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@@ -0,0 +1,438 @@
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+#include <AsynchronCall.h>
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+#include <Schrift.h>
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+#include <Bild.h>
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+#include <AlphaFeld.h>
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+#include <Knopf.h>
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+#include <Datei.h>
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+#include <JSON.h>
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+#include <Base64.h>
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+
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+#include "ServerSelection.h"
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+#include "FactoryClient.h"
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+#include "Globals.h"
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+#include "Initialisierung.h"
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+
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+using namespace Framework;
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+
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+ServerStatus::ServerStatus(Framework::Text name, Framework::Text ip, unsigned short sslPort, unsigned short port, Framework::HashMap<Framework::Text, Framework::Text>* secrets)
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+ : ZeichnungHintergrund(),
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+ name(name),
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+ ip(ip),
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+ sslPort(sslPort),
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+ port(port),
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+ playerName(""),
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+ ping(-1),
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+ status("..."),
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+ requestId(0),
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+ secrets(secrets),
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+ closeAF(new AlphaFeld()),
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+ join(initKnopf(0, 0, 55, 20, Knopf::Style::Normal, "join"))
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+{
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+ closeAF->setSize(20, 20);
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+ closeAF->setFarbe(0x00FF0000);
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+ setMausEreignis(_ret1ME);
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+ setStyle(Style::Erlaubt | Style::Sichtbar | Style::Rahmen);
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+ setRahmenBreite(1);
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+ setRahmenFarbe(0xFF3d3d3d);
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+ join->setMausEreignis([this](void* p, void* o, MausEreignis me)
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+ {
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+ if (me.id == ME_RLinks)
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+ {
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+ FactoryClient* client = new FactoryClient();
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+ if (!client->connect(getIp(), getSSLPort()))
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+ {
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+ lockZeichnung();
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+ status = "The Server is currently not reachable";
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+ statusId = 404;
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+ ping = -1;
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+ rend = 1;
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+ unlockZeichnung();
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+ client->release();
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+ }
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+ else
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+ {
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+ Text secret = "";
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+ if (this->secrets->has(playerName))
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+ secret = this->secrets->get(playerName);
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+ bool isNew = secret.getLength() == 0;
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+ int stId = client->join(playerName, secret, getPort());
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+ lockZeichnung();
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+ statusId = stId;
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+ if (statusId == 403)
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+ status = "The name is already in use";
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+ if (statusId == 500)
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+ status = "Unknown Server message received";
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+ if (statusId == 201)
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+ status = "Please try again";
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+ unlockZeichnung();
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+ if (statusId == 200 || statusId == 201)
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+ {
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+ if(statusId == 200)
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+ ((ServerSelectionMenu*)(Menu*)menuRegister->get("serverSelection"))->hide();
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+ if (isNew)
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+ {
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+ this->secrets->put(playerName, secret);
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+ ((ServerSelectionMenu*)(Menu*)menuRegister->get("serverSelection"))->saveServers();
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+ }
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+ if (statusId == 200)
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+ {
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+ World::INSTANCE = new World(dynamic_cast<Bildschirm3D*>(window->zBildschirm()), client);
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+ ((ServerSelectionMenu*)(Menu*)menuRegister->get("game"))->show();
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+ }
