Commit History

Author SHA1 Message Date
  Kolja Strohm 41e7a18a93 made world generation configurable via json 1 year ago
  Kolja Strohm 125e019f89 fix race conditions on redirected std::cout 1 year ago
  Kolja Strohm 92162d25c4 clients can now subscribe to mat changes and can request the position of all players 1 year ago
  Kolja Strohm e4f47c55cf fix console info line for linux 1 year ago
  Kolja Strohm 911ed1c183 add info line on console to show average tick time and loaded chunks 1 year ago
  Kolja Strohm 920a034a5e cout is now duplicated into a log file 1 year ago
  Kolja Strohm ddbe48cff5 add working windows version 1 year ago
  Kolja Strohm b8c2d022c7 add map information 1 year ago
  Kolja Strohm 5d9efe48c5 Add Chat and Command System 1 year ago
  Kolja Strohm 54e3efe672 fix errors in recipie lookup menue uiml 1 year ago
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online 2 years ago
  Kolja Strohm 6424fa64d5 add console command to shutdown the server without unsaved game data 2 years ago
  Kolja Strohm 5f6fe46883 apply new code formatter 2 years ago
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code 2 years ago
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 years ago
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client 3 years ago
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 years ago
  Kolja Strohm 5ece5d5ea1 fixed some bugs 3 years ago
  Kolja Strohm 2b0d9a16a5 add a routine to save the game when the server stopps 3 years ago
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 years ago
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. 3 years ago