Historique des commits

Auteur SHA1 Message Date
  Kolja Strohm 4c3a4b212d remove unneeded information from client il y a 2 ans
  Kolja Strohm 07fcb7293f add uiml based gui system il y a 2 ans
  Kolja Strohm ac1988b8ec fix bug in place block il y a 2 ans
  Kolja Strohm 8fe8ffc96b fix compiler issues il y a 2 ans
  Kolja Strohm dbdeace36e ItemEntities are now attracted by other entities with free inventory and add the carried items to them if possible il y a 2 ans
  Kolja Strohm 9d547874bd entities are now synchronized il y a 2 ans
  Kolja Strohm efcb869199 blocks can now be destroyed by the player il y a 2 ans
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send il y a 2 ans
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission il y a 2 ans
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system il y a 2 ans
  Kolja Strohm 028be923b5 add collision detection and gravity il y a 2 ans
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory il y a 2 ans
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients il y a 2 ans
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client il y a 2 ans
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory il y a 2 ans
  Kolja Strohm 3a0adc87e1 fix negative block address calculation il y a 2 ans
  Kolja Strohm d72792ecf8 fix chunk trie adresses il y a 2 ans
  Kolja Strohm ee51723fd7 fix some issues il y a 2 ans
  Kolja Strohm 5ece5d5ea1 fixed some bugs il y a 2 ans
  Kolja Strohm 172f61f656 implement basic network api design il y a 2 ans
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded il y a 3 ans
  Kolja Strohm 1ad8af39ba fix direction mistakes il y a 3 ans
  Kolja Strohm 0870c1fb7d finished work on inventory system il y a 3 ans
  Kolja Strohm ab42ad176e finished basic implementation of the world il y a 3 ans