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+ }
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+ else
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+ client->release();
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+ }
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+ }
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+ return 1;
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+ });
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+}
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+
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+ServerStatus::~ServerStatus()
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+{
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+ secrets->release();
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+ closeAF->release();
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+ join->release();
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+}
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+
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+void ServerStatus::updatePlayerName(Framework::Text playerName)
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+{
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+ lockZeichnung();
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+ status = "";
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+ this->playerName = playerName;
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+ ServerStatus* tmp = dynamic_cast<ServerStatus*>(getThis());
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+ int id = ++requestId;
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+ unlockZeichnung();
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+ new AsynchronCall([tmp, id]()
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+ {
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+ FactoryClient* client = new FactoryClient();
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+ if (!client->connect(tmp->getIp(), tmp->getSSLPort()))
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+ {
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+ tmp->lockZeichnung();
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+ if (tmp->requestId == id)
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+ {
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+ tmp->status = "The Server is currently not reachable";
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+ tmp->statusId = 404;
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+ tmp->ping = -1;
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+ tmp->rend = 1;
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+ }
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+ tmp->unlockZeichnung();
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+ }
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+ else
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+ {
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+ tmp->lockZeichnung();
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+ if (tmp->requestId == id)
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+ {
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+ Text secret = "";
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+ if (tmp->secrets->has(tmp->playerName))
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+ secret = tmp->secrets->get(tmp->playerName);
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+ tmp->unlockZeichnung();
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+ int ping = client->ping();
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+ int statusId = client->status(tmp->playerName, secret);
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+ tmp->lockZeichnung();
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+ if (tmp->requestId == id)
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+ {
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+ tmp->ping = ping;
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+ tmp->statusId = statusId;
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+ if (tmp->statusId == 200)
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+ tmp->status = "The Server is reachable";
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+ if (tmp->statusId == 403)
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+ tmp->status = "The name is already in use";
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+ tmp->rend = 1;
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+ }
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+ }
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+ tmp->unlockZeichnung();
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+ }
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+ client->release();
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+ tmp->release();
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+ });
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+}
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+
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+void ServerStatus::doMausEreignis(Framework::MausEreignis& me, bool userRet)
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+{
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+ if (me.id == ME_Leaves)
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+ {
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+ closeAF->setStrength(0);
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+ closeAF->setFarbe(0x00FF0000);
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+ }
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+ else if (me.id == ME_Bewegung)
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+ {
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+ if (me.mx >= gr.x - 20 && me.mx < gr.x && me.my >= 0 && me.my <= 20)
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+ {
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+ if (closeAF->getStrength() == 0)
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+ {
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+ closeAF->setStrength(-5);
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+ closeAF->setFarbe(0x30FF0000);
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+ }
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+ }
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+ else
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+ {
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+ if (closeAF->getStrength() != 0)
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+ {
