Kolja Strohm
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dec141550b
introduce Multiblock structures (WIP)
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2 years ago |
Kolja Strohm
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b816952009
fix placing a single torch consume more then one torch item
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2 years ago |
Kolja Strohm
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a3cb05bd4d
greatly reduced ticking lags due to network synchronization locks
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2 years ago |
Kolja Strohm
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5445ab04dd
fix problem with item entity movement
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2 years ago |
Kolja Strohm
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9f4682ed71
entity movements will now be executed
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2 years ago |
Kolja Strohm
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5737635a11
player movement is now client sided
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2 years ago |
Kolja Strohm
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fe130366e6
clients can now subscribe to chunc changes
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2 years ago |
Kolja Strohm
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86296fb435
players con now move items from one inventory slot to another slot
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2 years ago |
Kolja Strohm
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ad1b9e0f2f
add item bar to ingame gui and synchronize target via api
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2 years ago |
Kolja Strohm
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4c3a4b212d
remove unneeded information from client
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2 years ago |
Kolja Strohm
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07fcb7293f
add uiml based gui system
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2 years ago |
Kolja Strohm
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6930e06281
fixed a bug that coused destroyed blocks to appear again
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2 years ago |
Kolja Strohm
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1d4450a75c
improved safty of world updates
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2 years ago |
Kolja Strohm
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8fe8ffc96b
fix compiler issues
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2 years ago |
Kolja Strohm
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dbdeace36e
ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible
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2 years ago |
Kolja Strohm
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efcb869199
blocks can now be destroyed by the player
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2 years ago |
Kolja Strohm
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
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2 years ago |
Kolja Strohm
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81fe9f3f21
fix some issues with the action target calculation
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2 years ago |
Kolja Strohm
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d703f6bfdf
Implemented Item usage ans Skill system
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2 years ago |
Kolja Strohm
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028be923b5
add collision detection and gravity
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2 years ago |
Kolja Strohm
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a57b9f9611
blocks are now lazy instantiated to save memory
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3 years ago |
Kolja Strohm
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0e957111a0
fix compiler issues
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3 years ago |
Kolja Strohm
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5ece5d5ea1
fixed some bugs
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3 years ago |
Kolja Strohm
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172f61f656
implement basic network api design
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3 years ago |
Kolja Strohm
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ddd5c63ba0
Entities will now be saved and loaded
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3 years ago |