Commit History

Autor SHA1 Mensaxe Data
  Kolja Strohm 41e7a18a93 made world generation configurable via json hai 1 ano
  Kolja Strohm 125e019f89 fix race conditions on redirected std::cout hai 1 ano
  Kolja Strohm 92162d25c4 clients can now subscribe to mat changes and can request the position of all players hai 1 ano
  Kolja Strohm e4f47c55cf fix console info line for linux hai 1 ano
  Kolja Strohm 911ed1c183 add info line on console to show average tick time and loaded chunks hai 1 ano
  Kolja Strohm 920a034a5e cout is now duplicated into a log file hai 1 ano
  Kolja Strohm ddbe48cff5 add working windows version hai 1 ano
  Kolja Strohm b8c2d022c7 add map information hai 1 ano
  Kolja Strohm 5d9efe48c5 Add Chat and Command System hai 1 ano
  Kolja Strohm 54e3efe672 fix errors in recipie lookup menue uiml hai 1 ano
  Kolja Strohm d81abce880 the server can now also exit and save the game while clients are still online hai 1 ano
  Kolja Strohm 6424fa64d5 add console command to shutdown the server without unsaved game data hai 1 ano
  Kolja Strohm 5f6fe46883 apply new code formatter hai 1 ano
  Kolja Strohm 5b4c4f2119 improvd type system to reduce amount of needed souce code hai 1 ano
  Kolja Strohm 4c3a4b212d remove unneeded information from client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5aaf1718bb add foreground and background connection for each client %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 5ece5d5ea1 fixed some bugs %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm 2b0d9a16a5 add a routine to save the game when the server stopps %!s(int64=2) %!d(string=hai) anos
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded %!s(int64=3) %!d(string=hai) anos
  Kolja Strohm a1cfecfcfb Projektdateien hinzufügen. %!s(int64=3) %!d(string=hai) anos