Kolja Strohm
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4c3a4b212d
remove unneeded information from client
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2 years ago |
Kolja Strohm
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07fcb7293f
add uiml based gui system
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2 years ago |
Kolja Strohm
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ac1988b8ec
fix bug in place block
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2 years ago |
Kolja Strohm
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8fe8ffc96b
fix compiler issues
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2 years ago |
Kolja Strohm
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dbdeace36e
ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible
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2 years ago |
Kolja Strohm
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9d547874bd
entities are now synchronized
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2 years ago |
Kolja Strohm
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efcb869199
blocks can now be destroyed by the player
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2 years ago |
Kolja Strohm
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fb9d1f19f0
playerHands can now make damage on some blocks and block updates will be send
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2 years ago |
Kolja Strohm
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26f32aec01
big speedup of chunk network transmission
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2 years ago |
Kolja Strohm
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d703f6bfdf
Implemented Item usage ans Skill system
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2 years ago |
Kolja Strohm
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028be923b5
add collision detection and gravity
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2 years ago |
Kolja Strohm
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b4ccd85d6b
remove unneeded chunks from memory
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3 years ago |
Kolja Strohm
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3d0a6628fc
removed tick lags when world updates are transmitted to clients
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3 years ago |
Kolja Strohm
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5aaf1718bb
add foreground and background connection for each client
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3 years ago |
Kolja Strohm
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a57b9f9611
blocks are now lazy instantiated to save memory
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3 years ago |
Kolja Strohm
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3a0adc87e1
fix negative block address calculation
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3 years ago |
Kolja Strohm
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d72792ecf8
fix chunk trie adresses
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3 years ago |
Kolja Strohm
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ee51723fd7
fix some issues
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3 years ago |
Kolja Strohm
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5ece5d5ea1
fixed some bugs
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3 years ago |
Kolja Strohm
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172f61f656
implement basic network api design
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3 years ago |
Kolja Strohm
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ddd5c63ba0
Entities will now be saved and loaded
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3 years ago |
Kolja Strohm
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1ad8af39ba
fix direction mistakes
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3 years ago |
Kolja Strohm
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0870c1fb7d
finished work on inventory system
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3 years ago |
Kolja Strohm
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ab42ad176e
finished basic implementation of the world
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3 years ago |