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- #ifndef Datenbank_H
- #define Datenbank_H
- #include <sql.h>
- #include <Text.h>
- #include <Array.h>
- #include <InitDatei.h>
- using namespace Framework;
- using namespace sql;
- // Administratoren
- namespace Admin_Recht
- {
- const int LSStarten = 16;
- const int LSBeenden = 17;
- const int LSPausieren = 18;
- const int LSMCChange = 19;
- }
- class ESDatenbank : public virtual ReferenceCounter
- {
- private:
- Datenbank* datenbank;
- CRITICAL_SECTION cs;
- public:
- // Konstruktor
- ESDatenbank(InitDatei* zIni);
- // Destruktor
- ~ESDatenbank();
- // nicht constant
- void lock();
- void unlock();
- int istAdministrator(const char* name, const char* passwort);
- bool adminHatRecht(int admin, int recht);
- bool proveKlient(int num, int sNum);
- Text* getKlientKey(int cId);
- void unregisterKlient(int num, int sNum);
- bool setServerStatus(int id, int status);
- bool setMaxClients(int id, int maxC);
- bool serverIstNichtPausiert(int id);
- bool getPatchServer(int client, Text* ip, int* port);
- bool getRegisterServer(int client, Text* ip, int* port);
- bool getLoginServer(int client, Text* ip, int* port);
- bool getInformationServer(int client, Text* ip, int* port);
- bool getChatServer(int client, Text* ip, int* port);
- bool getAnmeldungServer(int client, Text* ip, int* port);
- bool getSpielServer(int client, Text* ip, int* port);
- bool getShopServer(int client, Text* ip, int* port);
- bool getNewsServer(int client, Text* ip, int* port);
- bool getHistorieServer(int client, Text* ip, int* port);
- bool getKartenServer(int client, Text* ip, int* port);
- bool getEditorServer(int client, Text* ip, int* port);
- bool getMinigameServer(int client, Text* ip, int* port);
- void removeKlient(int klientId);
- int clientIstEingeloggt(int clientId);
- int logoutKlient(int klientId, Array< int >* ret);
- int getSpielerAusGruppe(int gruppeId, Array< int >* accountId);
- int kickSpielerAusGruppe(int gruppeId, int accountId);
- int getGruppeAdmin(int gruppeId);
- int getSpielerAusChatroom(int chatroomId, Array< int >* accountId);
- int getChatroomAdmin(int chatroomId);
- // constant
- Text* getLetzterFehler() const;
- };
- #endif
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