibe((char*)&höhe, 4);
|
|
|
|
+ d->schreibe((char*)&score, 4);
|
|
|
|
+ d->schreibe((char*)&richtung, 4);
|
|
|
|
+ int anz = schlange->getEintragAnzahl();
|
|
|
|
+ d->schreibe((char*)&anz, 4);
|
|
|
|
+ for (int i = 0; i < anz; i++)
|
|
|
|
+ {
|
|
|
|
+ short p = schlange->get(i).x;
|
|
|
|
+ d->schreibe((char*)&p, 2);
|
|
|
|
+ p = schlange->get(i).y;
|
|
|
|
+ d->schreibe((char*)&p, 2);
|
|
|
|
+ }
|
|
|
|
+ anz = ziele->getEintragAnzahl();
|
|
|
|
+ d->schreibe((char*)&anz, 4);
|
|
|
|
+ for (int i = 0; i < anz; i++)
|
|
|
|
+ {
|
|
|
|
+ short p = ziele->get(i).x;
|
|
|
|
+ d->schreibe((char*)&p, 2);
|
|
|
|
+ p = ziele->get(i).y;
|
|
|
|
+ d->schreibe((char*)&p, 2);
|
|
|
|
+ }
|
|
|
|
+ d->close();
|
|
|
|
+ d->release();
|
|
|
|
+ }
|
|
|
|
+ else if (klient)
|
|
|
|
+ DateiRemove("data/Minigames/Snake/data/game.save");
|
|
}
|
|
}
|
|
|
|
|
|
// constant
|
|
// constant
|
|
int Map::getScore() const
|
|
int Map::getScore() const
|
|
{
|
|
{
|
|
- return score;
|
|
|
|
|
|
+ return score;
|
|
}
|
|
}
|
|
|
|
|
|
bool Map::istBeendet() const
|
|
bool Map::istBeendet() const
|
|
{
|
|
{
|
|
- return beendet;
|
|
|
|
|
|
+ return beendet;
|
|
}
|
|
}
|