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Fehler in der aktualisierung der backbuffer größe der DirectX12 API behoben

Kolja Strohm 5 years ago
parent
commit
2f0a463a70
1 changed files with 0 additions and 1 deletions
  1. 0 1
      DX12GraphicsApi.cpp

+ 0 - 1
DX12GraphicsApi.cpp

@@ -714,7 +714,6 @@ void DirectX12::update()
     renderB->neuBild( this->backBufferSize.x, this->backBufferSize.y, 0 );
     renderB->neuBild( this->backBufferSize.x, this->backBufferSize.y, 0 );
     uiTextur = createOrGetTextur( "_f_Render_Bild", renderB );
     uiTextur = createOrGetTextur( "_f_Render_Bild", renderB );
 
 
-    texturModel->setSize( this->backBufferSize );
     texturModel->setTextur( uiTextur->getThis() );
     texturModel->setTextur( uiTextur->getThis() );
 
 
     factory->Release();
     factory->Release();