BasicBlock.cpp 716 B

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  1. #include "BasicBlocks.h"
  2. BasicBlockType::BasicBlockType()
  3. : BlockType( 1 )
  4. {
  5. }
  6. void BasicBlockType::loadSuperBlock( Block *zBlock, Framework::Reader *zReader )
  7. {
  8. }
  9. void BasicBlockType::createSuperBlock( Block *zBlock, Framework::Reader *zReader )
  10. {
  11. }
  12. void BasicBlockType::createSuperItem( Block *zBlock, Item *zItem )
  13. {
  14. }
  15. Block *BasicBlockType::loadBlock( Framework::Vec3<int> position, Game *zTarget, Framework::Reader *zReader )
  16. {
  17. }
  18. void BasicBlockType::saveBlock( Block *zBlock, Framework::Writer *zWriter )
  19. {
  20. }
  21. Item *BasicBlockType::getItemFromBlock( Block *zBlock, Game *zTarget )
  22. {
  23. }
  24. Block *BasicBlockType::createBlockAt( Framework::Vec3<int> position, Game *zTarget, Item *zUsedItem )
  25. {
  26. }