Debug
Win32
Debug
x64
Release
Win32
Release
x64
{B2E0B9EF-0131-42B7-A7AC-A5A74C7547A7}
Win32Proj
Linie
DynamicLibrary
true
v141
Unicode
DynamicLibrary
true
v141
MultiByte
DynamicLibrary
false
v141
true
MultiByte
DynamicLibrary
false
v141
true
MultiByte
true
..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;..\..\..\..\..\Allgemein\GSL\GSL\Include;$(IncludePath)
true
..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;..\..\..\..\..\Allgemein\GSL\GSL\Include;..\..\..\..\Klient\KSGNetwork\Include;$(IncludePath)
..\..\..\..\..\Allgemein\Framework\x64\Debug;$(LibraryPath)
false
..\..\..\..\Klient\KSGNetwork\Include;..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;..\..\..\..\..\Allgemein\GSL\GSL\Include;$(IncludePath)
..\..\..\..\..\Allgemein\Framework\Release;$(LibraryPath)
Build
false
..\..\..\..\Klient\KSGNetwork\Include;..\..\..\..\..\Allgemein\Framework;..\..\..\..\Klient\Include;..\..\..\..\..\Allgemein\Network\Network;..\..\..\..\..\Allgemein\GSL\GSL\Include;$(IncludePath)
..\..\..\..\..\Allgemein\Framework\x64\Release;$(LibraryPath)
Build
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)
Windows
true
Level3
Disabled
WIN32;_DEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)
Windows
true
framework.lib;%(AdditionalDependencies)
copy "..\x64\Debug\Linie.dll" "..\..\..\..\Klient\Fertig\Debug\Spiele\x64\Linie\bin\Linie.dll";%(Outputs)
kopieren;%(Outputs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)
MultiThreaded
Windows
true
true
true
framework.lib;%(AdditionalDependencies)
copy "..\Release\Linie.dll" "..\..\..\..\Klient\Fertig\Spiele\x32\Linie\bin\Linie.dll"
kopieren...;%(Outputs)
Level3
MaxSpeed
true
true
WIN32;NDEBUG;_WINDOWS;_USRDLL;LINIE_EXPORTS;%(PreprocessorDefinitions)
MultiThreaded
Windows
true
true
true
framework.lib;%(AdditionalDependencies)
copy "..\x64\Release\Linie.dll" "..\..\..\..\Klient\Fertig\Spiele\x64\Linie\bin\linie.dll
kopieren...;%(Outputs)