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@@ -870,7 +870,6 @@ void Spiel::render( Bild &zRObj )
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i->render( zRObj );
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i->render( zRObj );
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for( auto b = barieren.getIterator(); b; b++ )
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for( auto b = barieren.getIterator(); b; b++ )
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b->render( zRObj );
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b->render( zRObj );
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- // TODO: render deads
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for( auto s = spieler.getIterator(); s; s++ )
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for( auto s = spieler.getIterator(); s; s++ )
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{
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{
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if( s->istSichtbar( zEigenesTeam() ) )
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if( s->istSichtbar( zEigenesTeam() ) )
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@@ -880,7 +879,8 @@ void Spiel::render( Bild &zRObj )
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s->render( zRObj );
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s->render( zRObj );
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for( auto a = animations.getIterator(); a; a++ )
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for( auto a = animations.getIterator(); a; a++ )
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a->render( zRObj );
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a->render( zRObj );
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- // TODO: render timer
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+ for( auto t = timer.getIterator(); t; t++ )
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+ t->render( zRObj );
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zRObj.releaseDrawOptions();
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zRObj.releaseDrawOptions();
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}
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}
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if( begonnen )
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if( begonnen )
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