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@@ -75,15 +75,15 @@
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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- <IncludePath>..\..\Framework;..\..\ksgScript\ksgScript\Include;..\..\..\Spiele Platform\Klient\Include;..\..\..\Spiele Platform\Klient\KSGNetwork\Include;$(IncludePath)</IncludePath>
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- <LibraryPath>..\..\Framework\x64\Debug;$(LibraryPath)</LibraryPath>
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+ <IncludePath>..\..\Framework;..\..\Network\Network;..\..\ksgScript\ksgScript\Include;..\..\..\Spiele Platform\Klient\Include;..\..\..\Spiele Platform\Klient\KSGNetwork\Include;$(IncludePath)</IncludePath>
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+ <LibraryPath>..\..\Framework\x64\Debug;..\..\Network\x64\Debug;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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- <IncludePath>..\..\Framework;..\..\ksgScript\ksgScript\Include;$(IncludePath)</IncludePath>
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+ <IncludePath>..\..\Framework;..\..\Network\Network;..\..\ksgScript\ksgScript\Include;$(IncludePath)</IncludePath>
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<LibraryPath>..\..\Framework\x64\Release;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@@ -108,10 +108,11 @@
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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- <AdditionalDependencies>Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
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+ <AdditionalDependencies>Framework.lib;Network.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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<CustomBuildStep>
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<Command>copy "..\..\Framework\x64\Debug\Framework.dll" "framework.dll"
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+copy "..\..\Network\x64\Debug\Network.dll" "network.dll"
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xcopy /S /Q /y "..\..\..\Spiele Platform\Klient\Fertig\Debug\Minigames\x64" "data\Minigames"</Command>
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<Outputs>kopieren;%(Outputs)</Outputs>
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</CustomBuildStep>
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