Linie.vcxproj 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="Debug|Win32">
  5. <Configuration>Debug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="Debug|x64">
  9. <Configuration>Debug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Release|Win32">
  13. <Configuration>Release</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Release|x64">
  17. <Configuration>Release</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. </ItemGroup>
  21. <ItemGroup>
  22. <ClInclude Include="Bestenliste.h" />
  23. <ClInclude Include="GesamtSpielerStatistik.h" />
  24. <ClInclude Include="GesamtTeamStatistik.h" />
  25. <ClInclude Include="Karte.h" />
  26. <ClInclude Include="KartenLeser.h" />
  27. <ClInclude Include="Klient.h" />
  28. <ClInclude Include="RundenRundenStatistik.h" />
  29. <ClInclude Include="RundenSpielerStatistik.h" />
  30. <ClInclude Include="RundenTeamStatistik.h" />
  31. <ClInclude Include="Spiel.h" />
  32. <ClInclude Include="Spieler.h" />
  33. <ClInclude Include="SpielKlasse.h" />
  34. <ClInclude Include="SSDatenbankV.h" />
  35. <ClInclude Include="SSKlientV.h" />
  36. <ClInclude Include="Statistik.h" />
  37. <ClInclude Include="StatistikKlasse.h" />
  38. <ClInclude Include="Strukturen.h" />
  39. </ItemGroup>
  40. <ItemGroup>
  41. <ClCompile Include="Bestenliste.cpp" />
  42. <ClCompile Include="DllStart.cpp" />
  43. <ClCompile Include="GesamtSpielerStatistik.cpp" />
  44. <ClCompile Include="GesamtTeamStatistik.cpp" />
  45. <ClCompile Include="Karte.cpp" />
  46. <ClCompile Include="KartenLeser.cpp" />
  47. <ClCompile Include="Klient.cpp" />
  48. <ClCompile Include="RundenRundenStatistik.cpp" />
  49. <ClCompile Include="RundenSpielerStatistik.cpp" />
  50. <ClCompile Include="RundenTeamStatistik.cpp" />
  51. <ClCompile Include="Spiel.cpp" />
  52. <ClCompile Include="Spieler.cpp" />
  53. <ClCompile Include="Statistik.cpp" />
  54. <ClCompile Include="Strukturen.cpp" />
  55. </ItemGroup>
  56. <PropertyGroup Label="Globals">
  57. <ProjectGuid>{23977C5D-04A4-4EA2-A334-79D0137EEF68}</ProjectGuid>
  58. <Keyword>Win32Proj</Keyword>
  59. <RootNamespace>Linie</RootNamespace>
  60. </PropertyGroup>
  61. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  62. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  63. <ConfigurationType>DynamicLibrary</ConfigurationType>
  64. <UseDebugLibraries>true</UseDebugLibraries>
  65. <PlatformToolset>v141</PlatformToolset>
  66. <CharacterSet>Unicode</CharacterSet>
  67. </PropertyGroup>
  68. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  69. <ConfigurationType>DynamicLibrary</ConfigurationType>
  70. <UseDebugLibraries>true</UseDebugLibraries>
  71. <PlatformToolset>v141</PlatformToolset>
  72. <CharacterSet>MultiByte</CharacterSet>
  73. </PropertyGroup>
  74. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  75. <ConfigurationType>DynamicLibrary</ConfigurationType>
  76. <UseDebugLibraries>false</UseDebugLibraries>
  77. <PlatformToolset>v141</PlatformToolset>
  78. <WholeProgramOptimization>true</WholeProgramOptimization>
  79. <CharacterSet>MultiByte</CharacterSet>
  80. </PropertyGroup>
  81. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  82. <ConfigurationType>DynamicLibrary</ConfigurationType>
  83. <UseDebugLibraries>false</UseDebugLibraries>
  84. <PlatformToolset>v141</PlatformToolset>
  85. <WholeProgramOptimization>true</WholeProgramOptimization>
  86. <CharacterSet>MultiByte</CharacterSet>
  87. </PropertyGroup>
  88. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  89. <ImportGroup Label="ExtensionSettings">
  90. </ImportGroup>
  91. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  92. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  93. </ImportGroup>
  94. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  95. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  96. </ImportGroup>
  97. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  98. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  99. </ImportGroup>
  100. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  101. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  102. </ImportGroup>
  103. <PropertyGroup Label="UserMacros" />
  104. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  105. <LinkIncremental>true</LinkIncremental>
  106. </PropertyGroup>
  107. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  108. <LinkIncremental>true</LinkIncremental>
  109. <IncludePath>..\..\..\..\..\Allgemein\Framework;..\..\..\..\..\Allgemein\sql\sql;$(IncludePath)</IncludePath>
  110. <LibraryPath>..\..\..\..\..\Allgemein\Framework\x64\Debug;..\..\..\..\..\Allgemein\sql\x64\Debug;$(LibraryPath)</LibraryPath>
  111. <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
  112. </PropertyGroup>
  113. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  114. <LinkIncremental>false</LinkIncremental>
  115. <IncludePath>..\..\..\..\..\Allgemein\Framework;$(IncludePath)</IncludePath>
  116. <LibraryPath>..\..\..\..\..\Allgemein\Framework\Release;$(LibraryPath)</LibraryPath>
  117. <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
  118. </PropertyGroup>
  119. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  120. <LinkIncremental>false</LinkIncremental>
  121. <IncludePath>..\..\..\..\..\Allgemein\Framework;$(IncludePath)</IncludePath>
  122. <LibraryPath>..\..\..\..\..\Allgemein\Framework\x64\Release;$(LibraryPath)</LibraryPath>
  123. <CustomBuildBeforeTargets>Build</CustomBuildBeforeTargets>
  124. </PropertyGroup>
  125. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  126. <ClCompile>
  127. <PrecompiledHeader>
  128. </PrecompiledHeader>
  129. <WarningLevel>Level3</WarningLevel>
  130. <Optimization>Disabled</Optimization>
  131. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  132. </ClCompile>
  133. <Link>
  134. <SubSystem>Windows</SubSystem>
  135. <GenerateDebugInformation>true</GenerateDebugInformation>
  136. </Link>
  137. </ItemDefinitionGroup>
  138. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  139. <ClCompile>
  140. <PrecompiledHeader>
  141. </PrecompiledHeader>
  142. <WarningLevel>Level3</WarningLevel>
  143. <Optimization>Disabled</Optimization>
  144. <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  145. </ClCompile>
  146. <Link>
  147. <SubSystem>Windows</SubSystem>
  148. <GenerateDebugInformation>true</GenerateDebugInformation>
  149. <AdditionalDependencies>framework.lib;sql.lib;%(AdditionalDependencies)</AdditionalDependencies>
  150. </Link>
  151. <CustomBuildStep>
  152. <Command>copy "..\x64\Debug\Linie.dll" "..\..\..\..\Server\Spiel Server\spiele\Linie\bin\Linie.dll"</Command>
  153. </CustomBuildStep>
  154. <CustomBuildStep>
  155. <Outputs>kopieren...;%(Outputs)</Outputs>
  156. </CustomBuildStep>
  157. </ItemDefinitionGroup>
  158. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  159. <ClCompile>
  160. <WarningLevel>Level3</WarningLevel>
  161. <PrecompiledHeader>
  162. </PrecompiledHeader>
  163. <Optimization>MaxSpeed</Optimization>
  164. <FunctionLevelLinking>true</FunctionLevelLinking>
  165. <IntrinsicFunctions>true</IntrinsicFunctions>
  166. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  167. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  168. </ClCompile>
  169. <Link>
  170. <SubSystem>Windows</SubSystem>
  171. <GenerateDebugInformation>true</GenerateDebugInformation>
  172. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  173. <OptimizeReferences>true</OptimizeReferences>
  174. <AdditionalDependencies>framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
  175. </Link>
  176. <CustomBuild>
  177. <Command>copy "..\Release\Linie.dll" "..\..\..\..\Server\x32\spiele\Linie\bin\linie.dll"</Command>
  178. </CustomBuild>
  179. <CustomBuild>
  180. <Outputs>kopieren...;%(Outputs)</Outputs>
  181. </CustomBuild>
  182. <CustomBuildStep>
  183. <Command>copy "..\Release\Linie.dll" "..\..\..\..\Server\Fertig\x32\spiele\Linie\bin\Linie.dll"</Command>
  184. </CustomBuildStep>
  185. <CustomBuildStep>
  186. <Outputs>kopieren...;%(Outputs)</Outputs>
  187. </CustomBuildStep>
  188. </ItemDefinitionGroup>
  189. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  190. <ClCompile>
  191. <WarningLevel>Level3</WarningLevel>
  192. <PrecompiledHeader>
  193. </PrecompiledHeader>
  194. <Optimization>MaxSpeed</Optimization>
  195. <FunctionLevelLinking>true</FunctionLevelLinking>
  196. <IntrinsicFunctions>true</IntrinsicFunctions>
  197. <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  198. <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
  199. </ClCompile>
  200. <Link>
  201. <SubSystem>Windows</SubSystem>
  202. <GenerateDebugInformation>true</GenerateDebugInformation>
  203. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  204. <OptimizeReferences>true</OptimizeReferences>
  205. <AdditionalDependencies>framework.lib;%(AdditionalDependencies)</AdditionalDependencies>
  206. </Link>
  207. <CustomBuild>
  208. <Command>copy "..\x64\Release\Linie.dll" "..\..\..\..\Server\x64\spiele\Linie\bin\linie.dll"</Command>
  209. </CustomBuild>
  210. <CustomBuild>
  211. <Outputs>kopieren...;%(Outputs)</Outputs>
  212. </CustomBuild>
  213. <CustomBuildStep>
  214. <Command>copy "..\x64\Release\Linie.dll" "..\..\..\..\Server\Fertig\x64\spiele\Linie\bin\Linie.dll"</Command>
  215. </CustomBuildStep>
  216. <CustomBuildStep>
  217. <Outputs>kopieren...;%(Outputs)</Outputs>
  218. </CustomBuildStep>
  219. </ItemDefinitionGroup>
  220. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  221. <ImportGroup Label="ExtensionTargets">
  222. </ImportGroup>
  223. </Project>