Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
..
AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
AddChunkUpdate.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
AddChunkUpdate.h 5aaf1718bb add foreground and background connection for each client %!s(int64=3) %!d(string=hai) anos
Area.cpp 1145b8c9dc improved algorithm for clearung unneeded generated blocks %!s(int64=3) %!d(string=hai) anos
Area.h 1145b8c9dc improved algorithm for clearung unneeded generated blocks %!s(int64=3) %!d(string=hai) anos
BasicBlock.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
BasicBlocks.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
BiomGenerator.cpp a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BiomGenerator.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
BiomInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Block.cpp d07bd95435 fix some issues with lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Block.h d07bd95435 fix some issues with lazy block instantiation %!s(int64=3) %!d(string=hai) anos
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
BlockType.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
BlockType.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Chunk.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
Chunk.h 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
Constants.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Dimension.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
Dimension.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
DimensionGenerator.cpp 5aaf1718bb add foreground and background connection for each client %!s(int64=3) %!d(string=hai) anos
DimensionGenerator.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Entity.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Entity.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
EntityType.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
EntityType.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Event.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
EventListener.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
FactoryCraft.vcxproj a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
FactoryCraft.vcxproj.filters a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Game.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
Game.h 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
GrasslandBiom.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
GrasslandBiom.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Inventory.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
Inventory.h 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
Item.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Item.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemSkill.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemSkill.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemSlot.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemSlot.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemType.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
ItemType.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
NetworkResponse.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client %!s(int64=3) %!d(string=hai) anos
NoBlock.cpp d07bd95435 fix some issues with lazy block instantiation %!s(int64=3) %!d(string=hai) anos
NoBlock.h d07bd95435 fix some issues with lazy block instantiation %!s(int64=3) %!d(string=hai) anos
Noise.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Noise.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
OverworldDimension.cpp 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
OverworldDimension.h 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
PerlinNoise.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
PerlinNoise.h a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos
Player.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Player.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
Server.cpp d3ccc4551a fix missing chunks %!s(int64=3) %!d(string=hai) anos
Server.h a3d41f9ca7 send port of unencrypted server to clients %!s(int64=3) %!d(string=hai) anos
Start.cpp 5aaf1718bb add foreground and background connection for each client %!s(int64=3) %!d(string=hai) anos
StaticInitializerOrder.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
StaticRegistry.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
WorldGenerator.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
WorldGenerator.h 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
WorldLoader.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
WorldLoader.h 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
WorldUpdate.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=3) %!d(string=hai) anos
WorldUpdate.h d3ccc4551a fix missing chunks %!s(int64=3) %!d(string=hai) anos