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@@ -37,7 +37,6 @@ namespace GSL
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float linksV;
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float rechtsV;
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#endif
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- int ref;
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// privat
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int audioOpen();
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@@ -50,7 +49,7 @@ namespace GSL
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// Konstruktor
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GSLSound( const SoundKopf &skpf );
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// Destruktor
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- ~GSLSound();
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+ virtual ~GSLSound();
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// nicht constant
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void playSound() override;
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void setPause( bool p ) override;
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