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add missing files to windows project

Kolja Strohm 2 years ago
parent
commit
10e4e31f59
2 changed files with 20 additions and 6 deletions
  1. 2 0
      Framework.vcxproj
  2. 18 6
      Framework.vcxproj.filters

+ 2 - 0
Framework.vcxproj

@@ -222,6 +222,7 @@ copy "x64\Release\Framework.dll" "..\..\Spiele Platform\SMP\Fertig\x64\framework
     <ClInclude Include="FrameworkMath.h" />
     <ClInclude Include="Globals.h" />
     <ClInclude Include="InitDatei.h" />
+    <ClInclude Include="InMemoryBuffer.h" />
     <ClInclude Include="JSON.h" />
     <ClInclude Include="Kam3D.h" />
     <ClInclude Include="Kamera2D.h" />
@@ -306,6 +307,7 @@ copy "x64\Release\Framework.dll" "..\..\Spiele Platform\SMP\Fertig\x64\framework
     <ClCompile Include="Global.cpp" />
     <ClCompile Include="GraphicsApi.cpp" />
     <ClCompile Include="InitDatei.cpp" />
+    <ClCompile Include="InMemoryBuffer.cpp" />
     <ClCompile Include="JSON.cpp" />
     <ClCompile Include="Kam3D.cpp" />
     <ClCompile Include="Kamera2D.cpp" />

+ 18 - 6
Framework.vcxproj.filters

@@ -76,6 +76,12 @@
     <Filter Include="Headerdateien\Framework\Grafik\DX\Shader">
       <UniqueIdentifier>{37ae3fd2-27b5-4878-a15c-2c7fe2c8779f}</UniqueIdentifier>
     </Filter>
+    <Filter Include="Quelldateien\Framework\IO">
+      <UniqueIdentifier>{612da8f3-2a05-4c4e-a22f-1993f831e9eb}</UniqueIdentifier>
+    </Filter>
+    <Filter Include="Headerdateien\Framework\IO">
+      <UniqueIdentifier>{b8b352cd-1fe4-4229-b600-127da384f3b5}</UniqueIdentifier>
+    </Filter>
   </ItemGroup>
   <ItemGroup>
     <ClInclude Include="Model2D.h">
@@ -255,9 +261,6 @@
     <ClInclude Include="Critical.h">
       <Filter>Headerdateien\Framework\OS</Filter>
     </ClInclude>
-    <ClInclude Include="Reader.h">
-      <Filter>Headerdateien\Framework</Filter>
-    </ClInclude>
     <ClInclude Include="AsynchronCall.h">
       <Filter>Headerdateien\Framework\OS</Filter>
     </ClInclude>
@@ -321,12 +324,18 @@
     <ClInclude Include="Slider.h">
       <Filter>Headerdateien\Framework\Objekte2D</Filter>
     </ClInclude>
-    <ClInclude Include="Writer.h">
-      <Filter>Headerdateien\Framework</Filter>
-    </ClInclude>
     <ClInclude Include="ReferenceCounter.h">
       <Filter>Headerdateien\Framework</Filter>
     </ClInclude>
+    <ClInclude Include="Writer.h">
+      <Filter>Headerdateien\Framework\IO</Filter>
+    </ClInclude>
+    <ClInclude Include="Reader.h">
+      <Filter>Headerdateien\Framework\IO</Filter>
+    </ClInclude>
+    <ClInclude Include="InMemoryBuffer.h">
+      <Filter>Headerdateien\Framework\IO</Filter>
+    </ClInclude>
   </ItemGroup>
   <ItemGroup>
     <ClCompile Include="Maus.cpp">
@@ -536,6 +545,9 @@
     <ClCompile Include="ReferenceCounter.cpp">
       <Filter>Quelldateien\Framework</Filter>
     </ClCompile>
+    <ClCompile Include="InMemoryBuffer.cpp">
+      <Filter>Quelldateien\Framework\IO</Filter>
+    </ClCompile>
   </ItemGroup>
   <ItemGroup>
     <FxCompile Include="DX12VertexShader.hlsl">