提交歷史

作者 SHA1 備註 提交日期
  Kolja Strohm acbc9e424e add item modifiers to shaped recipies to allow recipies that do not consume an item completly 2 年之前
  Kolja Strohm a3cb05bd4d greatly reduced ticking lags due to network synchronization locks 2 年之前
  Kolja Strohm 5737635a11 player movement is now client sided 2 年之前
  Kolja Strohm fe130366e6 clients can now subscribe to chunc changes 2 年之前
  Kolja Strohm 74c4ba2226 player data will now be saved an loaded from save folder 2 年之前
  Kolja Strohm ab403e6da4 players can now craft items using a basic shaped crafter 2 年之前
  Kolja Strohm 86296fb435 players con now move items from one inventory slot to another slot 2 年之前
  Kolja Strohm ad1b9e0f2f add item bar to ingame gui and synchronize target via api 2 年之前
  Kolja Strohm 4c3a4b212d remove unneeded information from client 2 年之前
  Kolja Strohm 07fcb7293f add uiml based gui system 2 年之前
  Kolja Strohm a36c42f642 add basic crafting architecture 2 年之前
  Kolja Strohm 0d6000c596 fix an inventory bug 2 年之前
  Kolja Strohm 9ded5d0e8e improved synchronizsation of player entities 2 年之前
  Kolja Strohm d3bf7460f0 spawn Block items if a block gets destroyed 2 年之前
  Kolja Strohm fb9d1f19f0 playerHands can now make damage on some blocks and block updates will be send 2 年之前
  Kolja Strohm d33417ba91 fix moving to the right 2 年之前
  Kolja Strohm 81fe9f3f21 fix some issues with the action target calculation 2 年之前
  Kolja Strohm d703f6bfdf Implemented Item usage ans Skill system 2 年之前
  Kolja Strohm 028be923b5 add collision detection and gravity 2 年之前
  Kolja Strohm a57b9f9611 blocks are now lazy instantiated to save memory 3 年之前
  Kolja Strohm 5ece5d5ea1 fixed some bugs 3 年之前
  Kolja Strohm 172f61f656 implement basic network api design 3 年之前
  Kolja Strohm ddd5c63ba0 Entities will now be saved and loaded 3 年之前