Commit History

Author SHA1 Message Date
  Kolja Strohm 20065ae6e3 add Logging Configuration 4 months ago
  Kolja Strohm 2a35079df7 add streams 4 months ago
  Kolja Strohm 544348198d Add Iterator Interface 4 months ago
  Kolja Strohm 7abf9d2f93 implement regular expressions 8 months ago
  Kolja Strohm 55079f49d8 add getFirstElement to XML Editor and getChildIndex to XML Element and fix Maybe type 10 months ago
  Kolja Strohm b3c59f21f2 allow model collections to decide if they are rendered or ticked 1 year ago
  Kolja Strohm f6465672a1 improved visual studio code filters 1 year ago
  Kolja Strohm 5108479057 add base64 encoding and ZList 2D element 1 year ago
  Kolja Strohm 30ecb1e460 Add ObjFile class to import 3d triangulated models from .obj files 2 years ago
  Kolja Strohm 8bcc04ee9d add ByteArrayReader class 2 years ago
  Kolja Strohm fb928b130b Add ImmutablePair and VecN Datatypes 2 years ago
  Kolja Strohm 6790eac885 add json validation functionality 2 years ago
  Kolja Strohm 9b0427a85d introduce model3D collections to add and remove a large amound of models to the world faster 2 years ago
  Kolja Strohm 551183b7ce introduce vertex and index buffer for each 3d model 2 years ago
  Kolja Strohm 993493f4b5 fix some issues with array usages and add tests 2 years ago
  Kolja Strohm 7a664a142b add Either and Maybe types 2 years ago
  Kolja Strohm 8d037b6649 improved performance of dx11 graphics api and general array structure 2 years ago
  Kolja Strohm 10e4e31f59 add missing files to windows project 2 years ago
  Kolja Strohm 8c1e86952d use more flexible implementation of reference counting 3 years ago
  Kolja Strohm f4143f6026 Bessere Interfacestruktur für Schreiber und Leser hinzugefügt 3 years ago
  Kolja Strohm 48052926c6 Slider Objekt hinzugefügt 4 years ago
  Kolja Strohm b2ee1cdf45 Directx9 benutzt jetzt raytracer fürs rendern von 3d objeten. die performance lässt zu wünschen übrich 5 years ago
  Kolja Strohm 0a93a2cbcc Funktionalität zu Welt2D hinzugefügt 5 years ago
  Kolja Strohm 62cc6cddc5 UIMessage Dialog hinzugefügt 5 years ago
  Kolja Strohm 0e10ee7f87 DirectX12 API weiterentwickelt 5 years ago
  Kolja Strohm 6885bc3358 Direct X12 API Basis implementiert 5 years ago
  Kolja Strohm 4fcb4db963 Render Code in GraphicsApi Klasse ausgelagert, um verschiedene DirectX Versionen unterstützen zu können 5 years ago
  Kolja Strohm 49191afa5a Direct X code wird in Graphics API ausgelagert 5 years ago
  Kolja Strohm eb06618374 Shader code lesbarer gemacht 5 years ago
  kolja 6a5af1a9f9 UIML View hinzugefügt 5 years ago