Commit History

Author SHA1 Message Date
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 years ago
  Kolja Strohm 1d4450a75c improved safty of world updates 2 years ago
  Kolja Strohm efcb869199 blocks can now be destroyed by the player 2 years ago
  Kolja Strohm 26f32aec01 big speedup of chunk network transmission 2 years ago
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system 2 years ago
  Kolja Strohm b4ccd85d6b remove unneeded chunks from memory 3 years ago
  Kolja Strohm 3d0a6628fc removed tick lags when world updates are transmitted to clients 3 years ago
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client 3 years ago
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 years ago
  Kolja Strohm ab42ad176e finished basic implementation of the world 3 years ago