提交歷史

作者 SHA1 備註 提交日期
  Kolja Strohm 16b5e467c5 receive entity updates only for entities in the subscribed world area and remove old world update and registry architecture 6 月之前
  Kolja Strohm c991a2a082 fix first chunks were not loaded if they were transmitted via background connection before the position was received via foreground connection 8 月之前
  Kolja Strohm 818da07114 fix light changes were not applied to ground model 8 月之前
  Kolja Strohm 1273e568ae add search icon to inventory search filter 9 月之前
  Kolja Strohm 63f619320a changes for c++20 9 月之前
  Kolja Strohm 7e00791eb5 add gravity 10 月之前
  Kolja Strohm 3137d8db92 rotate entities to look at their target 1 年之前
  Kolja Strohm b7509d7871 add size attribute to model info 1 年之前
  Kolja Strohm 8ac01deafe make item cube model unneeded 1 年之前
  Kolja Strohm 286349936b improve fluid model builder 1 年之前
  Kolja Strohm 48fd128bc1 improve chunk model builder architecture 1 年之前
  Kolja Strohm 93b14b8be6 improve fluid system 1 年之前
  Kolja Strohm f7540df1b5 fix checkbox state was not shown 1 年之前
  Kolja Strohm 42dd8c98b2 fix memory error when connection to server is lost 1 年之前
  Kolja Strohm 9032331172 add edge rendering to quest graph 1 年之前
  Kolja Strohm e41913cb4a add ItemStack UIML view 1 年之前
  Kolja Strohm c033b8a036 support custom onClick messages for all uiml parts 1 年之前
  Kolja Strohm a7b106afe0 support dynamic uiml dialogs 1 年之前
  Kolja Strohm 1bbb1878ff implement basic quest dialog 1 年之前
  Kolja Strohm 11583605af fix lightning at transition from night to day 1 年之前
  Kolja Strohm 388462baeb improve grass rendering 1 年之前
  Kolja Strohm b5ec0599b2 refactor ground model building for different ground model types 1 年之前
  Kolja Strohm d7a8195b58 WIP: refactoring of chunk model generation 1 年之前
  Kolja Strohm a67c878d63 add grass to ground models to improve rendering performance 1 年之前
  Kolja Strohm d19971ddbc fix light sources were affected by sun position 1 年之前
  Kolja Strohm b265526132 add day-night cycle 1 年之前
  Kolja Strohm 168fa833ad improve grass rendering 1 年之前
  Kolja Strohm 6f5beed879 update ground model only on next tick and not for every single update 1 年之前
  Kolja Strohm 017b5cc046 fix chunk data loading order issue 1 年之前
  Kolja Strohm 6059e124f5 improve rendering performance by combining block models to chunk models 1 年之前