Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
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AbstractEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
AddChunkUpdate.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
AddChunkUpdate.h 5aaf1718bb add foreground and background connection for each client il y a 3 ans
Area.cpp 1145b8c9dc improved algorithm for clearung unneeded generated blocks il y a 3 ans
Area.h 1145b8c9dc improved algorithm for clearung unneeded generated blocks il y a 3 ans
BasicBlock.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BasicBlocks.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BasicInterpolator.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BasicInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BiomGenerator.cpp a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BiomGenerator.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BiomInterpolator.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Block.cpp d07bd95435 fix some issues with lazy block instantiation il y a 3 ans
Block.h d07bd95435 fix some issues with lazy block instantiation il y a 3 ans
BlockDestroyedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockPlacedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
BlockType.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
BlockType.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Chunk.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
Chunk.h 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
Constants.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
DefaultEventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
Dimension.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
Dimension.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
DimensionGenerator.cpp 5aaf1718bb add foreground and background connection for each client il y a 3 ans
DimensionGenerator.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Effect.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
EffectFactory.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Entity.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Entity.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
EntityType.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
EntityType.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Event.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventListener.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
EventThrower.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
FactoryCraft.vcxproj a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
FactoryCraft.vcxproj.filters a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Game.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
Game.h 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
GrasslandBiom.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
GrasslandBiom.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Inventory.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
Inventory.h 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
Item.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Item.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemFilter.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemFilter.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemSkill.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemSkill.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemSlot.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemSlot.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemStack.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemStack.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemType.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
ItemType.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
LocationChangedEvent.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
NetworkResponse.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
NetworkResponse.h 5aaf1718bb add foreground and background connection for each client il y a 3 ans
NoBlock.cpp d07bd95435 fix some issues with lazy block instantiation il y a 3 ans
NoBlock.h d07bd95435 fix some issues with lazy block instantiation il y a 3 ans
Noise.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Noise.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
OverworldDimension.cpp 40a9ac8c27 add tick and world update system il y a 3 ans
OverworldDimension.h 40a9ac8c27 add tick and world update system il y a 3 ans
PerlinNoise.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
PerlinNoise.h a1cfecfcfb Projektdateien hinzufügen. il y a 3 ans
Player.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Player.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
Server.cpp d3ccc4551a fix missing chunks il y a 3 ans
Server.h a3d41f9ca7 send port of unencrypted server to clients il y a 3 ans
Start.cpp 5aaf1718bb add foreground and background connection for each client il y a 3 ans
StaticInitializerOrder.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
StaticRegistry.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickOrganizer.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickOrganizer.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickQueue.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickQueue.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickWorker.cpp a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
TickWorker.h a57b9f9611 blocks are now lazy instantiated to save memory il y a 3 ans
WorldGenerator.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
WorldGenerator.h 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
WorldLoader.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
WorldLoader.h 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
WorldUpdate.cpp 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 3 ans
WorldUpdate.h d3ccc4551a fix missing chunks il y a 3 ans