Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm b75a7ec635 Add Chest block with inventory hai 1 ano
  Kolja Strohm 68bfee6a33 automatically send new target uiml when uiml was changed during a tick %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5f6fe46883 apply new code formatter %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5737635a11 player movement is now client sided %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 86296fb435 players con now move items from one inventory slot to another slot %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 07fcb7293f add uiml based gui system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a36c42f642 add basic crafting architecture %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 028be923b5 add collision detection and gravity %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 172f61f656 implement basic network api design %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm 40a9ac8c27 add tick and world update system %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos