Debug Win32 Debug x64 Release Win32 Release x64 {6F83FB3E-9489-4466-B0C3-80C9E793786F} Win32Proj Snake DynamicLibrary true v141 Unicode DynamicLibrary true v141 MultiByte DynamicLibrary false v141 true MultiByte DynamicLibrary false v141 true MultiByte true true ..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\x64\Debug;$(LibraryPath) false ..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\Release;$(LibraryPath) Build false ..\..\..\..\..\Allgemein\Framework;..\..\..\Include;$(IncludePath) ..\..\..\..\..\Allgemein\Framework\x64\Release;$(LibraryPath) Build Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;SNAKE_EXPORTS;%(PreprocessorDefinitions) Windows true Level3 Disabled WIN32;_DEBUG;_WINDOWS;_USRDLL;SNAKE_EXPORTS;%(PreprocessorDefinitions) Windows true Framework.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\x64\Debug\Snake.dll" "..\..\..\Fertig\Debug\Minigames\x64\Snake\bin\game.dll" Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;SNAKE_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\Release\Snake.dll" "..\..\..\Fertig\Minigames\x32\Snake\bin\game.dll" Level3 MaxSpeed true true WIN32;NDEBUG;_WINDOWS;_USRDLL;SNAKE_EXPORTS;%(PreprocessorDefinitions) MultiThreaded Windows true true true Framework.lib;%(AdditionalDependencies) kopieren...;%(Outputs) copy "..\x64\Release\Snake.dll" "..\..\..\Fertig\Minigames\x64\Snake\bin\game.dll"