Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm bad613fef0 add some usefull outputs hai 1 ano
  Kolja Strohm 5f6fe46883 apply new code formatter hai 1 ano
  Kolja Strohm 106ad437b5 save and load multiblock structures %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm bb7b5010d5 add torches and improved light sytsem %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d3ccc4551a fix missing chunks %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5ece5d5ea1 fixed some bugs %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5390ccb98d fixed a bug when calculating the world generator seed %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 99aeb1fa2e fixed a bug in the world loader if the world does not exists %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos