Tetris.vcxproj 9.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <PropertyGroup Label="Globals">
  22. <ProjectGuid>{705E0140-D068-47A6-BC9A-CC2434D3FA2A}</ProjectGuid>
  23. <Keyword>Win32Proj</Keyword>
  24. <RootNamespace>Tetris</RootNamespace>
  25. <WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
  26. </PropertyGroup>
  27. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  28. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  29. <ConfigurationType>DynamicLibrary</ConfigurationType>
  30. <UseDebugLibraries>true</UseDebugLibraries>
  31. <PlatformToolset>v141</PlatformToolset>
  32. <CharacterSet>Unicode</CharacterSet>
  33. </PropertyGroup>
  34. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  35. <ConfigurationType>DynamicLibrary</ConfigurationType>
  36. <UseDebugLibraries>true</UseDebugLibraries>
  37. <PlatformToolset>v141</PlatformToolset>
  38. <CharacterSet>MultiByte</CharacterSet>
  39. </PropertyGroup>
  40. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  41. <ConfigurationType>DynamicLibrary</ConfigurationType>
  42. <UseDebugLibraries>false</UseDebugLibraries>
  43. <PlatformToolset>v141</PlatformToolset>
  44. <WholeProgramOptimization>true</WholeProgramOptimization>
  45. <CharacterSet>MultiByte</CharacterSet>
  46. </PropertyGroup>
  47. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  48. <ConfigurationType>DynamicLibrary</ConfigurationType>
  49. <UseDebugLibraries>false</UseDebugLibraries>
  50. <PlatformToolset>v141</PlatformToolset>
  51. <WholeProgramOptimization>true</WholeProgramOptimization>
  52. <CharacterSet>MultiByte</CharacterSet>
  53. </PropertyGroup>
  54. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  55. <ImportGroup Label="ExtensionSettings">
  56. </ImportGroup>
  57. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  58. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  59. </ImportGroup>
  60. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  61. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  62. </ImportGroup>
  63. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  64. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  65. </ImportGroup>
  66. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  67. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  68. </ImportGroup>
  69. <PropertyGroup Label="UserMacros" />
  70. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  71. <LinkIncremental>true</LinkIncremental>
  72. </PropertyGroup>
  73. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  74. <LinkIncremental>true</LinkIncremental>
  75. <IncludePath>..\..\..\..\..\Allgemein\Framework;..\..\..\Include;..\..\..\KSGNetwork\Include;$(IncludePath)</IncludePath>
  76. <LibraryPath>..\..\..\..\..\Allgemein\Framework\x64\Debug;$(LibraryPath)</LibraryPath>
  77. <CustomBuildBeforeTargets>
  78. </CustomBuildBeforeTargets>
  79. </PropertyGroup>
  80. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  81. <LinkIncremental>false</LinkIncremental>
  82. <IncludePath>..\..\..\KSGNetwork\Include;..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath)</IncludePath>
  83. <LibraryPath>..\..\..\..\..\Allgemein\Framework\Release;$(LibraryPath)</LibraryPath>
  84. <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
  85. </PropertyGroup>
  86. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  87. <LinkIncremental>false</LinkIncremental>
  88. <IncludePath>..\..\..\KSGNetwork\Include;..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath)</IncludePath>
  89. <LibraryPath>..\..\..\..\..\Allgemein\Framework\x64\Release;$(LibraryPath)</LibraryPath>
  90. <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
  91. </PropertyGroup>
  92. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  93. <ClCompile>
  94. <PrecompiledHeader>
  95. </PrecompiledHeader>
  96. <WarningLevel>Level3</WarningLevel>
  97. <Optimization>Disabled</Optimization>
  98. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;TETRIS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  99. </ClCompile>
  100. <Link>
  101. <SubSystem>Windows</SubSystem>
  102. <GenerateDebugInformation>true</GenerateDebugInformation>
  103. </Link>
  104. </ItemDefinitionGroup>
  105. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  106. <ClCompile>
  107. <PrecompiledHeader>
  108. </PrecompiledHeader>
  109. <WarningLevel>Level3</WarningLevel>
  110. <Optimization>Disabled</Optimization>
  111. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;TETRIS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  112. </ClCompile>
  113. <Link>
  114. <SubSystem>Windows</SubSystem>
  115. <GenerateDebugInformation>true</GenerateDebugInformation>
  116. <AdditionalDependencies>Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
  117. </Link>
  118. <CustomBuildStep>
  119. <Outputs>kopieren...;%(Outputs)</Outputs>
  120. <Command>copy "..\x64\Debug\Tetris.dll" "..\..\..\Fertig\Debug\Minigames\x64\Tetris\bin\game.dll"</Command>
  121. </CustomBuildStep>
  122. </ItemDefinitionGroup>
  123. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  124. <ClCompile>
  125. <WarningLevel>Level3</WarningLevel>
  126. <PrecompiledHeader>
  127. </PrecompiledHeader>
  128. <Optimization>MaxSpeed</Optimization>
  129. <FunctionLevelLinking>true</FunctionLevelLinking>
  130. <IntrinsicFunctions>true</IntrinsicFunctions>
  131. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;TETRIS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  132. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  133. </ClCompile>
  134. <Link>
  135. <SubSystem>Windows</SubSystem>
  136. <GenerateDebugInformation>true</GenerateDebugInformation>
  137. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  138. <OptimizeReferences>true</OptimizeReferences>
  139. <AdditionalDependencies>Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
  140. </Link>
  141. <CustomBuildStep>
  142. <Outputs>kopieren...;%(Outputs)</Outputs>
  143. <Command>copy "..\Release\Tetris.dll" "..\..\..\Fertig\Minigames\x32\Tetris\bin\game.dll"</Command>
  144. </CustomBuildStep>
  145. </ItemDefinitionGroup>
  146. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  147. <ClCompile>
  148. <WarningLevel>Level3</WarningLevel>
  149. <PrecompiledHeader>
  150. </PrecompiledHeader>
  151. <Optimization>MaxSpeed</Optimization>
  152. <FunctionLevelLinking>true</FunctionLevelLinking>
  153. <IntrinsicFunctions>true</IntrinsicFunctions>
  154. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;TETRIS_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  155. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  156. </ClCompile>
  157. <Link>
  158. <SubSystem>Windows</SubSystem>
  159. <GenerateDebugInformation>true</GenerateDebugInformation>
  160. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  161. <OptimizeReferences>true</OptimizeReferences>
  162. <AdditionalDependencies>Framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
  163. </Link>
  164. <CustomBuildStep>
  165. <Outputs>kopieren...;%(Outputs)</Outputs>
  166. <Command>copy "..\x64\Release\Tetris.dll" "..\..\..\Fertig\Minigames\x64\Tetris\bin\game.dll"</Command>
  167. </CustomBuildStep>
  168. </ItemDefinitionGroup>
  169. <ItemGroup>
  170. <ClInclude Include="Game.h" />
  171. <ClInclude Include="Initialisierung.h" />
  172. <ClInclude Include="Map.h" />
  173. <ClInclude Include="Menü.h" />
  174. <ClInclude Include="Teile.h" />
  175. </ItemGroup>
  176. <ItemGroup>
  177. <ClCompile Include="Einstieg.cpp" />
  178. <ClCompile Include="Game.cpp" />
  179. <ClCompile Include="Initialisierung.cpp" />
  180. <ClCompile Include="Map.cpp" />
  181. <ClCompile Include="Menü.cpp" />
  182. </ItemGroup>
  183. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  184. <ImportGroup Label="ExtensionTargets">
  185. </ImportGroup>
  186. </Project>