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- #ifndef Render_H
- #define Render_H
- #include <Thread.h>
- #include <Bildschirm.h>
- using namespace Framework;
- class Render : public Thread
- {
- private:
- Bildschirm *bildschirm;
- bool beendet;
- int ref;
- public:
- // Konstruktor
- Render( Bildschirm *b );
- // Destruktor
- ~Render();
- // nicht constant
- virtual void thread();
- void beenden();
- // constant
- // Reference Counting
- Render *getThis();
- Render *release();
- };
- #endif
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