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+ closeAF->setStrength(0);
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+ closeAF->setFarbe(0x00FF0000);
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+ }
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+ }
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+ }
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+ if (me.id == ME_RLinks)
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+ {
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+ if (me.mx >= gr.x - 20 && me.mx < gr.x && me.my >= 0 && me.my <= 20)
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+ {
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+ ((ServerSelectionMenu*)(Menu*)menuRegister->get("serverSelection"))->removeServer(name);
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+ return;
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+ }
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+ }
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+ if (canConnect())
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+ join->doPublicMausEreignis(me);
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+}
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+
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+bool ServerStatus::tick(double time)
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+{
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+ join->setPosition(gr.x - 60, gr.y - 25);
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+ closeAF->setPosition(gr.x - 20, 0);
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+ return ZeichnungHintergrund::tick(time) || join->tick(time) || closeAF->tick(time);
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+}
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+
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+void ServerStatus::render(Framework::Bild& rObj)
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+{
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+ ZeichnungHintergrund::render(rObj);
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+ if (rObj.setDrawOptions(pos, gr))
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+ {
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+ TextRenderer tr(dynamic_cast<Schrift*>(uiFactory.initParam.schrift->getThis()));
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+ tr.setSchriftSize(12);
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+ tr.renderText(5, 5, name, rObj, 0xFFFFFFFF);
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+ tr.renderText(5, 25, ip + ":" + sslPort + " (" + port + ")", rObj, 0xFF808080);
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+ if (requestId && requestId != 404)
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+ {
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+ int tbr = tr.getTextBreite(Text("ping: ") + ping);
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+ if (ping >= 0)
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+ {
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+ tr.renderText(getBreite() - 25 - tbr, 5, Text("ping: ") + ping, rObj, 0xFFFFFFFF);
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+ }
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+ }
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+ if (statusId == 404 || statusId == 500)
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+ tr.renderText(5, 45, status, rObj, 0xFFFF0000);
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+ if (statusId == 403 || statusId == 201)
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+ tr.renderText(5, 45, status, rObj, 0xFFFFA500);
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+ if (statusId == 200)
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+ tr.renderText(5, 45, status, rObj, 0xFF00FF00);
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+ closeAF->render(rObj);
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+ rObj.drawLinie(Punkt(gr.x - 20, 0), Punkt(gr.x, 20), 0xFFFF0000);
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+ rObj.drawLinie(Punkt(gr.x - 20, 20), Punkt(gr.x, 0), 0xFFFF0000);
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+ if (canConnect())
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+ join->render(rObj);
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+ rObj.releaseDrawOptions();
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+ }
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+}
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+
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+Framework::Text ServerStatus::getName() const
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+{
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+ return name;
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+}
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+
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+Framework::Text ServerStatus::getIp() const
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+{
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+ return ip;
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+}
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+
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+unsigned short ServerStatus::getSSLPort() const
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+{
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+ return sslPort;
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+}
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+
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+unsigned short ServerStatus::getPort() const
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+{
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+ return port;
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+}
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+
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+Framework::HashMap<Framework::Text, Framework::Text>* ServerStatus::zSecrets() const
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+{
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+ return secrets;
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+}
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+
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+bool ServerStatus::canConnect() const
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+{
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+ return statusId == 200 || statusId == 201;
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+}
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+
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+
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+ServerSelectionMenu::ServerSelectionMenu(Bildschirm* zScreen)
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+ : Menu(zScreen)
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+{
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+ playerNameLabel = initTextFeld(zScreen->getBackBufferSize().x / 2 - 150, zScreen->getBackBufferSize().y / 2 - 300, 85, 20, TextFeld::Style::Text | TextFeld::Style::VCenter, "Player Name:");
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+ elements.add(playerNameLabel);
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+ playerName = initTextFeld(zScreen->getBackBufferSize().x / 2 - 150 + 85, zScreen->getBackBufferSize().y / 2 - 300, 215, 20, TextFeld::Style::TextFeld, "");
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+ playerName->setNTastaturEreignis([this](void* p, void* o, TastaturEreignis te)
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+ {
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+ // set player names of each server
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+ for (int i = 0; i < serverList->getEintragAnzahl(); i++)
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+ ((ServerStatus*)serverList->zEintrag(i))->updatePlayerName(playerName->zText()->getText());
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+ saveServers();
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+ return 1;
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+ });
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+ elements.add(playerName);
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+ serverLabel = initTextFeld(zScreen->getBackBufferSize().x / 2 - 150, zScreen->getBackBufferSize().y / 2 - 275, 100, 20, TextFeld::Style::Text | TextFeld::Style::VCenter, "Server:");
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+ elements.add(serverLabel);
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+ refresh = initKnopf(zScreen->getBackBufferSize().x / 2 + 80, zScreen->getBackBufferSize().y / 2 - 275, 70, 20, Knopf::Style::Normal, "Refresh");
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+ refresh->setMausEreignis([this](void* p, void* o, Framework::MausEreignis me)
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+ {
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+ if (me.id == ME_RLinks)
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+ {
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+ if (playerName->zText()->getLength() > 0)
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+ {
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+ for (int i = 0; i < serverList->getEintragAnzahl(); i++)
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+ ((ServerStatus*)serverList->zEintrag(i))->updatePlayerName(playerName->zText()->getText());
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+ }
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+ }
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+ return 1;
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+ });
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+ elements.add(refresh);
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+ serverList = new ZListe();
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+ serverList->setSize(300, 480);
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+ serverList->setRahmenBreite(1);
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+ serverList->setRahmenFarbe(0xFF6d6d6d);
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+ serverList->setPosition(zScreen->getBackBufferSize().x / 2 - 150, zScreen->getBackBufferSize().y / 2 - 250);
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+ serverList->setStyle(ZListe::Style::Normal | ZListe::Style::VScroll);
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+ serverList->setMausEreignis(_ret1ME);
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+ serverList->setVertikalScrollPos(0);
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+ serverList->setEntrySeperatorSize(1);
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+ serverList->setEntrySeperatorColor(0xFF6d6d6d);
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+ elements.add(serverList);
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+ add = initKnopf(zScreen->getBackBufferSize().x / 2 - 50, zScreen->getBackBufferSize().y / 2 + 235, 100, 20, Knopf::Style::Normal, "Add Server");
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+ elements.add(add);
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+ add->setMausEreignis([this](void* p, void* o, Framework::MausEreignis me)
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+ {
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+ if (me.id == ME_RLinks)
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+ {
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+ hide();
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+ menuRegister->get("addServer")->show();
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+ }
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+ return 1;
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+ });
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+ // load server json
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+ JSON::JSONValue* json = JSON::loadJSONFromFile("data/server.json");
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+ if (json)
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+ {
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+ // build validator
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+ JSON::Validator::JSONValidator* validator = JSON::Validator::JSONValidator::buildForObject()
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+ ->withRequiredString("playerName")->withDefault("")->finishString()
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+ ->withRequiredAttribute("server", JSON::Validator::JSONValidator::buildForArray()
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+ ->withDefault(new JSON::JSONArray())
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+ ->removeInvalidEntries()
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+ ->addAcceptedTypeInArray(JSON::Validator::JSONValidator::buildForObject()
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+ ->withRequiredString("name")->finishString()
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+ ->withRequiredString("ip")->finishString()
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+ ->withRequiredNumber("sslPort")->whichIsGreaterOrEqual(0)->whichIsLessOrEqual((double)0xFFFF)->finishNumber()
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+ ->withRequiredNumber("port")->whichIsGreaterOrEqual(0)->whichIsLessOrEqual((double)0xFFFF)->finishNumber()
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+ ->withRequiredAttribute("secrets", JSON::Validator::JSONValidator::buildForArray()
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+ ->addAcceptedObjectInArray()
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+ ->withRequiredString("secret")->finishString()
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+ ->withRequiredString("playerName")->finishString()
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+ ->finishObject()->finishArray())
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+ ->finishObject())
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+ ->finishArray())
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+ ->finishObject();
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+ JSON::JSONValue* validJson = validator->getValidParts(json);
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+ json->release();
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+ if (validJson)
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+ {
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+ JSON::JSONArray* arr = validJson->asObject()->zValue("server")->asArray();
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+ for (int i = 0; i < arr->getLength(); i++)
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+ {
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+ JSON::JSONObject* obj = arr->zValue(i)->asObject();
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+ Framework::HashMap<Framework::Text, Framework::Text>* secrets = new Framework::HashMap<Framework::Text, Framework::Text>(10, [](Text t) { return t.hashCode(); });
|
|
|
|
+ JSON::JSONArray* secretsJson = obj->zValue("secrets")->asArray();
|
|
|
|
+ for (int j = 0; j < secretsJson->getLength(); j++)
|
|
|
|
+ {
|
|
|
|
+ JSON::JSONObject* obj2 = secretsJson->zValue(j)->asObject();
|
|
|
|
+ //decode base64 secret
|
|
|
|
+ char* secretBuffer = 0;
|
|
|
|
+ int length;
|
|
|
|
+ Framework::base64Decode(obj2->zValue("secret")->asString()->getString(), &secretBuffer, &length);
|
|
|
|
+ secrets->put(obj2->zValue("playerName")->asString()->getString(), Framework::Text(secretBuffer));
|
|
|
|
+ delete[] secretBuffer;
|
|
|
|
+ }
|
|
|
|
+ ServerStatus* s = new ServerStatus(obj->zValue("name")->asString()->getString(), obj->zValue("ip")->asString()->getString(), (unsigned short)obj->zValue("sslPort")->asNumber()->getNumber(), (unsigned short)obj->zValue("port")->asNumber()->getNumber(), secrets);
|
|
|
|
+ s->setSize(300, 65);
|
|
|
|
+ serverList->addEintrag(s);
|
|
|
|
+ }
|
|
|
|
+ playerName->setText(validJson->asObject()->zValue("playerName")->asString()->getString());
|
|
|
|
+ if (playerName->zText()->getLength() > 0)
|
|
|
|
+ {
|
|
|
|
+ for (int i = 0; i < serverList->getEintragAnzahl(); i++)
|
|
|
|
+ ((ServerStatus*)serverList->zEintrag(i))->updatePlayerName(playerName->zText()->getText());
|
|
|
|
+ }
|
|
|
|
+ serverList->updateVScroll();
|
|
|
|
+ validJson->release();
|
|
|
|
+ }
|
|
|
|
+ validator->release();
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void ServerSelectionMenu::addServer(Framework::Text name, Framework::Text ip, unsigned short sslPort, unsigned short port)
|
|
|
|
+{
|
|
|
|
+ ServerStatus* tmp = new ServerStatus(name, ip, sslPort, port, new HashMap< Framework::Text, Framework::Text>(10, [](Text t)
|
|
|
|
+ {
|
|
|
|
+ return t.hashCode();
|
|
|
|
+ }));
|
|
|
|
+ tmp->setSize(300, 65);
|
|
|
|
+ serverList->addEintrag(tmp);
|
|
|
|
+ tmp->updatePlayerName(playerName->zText()->getText());
|
|
|
|
+ serverList->updateVScroll();
|
|
|
|
+ saveServers();
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+bool ServerSelectionMenu::hasServer(Framework::Text name) const
|
|
|
|
+{
|
|
|
|
+ for (int i = 0; i < serverList->getEintragAnzahl(); i++)
|
|
|
|
+ {
|
|
|
|
+ if (((ServerStatus*)serverList->zEintrag(i))->getName() == name)
|
|
|
|
+ return 1;
|
|
|
|
+ }
|
|
|
|
+ return 0;
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void ServerSelectionMenu::removeServer(Framework::Text name) const
|
|
|
|
+{
|
|
|
|
+ for (int i = 0; i < serverList->getEintragAnzahl(); i++)
|
|
|
|
+ {
|
|
|
|
+ if (((ServerStatus*)serverList->zEintrag(i))->getName() == name)
|
|
|
|
+ serverList->removeEintrag(i);
|
|
|
|
+ }
|
|
|
|
+ serverList->updateVScroll();
|
|
|
|
+ saveServers();
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+void ServerSelectionMenu::saveServers() const
|
|
|
|
+{
|
|
|
|
+ Datei file;
|
|
|
|
+ file.setDatei("data/server.json");
|
|
|
|
+ file.open(Datei::Style::schreiben);
|
|
|
|
+ JSON::JSONObject root;
|
|
|
|
+ JSON::JSONArray* servers = new JSON::JSONArray();
|
|
|
|
+ for (int i = 0; i < serverList->getEintragAnzahl(); i++)
|
|
|
|
+ {
|
|
|
|
+ JSON::JSONObject* server = new JSON::JSONObject();
|
|
|
|
+ server->addValue("name", new JSON::JSONString(((ServerStatus*)serverList->zEintrag(i))->getName()));
|
|
|
|
+ server->addValue("ip", new JSON::JSONString(((ServerStatus*)serverList->zEintrag(i))->getIp()));
|
|
|
|
+ server->addValue("sslPort", new JSON::JSONNumber(((ServerStatus*)serverList->zEintrag(i))->getSSLPort()));
|
|
|
|
+ server->addValue("port", new JSON::JSONNumber(((ServerStatus*)serverList->zEintrag(i))->getPort()));
|
|
|
|
+ JSON::JSONArray* secrets = new JSON::JSONArray();
|
|
|
|
+ for (auto secretEntry : *((ServerStatus*)serverList->zEintrag(i))->zSecrets())
|
|
|
|
+ {
|
|
|
|
+ JSON::JSONObject* secret = new JSON::JSONObject();
|
|
|
|
+ secret->addValue("playerName", new JSON::JSONString(secretEntry.getKey()));
|
|
|
|
+ // base64 encode secret
|
|
|
|
+ Framework::Text secretBase64 = Framework::base64Encode(secretEntry.getValue(), secretEntry.getValue().getLength());
|
|
|
|
+ secret->addValue("secret", new JSON::JSONString(secretBase64));
|
|
|
|
+ secrets->addValue(secret);
|
|
|
|
+ }
|
|
|
|
+ server->addValue("secrets", secrets);
|
|
|
|
+ servers->addValue(server);
|
|
|
|
+ }
|
|
|
|
+ root.addValue("server", servers);
|
|
|
|
+ root.addValue("playerName", new JSON::JSONString(playerName->zText()->getText()));
|
|
|
|
+ Framework::Text json = root.toString();
|
|
|
|
+ file.schreibe(json, json.getLength());
|
|
|
|
+ file.close();
|
|
|
|
+}
|