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- #ifndef EditorV_H
- #define EditorV_H
- #include <Schrift.h>
- #include <MausEreignis.h>
- #include <TastaturEreignis.h>
- #include <Animation.h>
- #include <UIInitialization.h>
- #include "KSGNetwork.h"
- using namespace Framework;
- class EditorV : public virtual ReferenceCounter
- {
- public:
- // nicht constant
- virtual void setUIFactory( UIInit &uiFactory ) = 0;
- virtual void setKlient( KSGClient::EditorServerClient *ekv ) = 0;
- virtual void setLadeAnimation( Animation2D *la ) = 0;
- virtual void setSichtbar() = 0;
- virtual void doPublicMausEreignis( MausEreignis &me ) = 0;
- virtual void doTastaturEreignis( TastaturEreignis &te ) = 0;
- virtual bool tick( double z ) = 0;
- virtual void render( Bild &zRObj ) = 0;
- // constant
- virtual bool hatVerlassen( bool jetzt ) const = 0;
- };
- #endif
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